Related papers: Delay-Constrained Video Transmission: Quality-driv…
At the same time as the emergence of multimedia in mobile Ad hoc networks, research for the introduction of the quality of service (QoS) has received much attention. However, when designing a QoS solution, the estimation of the available…
One of the most promising approaches to overcome the drastic channel variations of millimeter wave (mmW) communications is to deploy dual-mode base stations that integrate both mmW and microwave (\muW) frequencies. Reaping the benefits of a…
We consider the optimal design of a scheduling policy for adaptive video streaming in a wireless network formed by several users and helpers. A feature of such networks is that any user is typically in the range of multiple helpers. Hence,…
Future quantum networks will enable the interconnection of multiple users distributed across vast geographic distances. Due to these large separations and limited physical resources, communication will often rely on multi-path routing…
A rapid increase in the video traffic together with an increasing demand for higher quality videos has put a significant load on content delivery networks in the recent years. Due to the relatively limited delivery infrastructure, the video…
Recently, multi-screen cloud social TV is invented to transform TV into social experience. People watching the same content on social TV may come from different locations, while freely interact with each other through text, image, audio and…
Good quality video services always require higher bandwidth. Hence, to provide the video services e.g., multicast/broadcast services (MBS) and unicast services along with the existing voice, internet, and other background traffic services…
In this work, we propose a distributed rate allocation algorithm that minimizes the average decoding delay for multimedia clients in inter-session network coding systems. We consider a scenario where the users are organized in a mesh…
We consider the joint scheduling-and-power-allocation problem of a downlink cellular system. The system consists of two groups of users: real-time (RT) and non-real-time (NRT) users. Given some average power constraint on the base station,…
We consider a wireless system with a small number of delay constrained users and a larger number of users without delay constraints. We develop a scheduling algorithm that reacts to time varying channels and maximizes throughput utility (to…
We provide a unified framework using which we design scalable dynamic adaptive video streaming algorithms based on index based policies (dubbed DAS-IP) to maximize the Quality of Experience (QoE) provided to clients using video streaming…
A growing number of service providers are exploring methods to improve server utilization and reduce power consumption by co-scheduling high-priority latency-critical workloads with best-effort workloads. This practice requires strict…
With the rapid development of high-speed railway (HSR), how to provide the passengers with multimedia services has attracted increasing attention. A key issue is to develop an effective scheduling algorithm for multiple services with…
In this paper, we present an approach for joint rate allocation and quality selection for a novel video streaming scheme called streamloading. Streamloading is a recently developed method for delivering high quality video without violating…
Bandwidth requirements of both wireless and wired clients in access networks continue to increase rapidly, primarily due to the growth of video traffic. Application awareness can be utilized in access networks to optimize quality of…
Dynamic adaptive streaming over HTTP (DASH) has recently been widely deployed in the Internet and adopted in the industry. It, however, does not impose any adaptation logic for selecting the quality of video fragments requested by clients…
User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…
Considering the comfortably establishing ad hoc networks, the use of this type of network is increasing day to day. On the other side, it is predicted that using multimedia applications will be more public in these network. As it is known,…
Quality of Service (QoS) is now regarded as a requirement for all networks in managing resources like bandwidth and avoidance of network impairments like packet loss, jitter, and delay. Media transfer or streaming would be virtually…
Consider a wireless network where each communication link has a minimum bandwidth quality-of-service requirement. Certain pairs of wireless links interfere with each other due to being in the same vicinity, and this interference is modeled…