Related papers: A Simple Method to Produce Algorithmic MIDI Music …
This paper presents a study on the use of a real-time music-to-image system as a mechanism to support and inspire musicians during their creative process. The system takes MIDI messages from a keyboard as input which are then interpreted…
Most existing neural network models for music generation use recurrent neural networks. However, the recent WaveNet model proposed by DeepMind shows that convolutional neural networks (CNNs) can also generate realistic musical waveforms in…
This paper describes a preliminary approach to algorithmically reproduce the archetypical structure adopted by humans to classify sounds. In particular, we propose an approach to predict the human perceived chaos/order level in a sound and…
Very short computer programs, sometimes consisting of as few as three arithmetic operations in an infinite loop, can generate data that sounds like music when output as raw PCM audio. The space of such programs was recently explored by…
We propose a novel system that takes as an input body movements of a musician playing a musical instrument and generates music in an unsupervised setting. Learning to generate multi-instrumental music from videos without labeling the…
Recent advances in symbolic music generation primarily rely on deep learning models such as Transformers, GANs, and diffusion models. While these approaches achieve high-quality results, they require substantial computational resources,…
Diffusion models have shown promising results in cross-modal generation tasks involving audio and music, such as text-to-sound and text-to-music generation. These text-controlled music generation models typically focus on generating music…
Melody reduction, as an abstract representation of musical compositions, serves not only as a tool for music analysis but also as an intermediate representation for structured music generation. Prior computational theories, such as the…
We propose an application of sequence generative adversarial networks (SeqGAN), which are generative adversarial networks for discrete sequence generation, for creating polyphonic musical sequences. Instead of a monophonic melody generation…
We propose novel controller synthesis techniques for probabilistic systems modelled using stochastic two-player games: one player acts as a controller, the second represents its environment, and probability is used to capture uncertainty…
A new class of energy-efficient digital microprocessor is being developed which is susceptible to thermal noise and consequently operates in probabilistic rather than conventional deterministic mode. Hybrid computing systems which combine…
We tackle the task of conditional music generation. We introduce MusicGen, a single Language Model (LM) that operates over several streams of compressed discrete music representation, i.e., tokens. Unlike prior work, MusicGen is comprised…
We address the problem of combining sequence models of symbolic music with user defined constraints. For typical models this is non-trivial as only the conditional distribution of each symbol given the earlier symbols is available, while…
Producing original and arranging existing musical outcomes is an art that takes years of learning and practice to master. Yet, despite the constant advances in the field of AI-powered musical creativity, production of quality musical…
Musical expression requires control of both what notes are played, and how they are performed. Conventional audio synthesizers provide detailed expressive controls, but at the cost of realism. Black-box neural audio synthesis and…
This paper introduces four different artificial intelligence algorithms for music generation and aims to compare these methods not only based on the aesthetic quality of the generated music but also on their suitability for specific…
High-quality datasets for learning-based modelling of polyphonic symbolic music remain less readily-accessible at scale than in other domains, such as language modelling or image classification. Deep learning algorithms show great potential…
Although the automatic identification of the optimal fingering for the performance of melodies on fretted string instruments has already been addressed (at least partially) in the literature, the specific case regarding lead electric guitar…
This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…
Conditional music generation offers significant advantages in terms of user convenience and control, presenting great potential in AI-generated content research. However, building conditional generative systems for multitrack popular songs…