Related papers: Win-Move is Coordination-Free (Sometimes)
We present a differentiable stack data structure that simultaneously and tractably encodes an exponential number of stack configurations, based on Lang's algorithm for simulating nondeterministic pushdown automata. We call the combination…
A new data-enabled control technique for uncertain linear time-invariant systems, recently conceived by Coulson et\ al., builds upon the direct optimization of controllers over input/output pairs drawn from a large dataset. We adopt an…
Programming languages with countable nondeterministic choice are computationally interesting since countable nondeterminism arises when modeling fairness for concurrent systems. Because countable choice introduces non-continuous behaviour,…
Effective multi-robot teams require the ability to move to goals in complex environments in order to address real-world applications such as search and rescue. Multi-robot teams should be able to operate in a completely decentralized…
In this paper, we consider contention resolution on a multiple-access communication channel. In this problem, a set of nodes arrive over time, each with a message it intends to send. In each time slot, each node may attempt to broadcast its…
We consider the design of coding schemes for the wireless two-way relaying channel when there is no channel state information at the transmitter. In the spirit of the compute and forward paradigm, we present a multilevel coding scheme that…
Large-scale machine learning and data mining applications require computer systems to perform massive matrix-vector and matrix-matrix multiplication operations that need to be parallelized across multiple nodes. The presence of straggling…
Discrete diffusion models have recently become competitive with autoregressive models for language modeling, even outperforming them on reasoning tasks requiring planning and global coherence, but they require more computation at inference…
In this work, we develop a reinforcement learning protocol for a multiagent coordination task in a discrete state and action space: an iterated prisoner's dilemma game extended into a team based, winner-take all tournament, which forces the…
We introduce an easily computable topological measure which locates the effective crossover between segregation and integration in a modular network. Segregation corresponds to the degree of network modularity, while integration is…
By building upon the recent theory that established the connection between implicit generative modeling (IGM) and optimal transport, in this study, we propose a novel parameter-free algorithm for learning the underlying distributions of…
We propose and study a model of traffic in communication networks. The underlying network has a structure that is tunable between a scale-free growing network with preferential attachments and a random growing network. To model realistic…
The task of joint dialog sentiment classification (DSC) and act recognition (DAR) aims to simultaneously predict the sentiment label and act label for each utterance in a dialog. In this paper, we put forward a new framework which models…
In this paper, we consider a network of processors aiming at cooperatively solving mixed-integer convex programs subject to uncertainty. Each node only knows a common cost function and its local uncertain constraint set. We propose a…
We study the problem of counting the number of nodes in a slotted-time communication network, under the challenging assumption that nodes do not have identifiers and the network topology changes frequently. That is, for each time slot links…
There are two central models considered in (fault-free synchronous) distributed computing: the CONGEST model, in which communication channels have limited bandwidth, and the LOCAL model, in which communication channels have unlimited…
In recent work, Benjamin Schumacher and Michael~D. Westmoreland investigate a version of quantum mechanics which they call "modal quantum theory" but which we prefer to call "discrete quantum theory". This theory is obtained by…
Achieving seamless coordination in cooperative games is a crucial challenge in artificial intelligence, particularly when players operate under incomplete information. While communication helps, it is not always feasible. In this paper, we…
We present a framework for building unsupervised representations of entities and their compositions, where each entity is viewed as a probability distribution rather than a vector embedding. In particular, this distribution is supported…
Contemporary technological challenges often involve many degrees of freedom in a distributed or networked setting. Three aspects are notable: the variables are usually associated with the nodes of a graph with limited communication…