Related papers: Regularizations of non-euclidean polygons
An isometry is a geometric transformation that preserves distances between pairs of points. We present methods to classify isometries in the Euclidean plane, and extend these methods to spherical, single elliptical, and hyperbolic geometry.…
A new renormalization scheme for theories with nontrivial internal symmetry is proposed. The scheme is regularization independent and respects the symmetry requirements.
How can we convince students, who have mainly learned to follow given mathematical rules, that mathematics can also be fascinating, creative, and beautiful? In this paper I discuss different ways of introducing non-Euclidean geometry to…
Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…
In this paper I present a kind of proof for classical Euclidean geometric problems which relies on both synthetic and analytic geometry. Using the elementary tools of polynomial algebra and multivariate calculus we manage to reduce the…
Let $P=A_1\ldots A_n$ be a generic polygon in three-dimensional space and let $v_1,v_2,\ldots,v_n$ be vectors $\overline{A_1A_2},\overline{A_2A_3},\ldots,\overline{A_nA_1}$, respectively. $P$ will be called \emph{regular}, if there exist…
This is a study of the construction of particular regular sub-n-gons T in regular n-gons P using a special system of chords of P. In particular, some of these sub-n-gons have areas which are integer divisors of the area of the given n-gon…
A method of ``blocking'' triangulations that rests on the self-similarity feature of dynamically triangulated random manifolds is proposed. The method is used to define the renormalization group for random geometries. As an illustration,…
Considering a finite intersection of balls and a finite union of other balls in an Euclidean space, we propose an exact method to test whether the intersection is covered by the union. We reformulate this problem into quadratic programming…
We introduce an elementary transformation called flips on tilings by squares and triangles and conjecture that it connects any two tilings of the same region of the Euclidean plane.
We present a family of non-local variational regularization methods for solving tomographic problems, where the solutions are functions with range in a closed subset of the Euclidean space, for example if the solution only attains values in…
Hyperbolic geometry has emerged as a powerful tool for modeling complex, structured data, particularly where hierarchical or tree-like relationships are present. By enabling embeddings with lower distortion, hyperbolic neural networks offer…
We present a new numerical method for the isometric embedding of 2-geometries specified by their 2-metrics in three dimensional Euclidean space. Our approach is to directly solve the fundamental embedding equation supplemented by six…
We introduce a smoothing algorithm for triangle, quadrilateral, tetrahedral and hexahedral meshes whose centerpiece is a simple geometric triangle transformation. The first part focuses on the mathematical properties of the element…
We consider practical aspects of reconstructing planar curves with prescribed Euclidean or affine curvatures. These curvatures are invariant under the special Euclidean group and the equi-affine groups, respectively, and play an important…
Quadratic surfaces gain more and more attention among the Geometric Algebra community and some frameworks were proposed in order to represent, transform, and intersect these quadratic surfaces. As far as the authors know, none of these…
We introduce an elliptic regularization of the PDE system representing the isometric immersion of a surface in $\mathbb R^{3}$. The regularization is geometric, and has a natural variational interpretation.
Manifold optimization is ubiquitous in computational and applied mathematics, statistics, engineering, machine learning, physics, chemistry and etc. One of the main challenges usually is the non-convexity of the manifold constraints. By…
Classical (Euclidean) Laguerre geometry studies oriented hyperplanes, oriented hyperspheres, and their oriented contact in Euclidean space. We describe how this can be generalized to arbitrary Cayley-Klein spaces, in particular hyperbolic…
We consider the construction of a polygon $P$ with $n$ vertices whose turning angles at the vertices are given by a sequence $A=(\alpha_0,\ldots, \alpha_{n-1})$, $\alpha_i\in (-\pi,\pi)$, for $i\in\{0,\ldots, n-1\}$. The problem of…