Related papers: A new look at an old construction: constructing (s…
The paper deals with recursive constructions for simple 3-designs based on other 3-designs having $(1, \sigma)$-resolution. The concept of $(1, \sigma)$-resolution may be viewed as a generalization of the parallelism for designs. We show…
This work presents a recursive construction for simple $t$-designs using resolutions of the ingredient designs. The result extends a construction of $t$-designs in our recent paper [39]. Essentially, the method in [39] describes the blocks…
The dimension of a block design is the maximum positive integer $d$ such that any $d$ of its points are contained in a proper subdesign. Pairwise balanced designs PBD$(v,K)$ have dimension at least two as long as not all points are on the…
Resolvable designs with two blocks per replicate are studied from an optimality perspective. Because in practice the number of replicates is typically less than the number of treatments, arguments can be based on the dual of the information…
In [Bal18] a new method of constructing simplex designs based on cyclic group on $n$ elements has been proposed. One of the claims put forward therein is existence of 3-point simplex 3-design in dimension $d = 3$. In this manuscript we…
A \textbf{single change covering design} is a $v$-set $X$ and an ordered list $\cL$ of $b$ blocks of size $k$ where every $t$-set must occur in at least one block. Each pair of consecutive blocks differs by exactly one element. A single…
We investigate block designs, under the A- and MV-criteria, when each treatment can have only one or two replications due to resource constraints, as can happen, for example, in early generation varietal trials. While these are commonly…
The aim of this paper is to present a recursive construction of simple t-designs for arbitrary t. The construction is of purely combinatorial nature and it requires finding solutions for the indices of the ingredient designs that satisfy a…
We present a new construction of triple arrays by combining a symmetric 2-design with a resolution of another 2-design. This is the first general method capable of producing non-extremal triple arrays. We call the triple arrays which can be…
A Ryser design $\mathcal{D}$ on $v$ points is a collection of $v$ proper subsets (called blocks) of a point-set with $v$ points such that every two blocks intersect each other in $\lambda$ points (and $\lambda < v$ is a fixed number) and…
Balanced incomplete block designs (BIBDs) are a class of designs with v treatments and b blocks of size k that are optimal with regards to a wide range of optimality criteria, but it is not clear which designs to choose for combinations of…
Rectangular designs are classified as regular, Latin regular, semiregular, Latin semiregular and singular designs. Some series of selfdual as well as alpharesolvable designs are obtained using matrix approaches which belong to the above…
We provide a method to construct $t$-designs from weighing matrices and association schemes. One instance of our method can produce a $3$-design from any (symmetric or skew-symmetric) conference matrix, thereby providing a partial answer to…
Inspired by protein folding, we explored the construction of three-dimensional structures and machines from one-dimensional chains of simple building blocks. This approach not only allows us to recreate the self-replication mechanism…
In distributed storage systems built using commodity hardware, it is necessary to have data redundancy in order to ensure system reliability. In such systems, it is also often desirable to be able to quickly repair storage nodes that fail.…
In the present paper, we construct 3-designs using extended binary quadratic residue codes and their dual codes.
Modern experimental methods enable the creation of self-assembly building blocks with tunable interactions, but optimally exploiting this tunability for the self-assembly of desired structures remains an important challenge. Many studies of…
A Ryser design $\mathcal{D}$ on $v$ points is a collection of $v$ proper subsets (called blocks) of a point-set with $v$ points such that every two blocks intersect each other in $\lambda$ points (and $\lambda < v$ is a fixed number) and…
The obvious way to construct a GDD (group-divisible design) recursively is to use Wilson's Fundamental Construction for GDDs (WFC). Then a PBD (pairwise balanced design) is often obtained by adding a new point to each group of the GDD.…
The concept of group divisible codes, a generalization of group divisible designs with constant block size, is introduced in this paper. This new class of codes is shown to be useful in recursive constructions for constant-weight and…