Related papers: Principal motion components for gesture recognitio…
Motion estimation is one of the important procedures in the all video encoders. Most of the complexity of the video coder depends on the complexity of the motion estimation step. The original motion estimation algorithm has a remarkable…
This paper shows that motion vectors representing the true motion of an object in a scene can be exploited to improve the encoding process of computer generated video sequences. Therefore, a set of sequences is presented for which the true…
Activity recognition has shown impressive progress in recent years. However, the challenges of detecting fine-grained activities and understanding how they are combined into composite activities have been largely overlooked. In this work we…
Motion plays a crucial role in understanding videos and most state-of-the-art neural models for video classification incorporate motion information typically using optical flows extracted by a separate off-the-shelf method. As the…
Principal component regression (PCR) is a widely used two-stage procedure: principal component analysis (PCA), followed by regression in which the selected principal components are regarded as new explanatory variables in the model. Note…
Most state-of-the-art methods for action recognition rely only on 2D spatial features encoding appearance, motion or pose. However, 2D data lacks the depth information, which is crucial for recognizing fine-grained actions. In this paper,…
Despite significant progress in single image-based 3D human mesh recovery, accurately and smoothly recovering 3D human motion from a video remains challenging. Existing video-based methods generally recover human mesh by estimating the…
In this paper, we present a novel framework designed to reconstruct long-sequence 3D human motion in the world coordinates from in-the-wild videos with multiple shot transitions. Such long-sequence in-the-wild motions are highly valuable to…
Acquiring spatio-temporal states of an action is the most crucial step for action classification. In this paper, we propose a data level fusion strategy, Motion Fused Frames (MFFs), designed to fuse motion information into static images as…
Dynamic hand gesture recognition has attracted increasing interests because of its importance for human computer interaction. In this paper, we propose a new motion feature augmented recurrent neural network for skeleton-based dynamic hand…
This paper is a brief report to our submission to the VIPriors Action Recognition Challenge. Action recognition has attracted many researchers attention for its full application, but it is still challenging. In this paper, we study previous…
Although psychological research indicates that bodily expressions convey important affective information, to date research in emotion recognition focused mainly on facial expression or voice analysis. In this paper we propose an approach to…
Objective The coordination of human movement directly reflects function of the central nervous system. Small deficits in movement are often the first sign of an underlying neurological problem. The objective of this research is to develop a…
Advancements in attention mechanisms have led to significant performance improvements in a variety of areas in machine learning due to its ability to enable the dynamic modeling of temporal sequences. A particular area in computer vision…
This paper introduces a lightweight gesture recognition system based on 60 GHz frequency modulated continuous wave (FMCW) radar. We show that gestures can be characterized efficiently by a set of five features, and propose a slim radar…
Over the years, hand gesture recognition has been mostly addressed considering hand trajectories in isolation. However, in most sign languages, hand gestures are defined on a particular context (body region). We propose a pipeline to…
In this paper, we introduce a new benchmark dataset named IPN Hand with sufficient size, variety, and real-world elements able to train and evaluate deep neural networks. This dataset contains more than 4,000 gesture samples and 800,000 RGB…
Human motion transfer aims at animating a static source image with a driving video. While recent advances in one-shot human motion transfer have led to significant improvement in results, it remains challenging for methods with 2D body…
Submovements are ballistic components of human motion constituting a large part of motor interaction and arising from the cyclical and overlapping cognitive processes of perception, motor planning, and motor execution. Extracting…
Recent progress on action recognition has mainly focused on RGB and optical flow features. In this paper, we approach the problem of joint-based action recognition. Unlike other modalities, constellation of joints and their motion generate…