Related papers: A fast and robust algorithm to count topologically…
We present the DIScrete PERsistent Structures Extractor (DisPerSE), an open source software for the automatic and robust identification of structures in 2D and 3D noisy data sets. The software is designed to identify all sorts of…
I describe a new time-domain algorithm for detecting localized structures (bursts), revealing pulse shapes, and generally characterizing intensity variations. The input is raw counting data, in any of three forms: time-tagged photon events…
Point cloud source data for surface reconstruction is usually contaminated with noise and outliers. To overcome this deficiency, a density-based point cloud denoising method is presented to remove outliers and noisy points. First,…
We consider a centralized detection problem where sensors experience noisy measurements and intermittent connectivity to a centralized fusion center. The sensors collaborate locally within predefined sensor clusters and fuse their noisy…
Let $S$ be a set of $n$ points in the plane. We present several different algorithms for finding a pair of points in $S$ such that any disk that contains that pair must contain at least $cn$ points of $S$, for some constant $c>0$. The first…
A clustering algorithm partitions a set of data points into smaller sets (clusters) such that each subset is more tightly packed than the whole. Many approaches to clustering translate the vector data into a graph with edges reflecting a…
This article studies the robust version of persistent homology based on trimming methodology to capture the geometric feature through support of the data in presence of outliers. Precisely speaking, the proposed methodology works when the…
A new vision in multidimensional statistics is proposed impacting severalareas of application. In these applications, a set of noisy measurementscharacterizing the repeatable response of a process is known as a realizationand can be seen as…
Judging the quality of samples synthesized by generative models can be tedious and time consuming, especially for complex data structures, such as point clouds. This paper presents a novel approach to quantify the realism of local regions…
Existing position based point cloud filtering methods can hardly preserve sharp geometric features. In this paper, we rethink point cloud filtering from a non-learning non-local non-normal perspective, and propose a novel position based…
Point cloud synthesis, i.e. the generation of novel point clouds from an input distribution, remains a challenging task, for which numerous complex machine learning models have been devised. We develop a novel method that encodes…
Point clouds are a fundamental representation for robotic perception tasks such as localization, mapping, and object pose estimation. However, LiDAR-acquired point clouds are inherently sparse and non-uniform, providing incomplete…
Using 3D point clouds in odometry estimation in robotics often requires finding a set of correspondences between points in subsequent scans. While there are established methods for point clouds of sufficient quality, state-of-the-art still…
We present a topology-informed approach for classifying particle jets using persistent homology, a framework that captures the structural properties of point clouds. Particle jets produced in proton-proton collisions consist of cascades of…
People counting system in crowded places has become a very useful practical application that can be accomplished in various ways which include many traditional methods using sensors. Examining the case of real time scenarios, the algorithm…
This paper addresses the problem of generating dense point clouds from given sparse point clouds to model the underlying geometric structures of objects/scenes. To tackle this challenging issue, we propose a novel end-to-end learning-based…
In this paper, we propose a novel edge and corner detection algorithm for an unorganized point cloud. Our edge detection method classifies a query point as an edge point by evaluating the distribution of local neighboring points around the…
We present a novel method for reconstructing parametric, volumetric, multi-story building models from unstructured, unfiltered indoor point clouds by means of solving an integer linear optimization problem. Our approach overcomes…
The recently introduced discrete persistent structure extractor (DisPerSE, Soubie 2010, paper I) is implemented on realistic 3D cosmological simulations and observed redshift catalogues (SDSS); it is found that DisPerSE traces equally well…
Given a set of N points, we have discovered an algorithm that can separate these points from one another by n-dimensional planes. Each point is chosen at random and put into a set S and planes which separate them are determined and put into…