Related papers: A Second Look at Counting Triangles in Graph Strea…
In this note we introduce a new randomized algorithm for counting triangles in graphs. We show that under mild conditions, the estimate of our algorithm is strongly concentrated around the true number of triangles. Specifically, if $p \geq…
Over the last two decades, frameworks for distributed-memory parallel computation, such as MapReduce, Hadoop, Spark and Dryad, have gained significant popularity with the growing prevalence of large network datasets. The Massively Parallel…
While there are software systems that simplify trajectory streams on the fly, few curve simplification algorithms with quality guarantees fit the streaming requirements. We present streaming algorithms for two such problems under the…
We present faster algorithms for approximate maximum flow in undirected graphs with good separator structures, such as bounded genus, minor free, and geometric graphs. Given such a graph with $n$ vertices, $m$ edges along with a recursive…
Algorithms in the data stream model use $O(polylog(N))$ space to compute some property of an input of size $N$, and many of these algorithms are implemented and used in practice. However, sketching algorithms in the graph semi-streaming…
We introduce the {\em certification} of solutions to graph problems when access to the input is restricted. This topic has received a lot of attention in the distributed computing setting, and we introduce it here in the context of…
Counting triangles in a graph and incident to each vertex is a fundamental and frequently considered task of graph analysis. We consider how to efficiently do this for huge graphs using massively parallel distributed-memory machines.…
Triangle counting is a fundamental problem in graph mining, essential for analyzing graph streams with arbitrary edge orders. However, exact counting becomes impractical due to the massive size of real-world graph streams. To address this,…
Let $P$ be a set of $n$ points in the plane. A crossing-free structure on $P$ is a plane graph with vertex set $P$. Examples of crossing-free structures include triangulations of $P$, spanning cycles of $P$, also known as polygonalizations…
We consider the classic Set Cover problem in the data stream model. For $n$ elements and $m$ sets ($m\geq n$) we give a $O(1/\delta)$-pass algorithm with a strongly sub-linear $\tilde{O}(mn^{\delta})$ space and logarithmic approximation…
In this paper, we consider the problem of approximating the densest subgraph in the dynamic graph stream model. In this model of computation, the input graph is defined by an arbitrary sequence of edge insertions and deletions and the goal…
We study subgraph counting over fully dynamic graphs, which undergo edge insertions and deletions. Counting subgraphs is a fundamental problem in graph theory with numerous applications across various fields, including database theory,…
Many streaming algorithms provide only a high-probability relative approximation. These two relaxations, of allowing approximation and randomization, seem necessary -- for many streaming problems, both relaxations must be employed…
For a directed graph $G$ with $n$ vertices and a start vertex $u_{\sf start}$, we wish to (approximately) sample an $L$-step random walk over $G$ starting from $u_{\sf start}$ with minimum space using an algorithm that only makes few passes…
We show that the quantum query complexity of detecting if an $n$-vertex graph contains a triangle is $O(n^{9/7})$. This improves the previous best algorithm of Belovs making $O(n^{35/27})$ queries. For the problem of determining if an…
We introduce Tiered Sampling, a novel technique for approximate counting sparse motifs in massive graphs whose edges are observed in a stream. Our technique requires only a single pass on the data and uses a memory of fixed size $M$, which…
We design a generic method for reducing the task of finding weighted matchings to that of finding short augmenting paths in unweighted graphs. This method enables us to provide efficient implementations for approximating weighted matchings…
We present improved distributed algorithms for triangle detection and its variants in the CONGEST model. We show that Triangle Detection, Counting, and Enumeration can be solved in $\tilde{O}(n^{1/2})$ rounds. In contrast, the previous…
We generalize the notions of flippable and simultaneously flippable edges in a triangulation of a set S of points in the plane to so-called \emph{pseudo-simultaneously flippable edges}. Such edges are related to the notion of convex…
Let $P\subset\mathbb{R}^{2}$ be a set of $n$ points. In this paper we show two new algorithms, one to compute the number of triangulations of $P$, and one to compute the number of pseudo-triangulations of $P$. We show that our algorithms…