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In the artificial intelligence space, as we transition from isolated large language models to autonomous agents capable of complex reasoning and tool use. While foundational architectures and local context management protocols have been…

Multiagent Systems · Computer Science 2026-02-18 Naveen Kumar Krishnan

Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…

Logic in Computer Science · Computer Science 2009-08-28 Samuel Mimram

Group polarization, the phenomenon where individuals become more extreme after interacting, has been gaining attention, especially with the rise of social media shaping people's opinions. Recent interest has emerged in formal reasoning…

Logic in Computer Science · Computer Science 2024-05-03 Robert Freiman , Carlos Olarte , Elaine Pimentel , Christian G. Fermüller

The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…

Logic in Computer Science · Computer Science 2018-06-27 Norihiro Yamada

Many definitions of business processes refer to business goals, value creation, or profits/gains of sorts. Nevertheless, the focus of formal methods research on business processes, like the well-known soundness property, lies on correctness…

Computer Science and Game Theory · Computer Science 2020-06-12 Tobias Heindel , Ingo Weber

In this paper, we introduce open parity games, which is a compositional approach to parity games. This is achieved by adding open ends to the usual notion of parity games. We introduce the category of open parity games, which is defined…

Computer Science and Game Theory · Computer Science 2021-12-30 Kazuki Watanabe , Clovis Eberhart , Kazuyuki Asada , Ichiro Hasuo

In this lecture note, we introduce the basic concepts of game theory (GT), a branch of mathematics traditionally studied and applied in the areas of economics, political science, and biology, which has emerged in the last fifteen years as…

Computer Science and Game Theory · Computer Science 2023-07-19 Giacomo Bacci , Luca Sanguinetti , Marco Luise

In this paper, we introduce a system called GamePad that can be used to explore the application of machine learning methods to theorem proving in the Coq proof assistant. Interactive theorem provers such as Coq enable users to construct…

Machine Learning · Computer Science 2018-12-24 Daniel Huang , Prafulla Dhariwal , Dawn Song , Ilya Sutskever

We use the formalism of Clifford Geometric Algebra (GA) to develop an analysis of quantum versions of three-player non-cooperative games. The quantum games we explore are played in an Einstein-Podolsky-Rosen (EPR) type setting. In this…

Quantum Physics · Physics 2012-02-13 James M. Chappell , Azhar Iqbal , Derek Abbott

Game balancing is an important part of the (computer) game design process, in which designers adapt a game prototype so that the resulting gameplay is as entertaining as possible. In industry, the evaluation of a game is often based on…

Human-Computer Interaction · Computer Science 2016-03-15 Vanessa Volz , Günter Rudolph , Boris Naujoks

Game theory has by now found numerous applications in various fields, including economics, industry, jurisprudence, and artificial intelligence, where each player only cares about its own interest in a noncooperative or cooperative manner,…

Computer Science and Game Theory · Computer Science 2022-07-19 Xiuxian Li , Min Meng , Yiguang Hong , Jie Chen

Game Theory concepts have been successfully applied in a wide variety of domains over the past decade. Sports and games are one of the popular areas of game theory application owing to its merits and benefits in solving complex scenarios.…

Computer Science and Game Theory · Computer Science 2021-05-26 Ambareesh Ravi , Atharva Gokhale , Anchit Nagwekar

This paper presents an approach that brings together game theory with grammatical inference and discrete abstractions in order to synthesize control strategies for hybrid dynamical systems performing tasks in partially unknown but…

Robotics · Computer Science 2012-10-08 Jie Fu , Herbert G. Tanner , Jeffrey Heinz , Jane Chandlee , Konstantinos Karydis , Cesar Koirala

As complex societal issues continue to emerge, fostering democratic skills like valuing diverse perspectives and collaborative decision-making is increasingly vital in education. In this paper, we propose a Peer Agent (PA) system designed…

Human-Computer Interaction · Computer Science 2025-08-13 Kyuwon Kim , Jaeryeong Hwang , Younseo Lee , Jeanhee Lee , Sung-Eun Kim , Hyo-Jeong So

Combinatorial Game Theory is a branch of mathematics and theoretical computer science that studies sequential 2-player games with perfect information. Normal play is the convention where a player who cannot move loses. Here, we generalize…

Computer Science and Game Theory · Computer Science 2023-10-31 Prem Kant , Urban Larsson , Ravi K. Rai , Akshay V. Upasany

We solve the problem of automatically computing a new class of environment assumptions in two-player turn-based finite graph games which characterize an ``adequate cooperation'' needed from the environment to allow the system player to win.…

Computer Science and Game Theory · Computer Science 2024-01-23 Ashwani Anand , Kaushik Mallik , Satya Prakash Nayak , Anne-Kathrin Schmuck

Game theory provides an effective way to model strategic interactions among rational agents. In the context of formal verification, these ideas can be used to produce guarantees on the correctness of multi-agent systems, with a diverse…

Computer Science and Game Theory · Computer Science 2024-11-11 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

With the rapid advancement of artificial intelligence, the proliferation of autonomous agents has introduced new challenges in interoperability, scalability, and coordination. The Internet of Agents (IoA) aims to interconnect heterogeneous…

Multiagent Systems · Computer Science 2025-05-21 Jun Liu , Ke Yu , Keliang Chen , Ke Li , Yuxinyue Qian , Xiaolian Guo , Haozhe Song , Yinming Li

A number of novel programming languages and libraries have been proposed that offer simpler-to-use models of concurrency than threads. It is challenging, however, to devise execution models that successfully realise their abstractions…

Software Engineering · Computer Science 2016-03-24 Claudio Corrodi , Alexander Heußner , Christopher M. Poskitt

This thesis will be discussing scoring play combinatorial games and looking at the general structure of these games under different operators. I will also be looking at the Sprague-Grundy values for scoring play impartial games, and…

Combinatorics · Mathematics 2012-02-22 Fraser Stewart