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In this paper, a monad-based denotational model is introduced and shown adequate for the Proto-Quipper family of calculi, themselves being idealized versions of the Quipper programming language. The use of a monadic approach allows us to…

Programming Languages · Computer Science 2025-12-01 Ken Sakayori , Andrea Colledan , Ugo Dal Lago

Dynamic evaluation is a paradigm in computer algebra which was introduced for computing with algebraic numbers. In linear algebra, for instance, dynamic evaluation can be used to apply programs which have been written for matrices with…

Logic in Computer Science · Computer Science 2014-11-27 Jean-Guillaume Dumas , Dominique Duval , Burak Ekici , Damien Pous

Model-checking is one of the most powerful techniques for verifying systems and programs, which since the pioneering results by Knapik et al., Ong, and Kobayashi, is known to be applicable to functional programs with higher-order types…

Logic in Computer Science · Computer Science 2023-09-01 Ugo Dal Lago , Alexis Ghyselen

We extend intersection types to a computational $\lambda$-calculus with algebraic operations \`a la Plotkin and Power. We achieve this by considering monadic intersections, whereby computational effects appear not only in the operational…

Programming Languages · Computer Science 2024-01-24 Francesco Gavazzo , Riccardo Treglia , Gabriele Vanoni

The syntax of an imperative language does not mention explicitly the state, while its denotational semantics has to mention it. In this paper we present a framework for the verification in Coq of properties of programs manipulating the…

Logic in Computer Science · Computer Science 2013-10-15 Jean-Guillaume Dumas , Dominique Duval , Burak Ekici , Damien Pous

This talk describes how a combination of symbolic computation techniques with first-order theorem proving can be used for solving some challenges of automating program analysis, in particular for generating and proving properties about the…

Programming Languages · Computer Science 2017-04-17 Laura Kovacs

We show how to smoothly incorporate in the object-oriented paradigm constructs to raise, compose, and handle effects in an arbitrary monad. The underlying pure calculus is meant to be a representative of the last generation of OO languages,…

Programming Languages · Computer Science 2025-04-23 Francesco Dagnino , Paola Giannini , Elena Zucca

Regular languages -- the languages accepted by deterministic finite automata -- are known to be precisely the languages recognized by finite monoids. This characterization is the origin of algebraic language theory. In this paper, we…

Formal Languages and Automata Theory · Computer Science 2025-05-06 Fabian Lenke , Stefan Milius , Henning Urbat , Thorsten Wißmann

In the semantics of programming languages one can view programs as state transformers, or as predicate transformers. Recently the author has introduced state-and-effect triangles which capture this situation categorically, involving an…

Logic in Computer Science · Computer Science 2023-06-22 Bart Jacobs

Probabilistic programming languages, which exist in abundance, are languages that allow users to calculate probability distributions defined by probabilistic programs, by using inference algorithms. However, the underlying inference…

Programming Languages · Computer Science 2026-01-15 Oliver Goldstein , Ohad Kammar

This paper uncovers the fundamental relationship between total and partial computation in the form of an equivalence of certain categories. This equivalence involves on the one hand effectuses, which are categories for total computation,…

Logic in Computer Science · Computer Science 2015-11-06 Kenta Cho

Inspired by the seminal work of Hyland, Plotkin, and Power on the combination of algebraic computational effects via sum and tensor, we develop an analogous theory for the combination of quantitative algebraic effects. Quantitative…

Logic in Computer Science · Computer Science 2024-10-30 Giorgio Bacci , Radu Mardare , Prakash Panangaden , Gordon Plotkin

Continuous first-order logic is used to apply model-theoretic analysis to analytic structures (e.g. Hilbert spaces, Banach spaces, probability spaces, etc.). Classical computable model theory is used to examine the algorithmic structure of…

Logic · Mathematics 2008-06-04 Wesley Calvert

In this paper, we explore the interaction between two monoidal structures: a multiplicative one, for the encoding of pairing, and an additive one, for the encoding of choice. We propose a colored PROP to model computation in this framework,…

Logic in Computer Science · Computer Science 2025-05-21 Kostia Chardonnet , Marc de Visme , Benoît Valiron , Renaud Vilmart

Dependent types provide a lightweight and modular means to integrate programming and formal program verification. In particular, the types of programs written in dependently typed programming languages (Agda, Idris, F*, etc.) can be used to…

Logic in Computer Science · Computer Science 2017-10-10 Danel Ahman

Spoiler-Duplicator games are used in finite model theory to examine the expressive power of logics. Their strategies have recently been reformulated as coKleisli maps of game comonads over relational structures, providing new results in…

Logic in Computer Science · Computer Science 2025-06-17 Yoàv Montacute , Glynn Winskel

Type-and-effect systems help the programmer to organize data and computational effects in a program. While for traditional type systems expressive variants with sophisticated inference algorithms have been developed and widely used in…

Programming Languages · Computer Science 2025-10-24 Patrycja Balik , Szymon Jędras , Piotr Polesiuk

Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…

Logic in Computer Science · Computer Science 2021-07-27 Samson Abramsky , Nihil Shah

Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…

Logic in Computer Science · Computer Science 2018-06-29 Samson Abramsky , Nihil Shah

In this paper, we revisit Moggi's celebrated calculus of computational effects from the perspective of logic of monoidal action (actegory). Our development takes the following steps. Firstly, we perform proof-theoretic reconstruction of…

Logic in Computer Science · Computer Science 2020-07-10 Yuichi Nishiwaki , Toshiya Asai