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We investigate planning in time-critical domains represented as Markov Decision Processes, showing that search based techniques can be a very powerful method for finding close to optimal plans. To reduce the computational cost of planning…

Artificial Intelligence · Computer Science 2013-02-28 Richard Dearden , Craig Boutilier

Heuristic search is a powerful approach that has successfully been applied to a broad class of planning problems, including classical planning, multi-objective planning, and probabilistic planning modelled as a stochastic shortest path…

Artificial Intelligence · Computer Science 2024-10-29 Dillon Chen , Felipe Trevizan , Sylvie Thiébaux

Motion planning is the core problem to solve for developing any application involving an autonomous mobile robot. The fundamental motion planning problem involves generating a trajectory for a robot for point-to-point navigation while…

Robotics · Computer Science 2019-10-03 Danish Khalidi , Dhaval Gujarathi , Indranil Saha

In unstructured environments like parking lots or construction sites, due to the large search-space and kinodynamic constraints of the vehicle, it is challenging to achieve real-time planning. Several state-of-the-art planners utilize…

Robotics · Computer Science 2023-07-18 Bhargav Adabala , Zlatan Ajanović

We present multi-agent A* (MAA*), the first complete and optimal heuristic search algorithm for solving decentralized partially-observable Markov decision problems (DEC-POMDPs) with finite horizon. The algorithm is suitable for computing…

Artificial Intelligence · Computer Science 2012-07-09 Daniel Szer , Francois Charpillet , Shlomo Zilberstein

Domain-independent planning is one of the foundational areas in the field of Artificial Intelligence. A description of a planning task consists of an initial world state, a goal, and a set of actions for modifying the world state. The…

Artificial Intelligence · Computer Science 2014-01-24 Carmel Domshlak , Erez Karpas , Shaul Markovitch

While most heuristics studied in heuristic search depend only on the state, some accumulate information during search and thus also depend on the search history. Various existing approaches use such dynamic heuristics in $\mathrm{A}^*$-like…

Artificial Intelligence · Computer Science 2025-12-10 Remo Christen , Florian Pommerening , Clemens Büchner , Malte Helmert

With the advent of machine learning, there have been several recent attempts to learn effective and generalizable heuristics. Local Heuristic A* (LoHA*) is one recent method that instead of learning the entire heuristic estimate, learns a…

Robotics · Computer Science 2024-05-07 Rishi Veerapaneni , Jonathan Park , Muhammad Suhail Saleem , Maxim Likhachev

Efficiently solving problems with large action spaces using A* search remains a significant challenge. This is because, for each iteration of A* search, the number of nodes generated and the number of heuristic function applications grow…

Artificial Intelligence · Computer Science 2025-10-03 Forest Agostinelli , Shahaf S. Shperberg , Alexander Shmakov , Stephen McAleer , Roy Fox , Pierre Baldi

In both industrial and service domains, a central benefit of the use of robots is their ability to quickly and reliably execute repetitive tasks. However, even relatively simple peg-in-hole tasks are typically subject to stochastic…

Robotics · Computer Science 2023-07-28 Benjamin Alt , Darko Katic , Rainer Jäkel , Michael Beetz

A key challenge in satisficing planning is to use multiple heuristics within one heuristic search. An aggregation of multiple heuristic estimates, for example by taking the maximum, has the disadvantage that bad estimates of a single…

Artificial Intelligence · Computer Science 2021-04-13 David Speck , André Biedenkapp , Frank Hutter , Robert Mattmüller , Marius Lindauer

Heuristic search-based planning techniques are commonly used for motion planning on discretized spaces. The performance of these algorithms is heavily affected by the resolution at which the search space is discretized. Typically a fixed…

Robotics · Computer Science 2020-04-15 Wei Du , Fahad Islam , Maxim Likhachev

In a Role-Playing Game, finding optimal trajectories is one of the most important tasks. In fact, the strategy decision system becomes a key component of a game engine. Determining the way in which decisions are taken (online, batch or…

Artificial Intelligence · Computer Science 2015-03-17 Matilde Santos , Jose Antonio Martin H. , Victoria Lopez , Guillermo Botella

The problem of task scheduling with communication delays is strongly NP-hard. State-space search algorithms such as A* have been shown to be a promising approach to solving small to medium sized instances optimally. A recently proposed…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-15 Michael Orr , Oliver Sinnen

In imitation learning for planning, parameters of heuristic functions are optimized against a set of solved problem instances. This work revisits the necessary and sufficient conditions of strictly optimally efficient heuristics for forward…

Artificial Intelligence · Computer Science 2023-10-31 Leah Chrestien , Tomás Pevný , Stefan Edelkamp , Antonín Komenda

In this work, we consider the problem of planning for temporal logic tasks in large robot environments. When full task compliance is unattainable, we aim to achieve the best possible task satisfaction by integrating user preferences for…

Robotics · Computer Science 2025-11-24 Disha Kamale , Xi Yu , Cristian-Ioan Vasile

Autonomous exploration in dynamic environments necessitates a planner that can proactively respond to changes and make efficient and safe decisions for robots. Although plenty of sampling-based works have shown success in exploring static…

Robotics · Computer Science 2023-09-19 Zhefan Xu , Christopher Suzuki , Xiaoyang Zhan , Kenji Shimada

We describe how to convert the heuristic search algorithm A* into an anytime algorithm that finds a sequence of improved solutions and eventually converges to an optimal solution. The approach we adopt uses weighted heuristic search to find…

Artificial Intelligence · Computer Science 2011-10-13 E. A. Hansen , R. Zhou

Optimization of heuristic functions for the A* algorithm, realized by deep neural networks, is usually done by minimizing square root loss of estimate of the cost to goal values. This paper argues that this does not necessarily lead to a…

Machine Learning · Computer Science 2022-09-13 Leah Chrestien , Tomas Pevny , Antonin Komenda , Stefan Edelkamp

Most optimization problems in real life applications are often highly nonlinear. Local optimization algorithms do not give the desired performance. So, only global optimization algorithms should be used to obtain optimal solutions. This…

Neural and Evolutionary Computing · Computer Science 2012-11-28 Mohammed El-Dosuky , Ahmed EL-Bassiouny , Taher Hamza , Magdy Rashad
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