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Affordance, defined as the potential actions that an object offers, is crucial for embodied AI agents. For example, such knowledge directs an agent to grasp a knife by the handle for cutting or by the blade for safe handover. While existing…

We study the problem of fairly dividing a heterogeneous resource, commonly known as cake cutting and chore division, in the presence of strategic agents. While a number of results in this setting have been established in previous works,…

Computer Science and Game Theory · Computer Science 2020-09-15 Xiaohui Bei , Guangda Huzhang , Warut Suksompong

Fairness and privacy are two important concerns in social decision-making processes such as resource allocation. We study privacy in the fair allocation of indivisible resources using the well-established framework of differential privacy.…

Computer Science and Game Theory · Computer Science 2025-06-17 Pasin Manurangsi , Warut Suksompong

We study fair division of goods under the broad class of generalized assignment constraints. In this constraint framework, the sizes and values of the goods are agent-specific, and one needs to allocate the goods among the agents fairly…

Computer Science and Game Theory · Computer Science 2023-05-03 Siddharth Barman , Arindam Khan , Sudarshan Shyam , K. V. N. Sreenivas

We study the fair division problem on divisible heterogeneous resources (the cake cutting problem) with strategic agents, where each agent can manipulate his/her private valuation in order to receive a better allocation. A…

Computer Science and Game Theory · Computer Science 2023-03-31 Xiaolin Bu , Jiaxin Song , Biaoshuai Tao

Fair division of indivisible items is a well-studied topic in Economics and Computer Science. The objective is to allocate items to agents in a fair manner, where each agent has a valuation for each subset of items. Envy-freeness is one of…

Computer Science and Game Theory · Computer Science 2025-02-13 Ryoga Mahara

Algorithmic decision-making in societal contexts, such as retail pricing, loan administration, recommendations on online platforms, etc., can be framed as stochastic optimization under bandit feedback, which typically requires…

Machine Learning · Computer Science 2024-10-22 Jad Salem , Swati Gupta , Vijay Kamble

We study the problem of fairly and truthfully allocating $m$ indivisible items to $n$ agents with additive preferences. Specifically, we consider truthful mechanisms outputting allocations that satisfy EF$^{+u}_{-v}$, where, in an…

Computer Science and Game Theory · Computer Science 2025-12-08 Xiaolin Bu , Biaoshuai Tao

We consider the problem of fairly allocating a set of indivisible goods to a set of strategic agents with additive valuation functions. We assume no monetary transfers and, therefore, a mechanism in our setting is an algorithm that takes as…

Computer Science and Game Theory · Computer Science 2023-12-12 Georgios Amanatidis , Georgios Birmpas , Federico Fusco , Philip Lazos , Stefano Leonardi , Rebecca Reiffenhäuser

Affordances describe the possibilities for an agent to perform actions with an object. While the significance of the affordance concept has been previously studied from varied perspectives, such as psychology and cognitive science, these…

Artificial Intelligence · Computer Science 2021-05-17 Paola Ardón , Èric Pairet , Katrin S. Lohan , Subramanian Ramamoorthy , Ronald P. A. Petrick

Envy-freeness is a standard benchmark of fairness in resource allocation. Since it cannot always be satisfied when the resource consists of indivisible items even when there are two agents, the relaxations envy-freeness up to one item (EF1)…

Computer Science and Game Theory · Computer Science 2020-07-07 Warut Suksompong

We present a rectangle-based segmentation algorithm that sets up a graph and performs a graph cut to separate an object from the background. However, graph-based algorithms distribute the graph's nodes uniformly and equidistantly on the…

Computer Vision and Pattern Recognition · Computer Science 2012-03-14 Jan Egger , Tina Kapur , Thomas Dukatz , Malgorzata Kolodziej , Dzenan Zukic , Bernd Freisleben , Christopher Nimsky

We explore solutions for fairly allocating indivisible items among agents assigned weights representing their entitlements. Our fairness goal is weighted-envy-freeness (WEF), where each agent deems their allocated portion relative to their…

Computer Science and Game Theory · Computer Science 2025-02-25 Noga Klein Elmalem , Rica Gonen , Erel Segal-Halevi

It is challenging to quantify numerical preferences for different objectives in a multi-objective decision-making problem. However, the demonstrations of a user are often accessible. We propose an algorithm to infer linear preference…

Artificial Intelligence · Computer Science 2023-04-28 Junlin Lu

We consider the problem of segmenting a large population of customers into non-overlapping groups with similar preferences, using diverse preference observations such as purchases, ratings, clicks, etc. over subsets of items. We focus on…

Methodology · Statistics 2017-01-27 Srikanth Jagabathula , Lakshminarayanan Subramanian , Ashwin Venkataraman

Envy-freeness is one of the most prominent fairness concepts in the allocation of indivisible goods. Even though trivial envy-free allocations always exist, rich literature shows this is not true when one additionally requires some…

Computer Science and Game Theory · Computer Science 2025-02-19 Robert Bredereck , Andrzej Kaczmarczyk , Junjie Luo , Bin Sun

We revisit the problem of designing strategyproof mechanisms for allocating divisible items among two agents who have linear utilities, where payments are disallowed and there is no prior information on the agents' preferences. The…

Computer Science and Game Theory · Computer Science 2017-04-13 Yun Kuen Cheung

We study the fair division of indivisible goods with conflicts between pairs of goods, represented by a graph $G = (V, E)$. We consider ``soft'' conflicts: assigning two adjacent goods to the same agent is allowed, but we seek allocations…

Computer Science and Game Theory · Computer Science 2026-02-25 Hirotaka Yoneda , Masataka Yoneda

A collection of objects, some of which are good and some are bad, is to be divided fairly among agents with different tastes, modeled by additive utility functions. If the objects cannot be shared, so that each of them must be entirely…

Computer Science and Game Theory · Computer Science 2022-11-10 Fedor Sandomirskiy , Erel Segal-Halevi

We study several fairness notions in allocating indivisible chores (i.e., items with non-positive values) to agents who have additive and submodular cost functions. The fairness criteria we are concern with are envy-free up to any item…

Computer Science and Game Theory · Computer Science 2021-09-29 Ankang Sun , Bo Chen , Xuan Vinh Doan