Related papers: On the definition of a general learning system wit…
Humans and animals solve a difficult problem much more easily when they are presented with a sequence of problems that starts simple and slowly increases in difficulty. We explore this idea in the context of reinforcement learning. Rather…
Scheduling problems are a fundamental class of combinatorial optimization problems that underpin operational efficiency in manufacturing, logistics, and service systems. While operations research has traditionally developed solver-centric…
Human cognition is profoundly shaped by the environments in which it unfolds. Yet, it remains an open question whether learning and decision making can be explained as a principled adaptation to the statistical structure of real-world…
Reinforcement learning (RL) algorithms, due to their reliance on external systems to learn from, require digital environments (e.g., simulators) with very simple interfaces, which in turn constrain significantly the implementation of such…
Rote learning is a memorization technique based on repetition. Many researchers argue that rote learning hinders generalization because it encourages verbatim memorization rather than deeper understanding. This concern extends even to…
A common way of learning to perform a task is to observe how it is carried out by experts. However, it is well known that for most tasks there is no unique way to perform them. This is especially noticeable the more complex the task is…
Meta-learning is a branch of machine learning which aims to quickly adapt models, such as neural networks, to perform new tasks by learning an underlying structure across related tasks. In essence, models are being trained to learn new…
External memory is a key component of modern large language model (LLM) systems, enabling long-term interaction and personalization. Despite its importance, memory management is still largely driven by hand-designed heuristics, offering…
Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…
We introduce a new hierarchical deep learning framework for recursive higher-order meta-learning that enables neural networks (NNs) to construct, solve, and generalise across hierarchies of tasks. Central to this approach is a generative…
The development of the works of the author about adaptive algorithms of teaching the robotic systems with the help of operator is described here. An operator is assumed to be an experience decision-maker and sane carrier of a target which…
Combining machine learning with logic-based expert systems in order to get the best of both worlds are becoming increasingly popular. However, to what extent machine learning can already learn to reason over rule-based knowledge is still an…
Statistics and Optimization are foundational to modern Machine Learning. Here, we propose an alternative foundation based on Abstract Algebra, with mathematics that facilitates the analysis of learning. In this approach, the goal of the…
Rewriting is a formalism widely used in computer science and mathematical logic. The classical formalism has been extended, in the context of functional languages, with an order over the rules and, in the context of rewrite based languages,…
Traditional neural networks have an impressive classification performance, but what they learn cannot be inspected, verified or extracted. Neural Logic Networks on the other hand have an interpretable structure that enables them to learn a…
Mechanistic interpretability aims to understand how neural networks generalize beyond their training data by reverse-engineering their internal structures. We introduce patterning as the dual problem: given a desired form of generalization,…
In Meta-Reinforcement Learning (meta-RL) an agent is trained on a set of tasks to prepare for and learn faster in new, unseen, but related tasks. The training tasks are usually hand-crafted to be representative of the expected distribution…
Traditional machine learning models, particularly neural networks, are rooted in finite-dimensional parameter spaces and nonlinear function approximations. This report explores an alternative formulation where learning tasks are expressed…
We describe the algorithms used by the ALEKS computer learning system for manipulating combinatorial descriptions of human learners' states of knowledge, generating all states that are possible according to a description of a learning space…
The current processes for building machine learning systems require practitioners with deep knowledge of machine learning. This significantly limits the number of machine learning systems that can be created and has led to a mismatch…