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We propose a protocol that allows both the creation and distribution of entanglement, resulting in two distant parties (Alice and Bob) conclusively sharing a bipartite Bell State. The system considered is a graph of three-level objects…

Quantum Physics · Physics 2007-05-23 Christopher Hadley , Alessio Serafini , Sougato Bose

We present an analog of O'Neill's Theorem (Theorem 5.2 in [17]) for finite games, which reveals some of the structure of equilibria under payoff perturbations in finite games.

Computer Science and Game Theory · Computer Science 2024-10-30 Srihari Govindan , Rida Laraki , Lucas Pahl

Imagine that Alice and Bob, unable to communicate, are both given a 16-bit string such that the strings are either equal, or they differ in exactly 8 positions. Both parties are then supposed to output a 4-bit string in such a way that…

Quantum Physics · Physics 2007-05-23 Viktor Galliard , Stefan Wolf , Alain Tapp

The paper presents a new method for approximating Strong Stackelberg Equilibrium in general-sum sequential games with imperfect information and perfect recall. The proposed approach is generic as it does not rely on any specific properties…

Computer Science and Game Theory · Computer Science 2022-08-16 Jan Karwowski , Jacek Mańdziuk

We introduce the game of Surrounding Cops and Robbers on a graph, as a variant of the original game of Cops and Robbers. In contrast to the original game in which the cops win by occupying the same vertex as the robber, they now win by…

The Mermin-Peres magic square game is a cooperative two-player nonlocal game in which shared quantum entanglement allows the players to win with certainty, while players limited to classical operations cannot do so, a phenomenon dubbed…

Quantum Physics · Physics 2012-09-19 Alex Arkhipov

We show equivalences between several high-dimensional problems in extremal combinatorics and parallel repetition of multiplayer (multiprover) games over large answer alphabets. This extends the forbidden-subgraph technique, previously…

Computational Complexity · Computer Science 2025-10-30 Kunal Mittal

Entanglement is one of the most intriguing features of quantum mechanics. It gives rise to peculiar correlations which cannot be reproduced by a large class of alternative theories, the so-called hidden-variable models, that use parameters…

Quantum Physics · Physics 2011-07-04 Antonio Di Lorenzo

Let (A) and (B) be two first order structures of the same vocabulary. We shall consider the Ehrenfeucht-Fra{i}sse-game of length omega_1 of A and B which we denote by G_{omega_1}(A,B). This game is like the ordinary Ehrenfeucht-Fraisse-game…

Logic · Mathematics 2009-09-25 Alan H. Mekler , Saharon Shelah , Jouko Väänänen

We explore the behaviour emerging from learning agents repeatedly interacting strategically for a wide range of learning dynamics, including $Q$-learning, projected gradient, replicator and log-barrier dynamics. Going beyond the better…

Computer Science and Game Theory · Computer Science 2026-03-04 Galit Askenazi-Golan , Domenico Mergoni Cecchelli , Edward Plumb , Clemens Possnig

We propose a model of discrete time dynamic congestion games with atomic players and a single source-destination pair. The latencies of edges are composed by free-flow transit times and possible queuing time due to capacity constraints. We…

Computer Science and Game Theory · Computer Science 2019-01-03 Marco Scarsini , Marc Schröder , Tristan Tomala

Normal-form two-player games are categorized by players into K analogy classes so as to minimize the prediction error about the behavior of the opponent. This results in Clustered Analogy-Based Expectation Equilibria in which strategies are…

Theoretical Economics · Economics 2025-05-20 Philippe Jehiel , Giacomo Weber

Infinitely repeated games can support cooperative outcomes that are not equilibria in the one-shot game. The idea is to make sure that any gains from deviating will be offset by retaliation in future rounds. However, this model of…

Computer Science and Game Theory · Computer Science 2024-06-04 Ratip Emin Berker , Vincent Conitzer

Introducing the simplest of all No-Signalling Games: the RGB Game where two verifiers interrogate two provers, Alice and Bob, far enough from each other that communication between them is too slow to be possible. Each prover may be…

Quantum Physics · Physics 2019-01-29 Xavier Coiteux-Roy , Claude Crépeau

We show that the value of a general two-prover quantum game cannot be computed by a semi-definite program ofvpolynomial size (unless P=NP), a method that has been successful in more restricted quantum games. More precisely, we show that…

Quantum Physics · Physics 2007-05-23 Julia Kempe , Thomas Vidick

The following game in a similar formulation to Petri nets and chip-firing games is studied: Given a finite collection of baskets, each has an infinite number of balls of the same value. Initially, a ball from some basket is chosen to put on…

Combinatorics · Mathematics 2022-10-25 Vuong Bui

We characterize the initial positions from which the first player has a winning strategy in a certain two-player game. This provides a generalization of Hall's theorem. Vizing's edge coloring theorem follows from a special case.

Combinatorics · Mathematics 2012-10-23 Landon Rabern

Self-testing is a method to verify that one has a particular quantum state from purely classical statistics. For practical applications, such as device-independent delegated verifiable quantum computation, it is crucial that one self-tests…

Quantum Physics · Physics 2022-04-01 Sean A. Adamson , Petros Wallden

Game semantics is a denotational semantics presenting compositionally the computational behaviour of various kinds of effectful programs. One of its celebrated achievement is to have obtained full abstraction results for programming…

Logic in Computer Science · Computer Science 2024-09-25 Simon Castellan , Pierre Clairambault

We present and study a variant of the mean payoff games introduced by A. Ehrenfeucht and J. Mycielski. In this version, the second player makes an infinite sequence of moves only after the first player's sequence of moves has been decided…

Information Theory · Computer Science 2025-05-20 Tom Meyerovitch , Aidan Young
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