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Related papers: Promises, Impositions, and other Directionals

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Human guidance is often desired in reinforcement learning to improve the performance of the learning agent. However, human insights are often mere opinions and educated guesses rather than well-formulated arguments. While opinions are…

Machine Learning · Computer Science 2024-08-06 Kyanna Dagenais , Istvan David

Negotiation is a very common interaction between automated agents. Many common negotiation protocols work with cardinal utilities, even though ordinal preferences, which only rank the outcomes, are easier to elicit from humans. In this work…

Computer Science and Game Theory · Computer Science 2023-12-18 Sefi Erlich , Noam Hazon , Sarit Kraus

Imitation Learning (IL) is an appealing approach to learn desirable autonomous behavior. However, directing IL to achieve arbitrary goals is difficult. In contrast, planning-based algorithms use dynamics models and reward functions to…

Machine Learning · Computer Science 2019-10-02 Nicholas Rhinehart , Rowan McAllister , Sergey Levine

Most of the grand challenges of humanity today involve complex agent-based systems, such as epidemiology, economics or ecology. However, remains as a pending task the challenge of identifying the general principles underlying their…

General Finance · Quantitative Finance 2020-10-19 Martin Jaraiz

Prediction markets are designed to elicit information from multiple agents in order to predict (obtain probabilities for) future events. A good prediction market incentivizes agents to reveal their information truthfully; such incentive…

Computer Science and Game Theory · Computer Science 2012-05-14 Vincent Conitzer

We introduce behavioral inequalities as a way to model dynamical systems defined by inequalities among their variables of interest. We claim that such a formulation enables the representation of safety-aware dynamical systems, systems with…

Systems and Control · Electrical Eng. & Systems 2025-04-03 Soutrik Bandyopadhyay , Debasattam Pal , Shubhendu Bhasin

Peer prediction refers to a collection of mechanisms for eliciting information from human agents when direct verification of the obtained information is unavailable. They are designed to have a game-theoretic equilibrium where everyone…

Computer Science and Game Theory · Computer Science 2022-10-28 Shi Feng , Fang-Yi Yu , Yiling Chen

We study sequential programs that are instruction sequences with dynamically instantiated instructions. We define the meaning of such programs in two different ways. In either case, we give a translation by which each program with…

Programming Languages · Computer Science 2010-01-12 J. A. Bergstra , C. A. Middelburg

Both conventional wisdom and empirical evidence suggests that arranging a prior commitment or agreement before an interaction enhances the chance of reaching mutual cooperation. Yet it is not clear what mechanisms can promote the…

Dynamical Systems · Mathematics 2022-02-28 The Anh Han

In many settings -- like market research and social choice -- people may be presented with unfamiliar options. Classical mechanisms may perform poorly because they fail to incentivize people to learn about these options, or worse, encourage…

Theoretical Economics · Economics 2025-07-22 Modibo K. Camara , Nicole Immorlica , Brendan Lucier

Dynamic epistemic logics which model abilities of agents to make various announcements and influence each other's knowledge have been studied extensively in recent years. Two notable examples of such logics are Group Announcement Logic and…

Logic in Computer Science · Computer Science 2017-07-28 Rustam Galimullin , Natasha Alechina

Predictions about people, such as their expected educational achievement or their credit risk, can be performative and shape the outcome that they aim to predict. Understanding the causal effect of these predictions on the eventual outcomes…

Machine Learning · Statistics 2022-10-19 Celestine Mendler-Dünner , Frances Ding , Yixin Wang

We propose and design recommendation systems that incentivize efficient exploration. Agents arrive sequentially, choose actions and receive rewards, drawn from fixed but unknown action-specific distributions. The recommendation system…

Computer Science and Game Theory · Computer Science 2026-04-02 Nicole Immorlica , Jieming Mao , Aleksandrs Slivkins , Zhiwei Steven Wu

For autonomous vehicles (AVs) to behave appropriately on roads populated by human-driven vehicles, they must be able to reason about the uncertain intentions and decisions of other drivers from rich perceptual information. Towards these…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Nicholas Rhinehart , Rowan McAllister , Kris Kitani , Sergey Levine

The next generation of autonomous agents must not only learn efficiently but also act reliably and adapt their behavior in open worlds. Standard approaches typically assume fixed tasks and environments with little or no novelty, which…

Machine Learning · Computer Science 2026-03-02 Florent Delgrange

Describing systems in terms of choices and their resulting costs and rewards offers the promise of freeing algorithm designers and programmers from specifying how those choices should be made; in implementations, the choices can be realized…

Logic in Computer Science · Computer Science 2024-02-14 Martin Abadi , Gordon Plotkin

Intention is an important and challenging concept in AI. It is important because it underlies many other concepts we care about, such as agency, manipulation, legal responsibility, and blame. However, ascribing intent to AI systems is…

Artificial Intelligence · Computer Science 2024-02-16 Francis Rhys Ward , Matt MacDermott , Francesco Belardinelli , Francesca Toni , Tom Everitt

Social dilemmas have been widely studied to explain how humans are able to cooperate in society. Considerable effort has been invested in designing artificial agents for social dilemmas that incorporate explicit agent motivations that are…

Multiagent Systems · Computer Science 2021-08-30 Nicolas Anastassacos , Stephen Hailes , Mirco Musolesi

Imitation learning is a popular approach for teaching motor skills to robots. However, most approaches focus on extracting policy parameters from execution traces alone (i.e., motion trajectories and perceptual data). No adequate…

Robotics · Computer Science 2020-10-26 Simon Stepputtis , Joseph Campbell , Mariano Phielipp , Stefan Lee , Chitta Baral , Heni Ben Amor

It has been postulated that a good representation is one that disentangles the underlying explanatory factors of variation. However, it remains an open question what kind of training framework could potentially achieve that. Whereas most…

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