Related papers: A Simple Sweep Line Algorithm for Counting Triangu…
While well-known methods to list the intersections of either a list of segments or a complex polygon aim at achieving optimal time-complexity they often do so at the cost of memory comsumption and complex code. Real-life software…
Triangle counting is a fundamental and widely studied problem on static graphs, and recently on temporal graphs, where edges carry information on the timings of the associated events. Streaming processing and resource efficiency are crucial…
We investigate how the complexity of Euclidean TSP for point sets $P$ inside the strip $(-\infty,+\infty)\times [0,\delta]$ depends on the strip width $\delta$. We obtain two main results. First, for the case where the points have distinct…
Simultaneous diagonal flips in plane triangulations are investigated. It is proved that every $n$-vertex triangulation with at least six vertices has a simultaneous flip into a 4-connected triangulation, and that it can be computed in O(n)…
Given a set $\mathcal{P}$ of $h$ pairwise disjoint simple polygonal obstacles in $\mathbb{R}^2$ defined with $n$ vertices, we compute a sketch $\Omega$ of $\mathcal{P}$ whose size is independent of $n$, depending only on $h$ and the input…
Given a weighted, undirected graph $G$ cellularly embedded on a topological surface $S$, we describe algorithms to compute the second shortest and third shortest closed walks of $G$ that are neither homotopically trivial in $S$ nor…
Let $\mathcal{A}$ be a set of straight lines in the plane (or planes in $\mathbb{R}^3$). The $k$-crossing visibility of a point $p$ on $\mathcal{A}$ is the set $Q$ of points in the elements of $\mathcal{A}$ such that the segment $pq$, where…
A long series of recent results and breakthroughs have led to faster and better distributed approximation algorithms for single source shortest paths (SSSP) and related problems in the CONGEST model. The runtime of all these algorithms,…
We present a non-algebraic, locality-preserving framework for triangle detection in worst-case sparse graphs. Our algorithm processes the graph in $O(\log n)$ independent layers and partitions incident edges into prefix-based classes where…
The pivot algorithm -- we also call it the pivot chain -- is an algorithm for approximately uniform sampling from $\Omega _{N},$ the set of $N$-step self-avoiding walks on $\mathbb{Z}^{d}$ ($N,$ $d\geq 1$). Based on this algorithm and the…
We use exponential start time clustering to design faster and more work-efficient parallel graph algorithms involving distances. Previous algorithms usually rely on graph decomposition routines with strict restrictions on the diameters of…
We study four-cycle counting in arbitrary order graph streams. We present a 3-pass algorithm for $(1+\varepsilon)$-approximating the number of four-cycles using $\widetilde{O}(m/\sqrt{T})$ space, where $m$ is the number of edges and $T$ the…
Let P be a set of n points in R^3. The 2-center problem for P is to find two congruent balls of minimum radius whose union covers P. We present two randomized algorithms for computing a 2-center of P. The first algorithm runs in O(n^3 log^5…
We consider the problem of designing sublinear time algorithms for estimating the cost of a minimum metric traveling salesman (TSP) tour. Specifically, given access to a $n \times n$ distance matrix $D$ that specifies pairwise distances…
Let $\mathcal{P}$ be a polygonal domain of $h$ holes and $n$ vertices. We study the problem of constructing a data structure that can compute a shortest path between $s$ and $t$ in $\mathcal{P}$ under the $L_1$ metric for any two query…
We wish to draw attention to an interesting and promising interaction of two theories. On the one hand, it is the theory of \textbf{pseudo-triangulations} which was useful for implicit solution of thecarpenter's rule problem and proved…
The concept of pointed pseudo-triangulations is defined and a few of its applications described.
We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We…
Let $P$ be a simple polygon of $n$ vertices. We consider two-point $L_1$ shortest path queries in $P$. We build a data structure of $O(n)$ size in $O(n)$ time such that given any two query points $s$ and $t$, the length of an $L_1$ shortest…
Given a multiset $S$ of $n$ positive integers and a target integer $t$, the subset sum problem is to decide if there is a subset of $S$ that sums up to $t$. We present a new divide-and-conquer algorithm that computes all the realizable…