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The winner determination problems of many attractive multi-winner voting rules are NP-complete. However, they often admit polynomial-time algorithms when restricting inputs to be single-peaked. Commonly, such algorithms employ dynamic…

Computer Science and Game Theory · Computer Science 2021-04-20 Dominik Peters

Fairness in multiwinner elections is studied in varying contexts. For instance, diversity of candidates and representation of voters are both separately termed as being fair. A common denominator to ensure fairness across all such contexts…

Computer Science and Game Theory · Computer Science 2022-11-24 Kunal Relia

Classical work on metric space based committee selection problem interprets distance as ``near is better''. In this work, motivated by real-life situations, we interpret distance as ``far is better''. Formally stated, we initiate the study…

Data Structures and Algorithms · Computer Science 2024-05-27 Sushmita Gupta , Tanmay Inamdar , Pallavi Jain , Daniel Lokshtanov , Fahad Panolan , Saket Saurabh

We study the problem of bribery in multiwinner elections, for the case where the voters cast approval ballots (i.e., sets of candidates they approve) and the bribery actions are limited to: adding an approval to a vote, deleting an approval…

Computer Science and Game Theory · Computer Science 2021-04-20 Piotr Faliszewski , Piotr Skowron , Nimrod Talmon

In this paper, we experimentally compare major approval-based multiwinner voting rules. To this end, we define a measure of similarity between two equal-sized committees subject to a given election. Using synthetic elections coming from…

Computer Science and Game Theory · Computer Science 2024-01-23 Piotr Faliszewski , Martin Lackner , Krzysztof Sornat , Stanisław Szufa

Approximation algorithms for classical constraint satisfaction problems are one of the main research areas in theoretical computer science. Here we define a natural approximation version of the QMA-complete local Hamiltonian problem and…

Quantum Physics · Physics 2016-10-25 Sevag Gharibian , Julia Kempe

We study the problem of computing maximin share guarantees, a recently introduced fairness notion. Given a set of $n$ agents and a set of goods, the maximin share of a single agent is the best that she can guarantee to herself, if she would…

Computer Science and Game Theory · Computer Science 2018-06-12 Georgios Amanatidis , Evangelos Markakis , Afshin Nikzad , Amin Saberi

In multiwinner approval elections with many candidates, voters may struggle to determine their preferences over the entire slate of candidates. It is therefore of interest to explore which (if any) fairness guarantees can be provided under…

Computer Science and Game Theory · Computer Science 2025-10-14 Drew Springham , Edith Elkind , Bart de Keijzer , Maria Polukarov

It remains an open question how to determine the winner of an election when voter preferences are incomplete or uncertain. One option is to assume some probability space over the voting profile and select the Most Probable Winner (MPW) --…

Computer Science and Game Theory · Computer Science 2023-04-27 Haoyue Ping , Julia Stoyanovich

Consider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the winner of the…

Computer Science and Game Theory · Computer Science 2025-02-06 Ildikó Schlotter , Katarína Cechlárová

We consider the problem of predicting winners in elections, for the case where we are given complete knowledge about all possible candidates, all possible voters (together with their preferences), but where it is uncertain either which…

Computer Science and Game Theory · Computer Science 2016-03-27 Krzysztof Wojtas , Krzysztof Magiera , Tomasz Miąsko , Piotr Faliszewski

The computational complexity of winner determination is a classical and important problem in computational social choice. Previous work based on worst-case analysis has established NP-hardness of winner determination for some classic voting…

Computer Science and Game Theory · Computer Science 2022-10-18 Lirong Xia , Weiqiang Zheng

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

We study the problem of finding a small subset of items that is \emph{agreeable} to all agents, meaning that all agents value the subset at least as much as its complement. Previous work has shown worst-case bounds, over all instances with…

Computer Science and Game Theory · Computer Science 2019-02-06 Pasin Manurangsi , Warut Suksompong

Much research in electoral control -- one of the most studied form of electoral attacks, in which an entity running an election alters the structure of that election to yield a preferred outcome -- has focused on giving decision complexity…

Computer Science and Game Theory · Computer Science 2026-05-14 Huy Vu Bui , Michael C. Chavrimootoo , Kien T. Le , Son M. Nguyen

The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…

Discrete Mathematics · Computer Science 2025-06-11 N. I. Shushko , D. V. Lemtyuzhnikova

Lu and Boutilier proposed a novel approach based on "minimax regret" to use classical score based voting rules in the setting where preferences can be any partial (instead of complete) orders over the set of alternatives. We show here that…

Multiagent Systems · Computer Science 2017-11-13 Palash Dey

We study a sequential decision-making model where a set of items is repeatedly matched to the same set of agents over multiple rounds. The objective is to determine a sequence of matchings that either maximizes the utility of the least…

Computer Science and Game Theory · Computer Science 2025-10-07 Eugene Lim , Tzeh Yuan Neoh , Nicholas Teh

Mutual coherence is a measure of similarity between two opinions. Although the notion comes from philosophy, it is essential for a wide range of technologies, e.g., the Wahl-O-Mat system. In Germany, this system helps voters to find…

Artificial Intelligence · Computer Science 2023-07-06 Gregor Betz , Vera Chekan , Tamara Mchedlidze

The goal of this paper is twofold. First and foremost, we aim to experimentally and quantitatively show that the choice of a multiwinner voting rule can play a crucial role on the way minorities are represented. We also test the possibility…

Computer Science and Game Theory · Computer Science 2016-04-11 Piotr Faliszewski , Jean-Francois Laslier , Robert Schaefer , Piotr Skowron , Arkadii Slinko , Nimrod Talmon