Related papers: Planar graph is on fire
Let $k \ge 1$ be an integer and let $G$ be a nonempty simple graph. An \emph{edge-$k$-coloring} $\varphi$ of $G$ is an assignment of colors from $\{1,\ldots,k\}$ to the edges of $G$ such that no two adjacent edges receive the same color.…
A proper coloring $\phi$ of $G$ is called a proper conflict-free coloring of $G$ if for every non-isolated vertex $v$ of $G$, there is a color $c$ such that $|\phi^{-1}(c)\cap N_G(v)|=1$. As an analogy to degree-choosability of graphs, the…
Given a planar graph $G$, we consider drawings of $G$ in the plane where edges are represented by straight line segments (which possibly intersect). Such a drawing is specified by an injective embedding $\pi$ of the vertex set of $G$ into…
Let $G=(V(G),E(G))$ be a graph with vertex set $V(G)$ and edge set $E(G)$. The resistance distance $R_G(x,y)$ between two vertices $x,y$ of $G$ is defined to be the effective resistance between the two vertices in the corresponding…
Given two $k$-uniform hypergraphs $F$ and $G$, we say that $G$ has an $F$-covering if every vertex in $G$ is contained in a copy of $F$. For $1\le i \le k-1$, let $c_i(n,F)$ be the least integer such that every $n$-vertex $k$-uniform…
Let $k$, $m$ and $r$ be three integers such that $2\leq k\leq m\leq r$. Let $G$ be a $2r$-regular, $2m$-edge-connected graph of odd order. We obtain some sufficient conditions, which guarantee $G-v$ contains a $k$-factor for all $v\in…
Let $A$ and $B$ be sets of vertices in a graph $G$. Menger's theorem states that for every positive integer $k$, either there exists a collection of $k$ vertex-disjoint paths between $A$ and $B$, or $A$ can be separated from $B$ by a set of…
The containment game is a full information game for two players, initialised with a set of occupied vertices in an infinite connected graph $G$. On the $t$-th turn, the first player, called Spreader, extends the occupied set to $g(t)$…
Consider a system of $K$ particles moving on the vertex set of a finite connected graph with at most one particle per vertex. If there is one, the particle at $x$ chooses one of the $\hbox{deg} (x)$ neighbors of its location uniformly at…
We study a discrete-time model for the spread of information in a graph, motivated by the idea that people believe a story when they learn of it from two different origins. Similar to the burning number, in this problem, information spreads…
We consider a class of reinforcement processes, called WARMs, on tree graphs. These processes involve a parameter $\alpha$ which governs the strength of the reinforcement, and a collection of Poisson processes indexed by the vertices of the…
We consider the number of vertices that must be removed from a graph G in order that the remaining subgraph has no component with more than k vertices. Our principal observation is that, if G is a sparse random graph or a random regular…
The burning number of a graph can be used to measure the spreading speed of contagion in a network. The burning number conjecture is arguably the main unresolved conjecture related to this graph parameter, which can be settled by showing…
Graph Burning asks, given a graph $G = (V,E)$ and an integer $k$, whether there exists $(b_{0},\dots,b_{k-1}) \in V^{k}$ such that every vertex in $G$ has distance at most $i$ from some $b_{i}$. This problem is known to be NP-complete even…
The strong chromatic index of a graph $G$, denoted $\chi_s'(G)$, is the least number of colors needed to edge-color $G$ so that edges at distance at most two receive distinct colors. The strong list chromatic index, denoted…
Let $a,b$ be positive integers with $a\ge b$. A graph $G$ is $(a,b)$-choosable if, for every assignment of lists $L(v)$ of size $a$ to the vertices of $G$, there exists a choice of subsets $C(v)\subseteq L(v)$ with $|C(v)|=b$ for each $v$…
Graph burning is a process of information spreading through the network by an agent in discrete steps. The problem is to find an optimal sequence of nodes which have to be given information so that the network is covered in least number of…
A span of a given graph $G$ is the maximum distance that two players can keep at all times while visiting all vertices (edges) of $G$ and moving according to certain rules, that produce different variants of span. We prove that the vertex…
We consider problems of the following type: given a graph $G$, how many edges are needed in the worst case for a sparse subgraph $H$ that approximately preserves distances between a given set of node pairs $P$? Examples include pairwise…
We propose an exact algorithm for the Graph Burning Problem ($\texttt{GBP}$), an NP-hard optimization problem that models the spread of influence on social networks. Given a graph $G$ with vertex set $V$, the objective is to find a sequence…