Related papers: Counting Triangles in Real-World Graph Streams: De…
Directed graphs are widely used to model data flow and execution dependencies in streaming applications. This enables the utilization of graph partitioning algorithms for the problem of parallelizing computation for multiprocessor…
The currently most efficient algorithm for inference with a probabilistic network builds upon a triangulation of a network's graph. In this paper, we show that pre-processing can help in finding good triangulations forprobabilistic…
We study the problem of approximately simulating a $t$-step random walk on a graph where the input edges come from a single-pass stream. The straightforward algorithm using reservoir sampling needs $O(nt)$ words of memory. We show that this…
This paper presents a heuristic for finding the optimum number of CUDA streams by using tools common to the modern AI-oriented approaches and applied to the parallel partition algorithm. A time complexity model for the GPU realization of…
Bipartite graphs are ubiquitous in many domains, e.g., e-commerce platforms, social networks, and academia, by modeling interactions between distinct entity sets. Within these graphs, the butterfly motif, a complete 2*2 biclique, represents…
A $k$-truss is an edge-induced subgraph $H$ such that each of its edges belongs to at least $k-2$ triangles of $H$. This notion has been introduced around ten years ago in social network analysis and security, as a form of cohesive subgraph…
The past decade has witnessed many interesting algorithms for maintaining statistics over a data stream. This paper initiates a theoretical study of algorithms for monitoring distributed data streams over a time-based sliding window (which…
The generalized method to have a parallel solution to a computational problem, is to find a way to use Divide & Conquer paradigm in order to have processors acting on its own data and therefore all can be scheduled in parallel. MapReduce is…
Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges…
Triangle counting is a building block for a wide range of graph applications. Traditional wisdom suggests that i) hashing is not suitable for triangle counting, ii) edge-centric triangle counting beats vertex-centric design, and iii)…
Counting the number of occurrences of small connected subgraphs, called temporal motifs, has become a fundamental primitive for the analysis of temporal networks, whose edges are annotated with the time of the event they represent. One of…
Pattern counting in graphs is fundamental to network science tasks, and there are many scalable methods for approximating counts of small patterns, often called motifs, in large graphs. However, modern graph datasets now contain richer…
With the rapid growth of unstructured and semistructured data, parallelizing graph algorithms has become essential for efficiency. However, due to the inherent irregularity in computation, memory access patterns, and communication, graph…
This paper analyzes different online algorithms for the problem of assigning weights to edges in a fully-connected bipartite graph that minimizes the overall cost while satisfying constraints. Edges in this graph may disappear and reappear…
Subgraph counting is a fundamental primitive in graph processing, with applications in social network analysis (e.g., estimating the clustering coefficient of a graph), database processing and other areas. The space complexity of subgraph…
Triangle Counting (TC) is a procedure that involves enumerating the number of triangles within a graph. It has important applications in numerous fields, such as social or biological network analysis and network security. TC is a…
This paper presents a graph bundling algorithm that agglomerates edges taking into account both spatial proximity as well as user-defined criteria in order to reveal patterns that were not perceivable with previous bundling techniques. Each…
We consider the problem of space-efficiently estimating the number of simplices in a hypergraph stream. This is the most natural hypergraph generalization of the highly-studied problem of estimating the number of triangles in a graph…
A simple-triangle graph (also known as a PI graph) is the intersection graph of a family of triangles defined by a point on a horizontal line and an interval on another horizontal line. The recognition problem for simple-triangle graphs was…
Uniform sampling from the set $\mathcal{G}(\mathbf{d})$ of graphs with a given degree-sequence $\mathbf{d} = (d_1, \dots, d_n) \in \mathbb N^n$ is a classical problem in the study of random graphs. We consider an analogue for temporal…