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Objects and actors are communicating state machines, offering and consuming different services at different points in their lifecycle. Two complementary challenges arise when programming such systems. When objects interact, their state…

Programming Languages · Computer Science 2016-06-21 Roly Perera , Julien Lange , Simon J. Gay

Session types express and enforce safe communication in concurrent message-passing systems by statically capturing the interaction protocols between processes in the type. Recent works extend session types with arithmetic refinements, which…

Programming Languages · Computer Science 2026-02-09 Toby Ueno , Ankush Das

Motivated by the growing requirements on the operation of complex engineering systems, we present contracts as specifications for continuous-time linear dynamical systems with inputs and outputs. A contract is defined as a pair of…

Dynamical Systems · Mathematics 2021-09-17 B. M. Shali , A. J. van der Schaft , B. Besselink

Linearisability is a central notion for verifying concurrent libraries: a given library is proven safe if its operational history can be rearranged into a new sequential one which, in addition, satisfies a given specification.…

Programming Languages · Computer Science 2016-10-26 Andrzej S. Murawski , Nikos Tzevelekos

Current approaches for the discovery, specification, and provision of services ignore the relationship between the service contract and the conditions in which the service can guarantee its contract. Moreover, they do not use formal methods…

Software Engineering · Computer Science 2011-08-12 Naseem Ibrahim , Vangalur Alagar , Mubarak Mohammad

Existing techniques of Design by Contract do not allow software developers to specify complete contracts in many cases. Incomplete contracts leave room for malicious implementations. This article complements Design by Contract with a simple…

Software Engineering · Computer Science 2016-02-15 Alexandr Naumchev , Bertrand Meyer

Models in face of increasing complexity support development of new systems and enterprises. For an efficient procedure, reference models are adapted in order to reach a solution with les overhead which covers all necessary aspects. Here, a…

Software Engineering · Computer Science 2022-11-22 Dominik Ascher , Erik Heiland , Diana Schnell , Peter Hillmann , Andreas Karcher

In this paper we introduce imprecise probability for session types. More exactly, we use a probabilistic process calculus in which both nondeterministic external choice and probabilistic internal choice are considered. We propose the…

Logic in Computer Science · Computer Science 2020-02-20 Bogdan Aman , Gabriel Ciobanu

This paper proposes a bisimulation theory based on multiparty session types where a choreography specification governs the behaviour of session typed processes and their observer. The bisimulation is defined with the observer cooperating…

Logic in Computer Science · Computer Science 2015-07-01 Dimitrios Kouzapas , Nobuko Yoshida

The paper outlines ongoing research on logic-based tools for the analysis and representation of legal contracts of the kind frequently encountered in large-scale engineering projects and complex, long-term trading agreements. We consider…

Artificial Intelligence · Computer Science 2007-05-23 Aspassia Daskalopulu , Marek Sergot

Dependency pairs are a key concept at the core of modern automated termination provers for first-order term rewriting systems. In this paper, we introduce an extension of this technique for a large class of dependently-typed higher-order…

Logic in Computer Science · Computer Science 2020-07-16 Frédéric Blanqui , Guillaume Genestier , Olivier Hermant

Higher-order networks, naturally described as hypergraphs, are essential for modeling real-world systems involving interactions among three or more entities. Stochastic block models offer a principled framework for characterizing mesoscale…

Social and Information Networks · Computer Science 2025-11-27 Kazuki Nakajima , Yuya Sasaki , Takeaki Uno , Masaki Aida

We propose a type system for a calculus of contracting processes. Processes can establish sessions by stipulating contracts, and then can interact either by keeping the promises made, or not. Type safety guarantees that a typeable process…

Programming Languages · Computer Science 2019-03-14 Massimo Bartoletti , Alceste Scalas , Emilio Tuosto , Roberto Zunino

We propose a formal model of concurrent systems in which the history of a computation is explicitly represented as a collection of events that provide a view of a sequence of configurations. In our model events generated by transitions…

Logic in Computer Science · Computer Science 2015-09-25 Parosh Abdulla , Giorgio Delzanno , Marco Montali

This paper presents CAMP, a new static performance analysis framework for message-passing concurrent and distributed systems, based on the theory of multiparty session types (MPST). Understanding the run-time performance of concurrent and…

Programming Languages · Computer Science 2020-10-12 David Castro-Perez , Nobuko Yoshida

Conversation disentanglement aims to group utterances into detached sessions, which is a fundamental task in processing multi-party conversations. Existing methods have two main drawbacks. First, they overemphasize pairwise utterance…

Computation and Language · Computer Science 2024-09-04 Chengyu Huang , Zheng Zhang , Hao Fei , Lizi Liao

Many topological data analysis (TDA) pipelines compute large collections of persistence diagrams, yet vectorizations and kernel methods discard the rank-induced implication relations among persistence intervals that are essential for…

Computational Geometry · Computer Science 2026-05-12 Charles Fanning , Mehmet Aktas

Multiparty Session Types (MPST) is a typing discipline for communication protocols. It ensures the absence of communication errors and deadlocks for well-typed communicating processes. The state-of-the-art implementations of the MPST theory…

Programming Languages · Computer Science 2020-05-26 Keigo Imai , Rumyana Neykova , Nobuko Yoshida , Shoji Yuen

In this work, we incorporate reversibility into structured communication-based programming, to allow parties of a session to automatically undo, in a rollback fashion, the effect of previously executed interactions. This permits taking…

Programming Languages · Computer Science 2014-06-16 Francesco Tiezzi , Nobuko Yoshida

Contract-based design is a method to facilitate modular system design. While there has been substantial progress on the theory of contracts, there has been less progress on scalable algorithms for the algebraic operations in this theory. In…

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