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Related papers: EVOC: A Computer Model of the Evolution of Culture

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EVOC (for EVOlution of Culture) is a computer model of culture that enables us to investigate how various factors such as barriers to cultural diffusion, the presence and choice of leaders, or changes in the ratio of innovation to imitation…

Multiagent Systems · Computer Science 2019-07-11 Liane Gabora

There are both benefits and drawbacks to creativity. In a social group it is not necessary for all members to be creative to benefit from creativity; some merely imitate or enjoy the fruits of others' creative efforts. What proportion…

Artificial Intelligence · Computer Science 2009-11-13 Stefan Leijnen , Liane Gabora

This paper explains in layperson's terms how an agent-based model was used to investigate the hypothesis that culture evolves more effectively when novelty-generating creative processes are tempered by imitation processes that preserve…

Multiagent Systems · Computer Science 2015-02-14 Liane Gabora

This paper investigates the effectiveness of creative versus uncreative leadership using EVOC, an agent-based model of cultural evolution. Each iteration, each agent in the artificial society invents a new action, or imitates a neighbor's…

Multiagent Systems · Computer Science 2019-07-12 Stefan Leijnen , Liane Gabora

We tested the computational feasibility of the proposal that open-ended cultural evolution was made possible by two cognitive transitions: (1) onset of the capacity to chain thoughts together, followed by (2) onset of contextual focus (CF):…

Artificial Intelligence · Computer Science 2013-10-16 Liane Gabora , Wei Wen Chia , Hadi Firouzi

There are both benefits and drawbacks to cultural diversity. It can lead to friction and exacerbate differences. However, as with biological diversity, cultural diversity is valuable in times of upheaval; if a previously effective solution…

Neurons and Cognition · Quantitative Biology 2019-07-19 Liane Gabora , Stefan Leijnen

Holland's (1975) genetic algorithm is a minimal computer model of natural selection that made it possible to investigate the effect of manipulating specific parameters on the evolutionary process. If culture is, like biology, a form of…

Multiagent Systems · Computer Science 2019-07-11 Liane Gabora

Evolution gave rise to human and animal intelligence here on Earth. We argue that the path to developing artificial human-like-intelligence will pass through mimicking the evolutionary process in a nature-like simulation. In Nature, there…

Artificial Intelligence · Computer Science 2020-05-07 João P. Abrantes , Arnaldo J. Abrantes , Frans A. Oliehoek

The speed and transformative power of human cultural evolution is evident from the change it has wrought on our planet. This chapter proposes a human computation program aimed at (1) distinguishing algorithmic from non-algorithmic…

Multiagent Systems · Computer Science 2013-10-24 Liane Gabora

Polarization in online discourse erodes social trust and accelerates misinformation, yet technical responses remain largely diagnostic and post-hoc. Current governance approaches suffer from inherent latency and static policies, struggling…

Multiagent Systems · Computer Science 2026-02-10 Ning Lin , Haolun Li , Mingshu Liu , Chengyun Ruan , Kaibo Huang , Yukun Wei , Zhongliang Yang , Linna Zhou

Evolutionary computing (EC) is an exciting development in Computer Science. It amounts to building, applying and studying algorithms based on the Darwinian principles of natural selection. In this paper we briefly introduce the main…

Artificial Intelligence · Computer Science 2007-05-23 Aguston E. Eiben , Marc Schoenauer

Crowdsourcing is an emerging computing paradigm that takes advantage of the intelligence of a crowd to solve complex problems effectively. Besides collecting and processing data, it is also a great demand for the crowd to conduct…

Neural and Evolutionary Computing · Computer Science 2023-04-13 Feng-Feng Wei , Wei-Neng Chen , Xiao-Qi Guo , Bowen Zhao , Sang-Woon Jeon , Jun Zhang

Self-organized criticality (SOC) is widely proposed as a fundamental mechanism for collective behavior, yet its role in objective-driven, heterogeneous adaptive systems underpinning real complex systems remains less understood. We introduce…

Adaptation and Self-Organizing Systems · Physics 2026-04-20 Nixie Sapphira Lesmana , Ling Feng , Kan Chen , Choy Heng Lai

Human culture is uniquely cumulative and open-ended. Using a computational model of cultural evolution in which neural network based agents evolve ideas for actions through invention and imitation, we tested the hypothesis that this is due…

Multiagent Systems · Computer Science 2019-07-17 Liane Gabora , Maryam Saberi

Agent-based modeling and network science have been used extensively to advance our understanding of emergent collective behavior in systems that are composed of a large number of simple interacting individuals or agents. With the increasing…

Multiagent Systems · Computer Science 2019-03-14 Marcos Cardinot , Colm O'Riordan , Josephine Griffith , Matjaž Perc

Cumulative cultural evolution is what made humanity to thrive in various ecological and demographic environments. Solutions to the tasks that humans needed to solve could be mapped onto a task space which could take the form of either…

Computers and Society · Computer Science 2020-07-09 Masaki Suyama , Kosuke Sato

We report a summary of our interdisciplinary research project "Evolutionary Perspective on Collective Decision Making" that was conducted through close collaboration between computational, organizational and social scientists at Binghamton…

Neural and Evolutionary Computing · Computer Science 2017-05-29 Hiroki Sayama , Shelley D. Dionne

Evolvability refers to the ability of an individual genotype (solution) to produce offspring with mutually diverse phenotypes. Recent research has demonstrated that divergent search methods, particularly novelty search, promote evolvability…

Neural and Evolutionary Computing · Computer Science 2023-06-19 Bruno Gašperov , Marko Đurasević

Evolvability is defined as the ability of a population to generate heritable variation to facilitate its adaptation to new environments or selection pressures. In this article, we consider evolvability as a phenotypic trait subject to…

Populations and Evolution · Quantitative Biology 2025-06-03 Juan Jiménez-Sánchez , Carmen Ortega-Sabater , Philip K. Maini , Víctor M. Pérez-García , Tommaso Lorenzi

Evolutionary games are a developing sub-field of game theory. This branch of game theory is used in the study of the adaptation of large, but finite, populations of agents to changes in the environment. It assumes that each agent has no…

Computer Science and Game Theory · Computer Science 2023-07-12 E. M. Lorits , E. A. Gubar
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