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User-driven applications belong to the new type of programs, in which users get the full control of WHAT, WHEN, and HOW must appear on the screen. Such programs can exist only if the screen view is organized not according with the…

Human-Computer Interaction · Computer Science 2010-01-21 Sergey Andreyev

Neural-symbolic approaches to machine learning incorporate the advantages from both connectionist and symbolic methods. Typically, these models employ a first module based on a neural architecture to extract features from complex data.…

Artificial Intelligence · Computer Science 2023-07-19 Jaime de Miguel-Rodriguez , Fernando Sancho-Caparrini

Modern systems evolve in unpredictable environments and have to continuously adapt their behavior to changing conditions. The "DReAM" (Dynamic Reconfigurable Architecture Modeling) framework, has been designed for modeling reconfigurable…

Formal Languages and Automata Theory · Computer Science 2018-10-25 Rocco De Nicola , Alessandro Maggi , Joseph Sifakis

This paper presents 3Description, an experimental human-AI collaborative approach for intuitive 3D modeling. 3Description aims to address accessibility and usability challenges in traditional 3D modeling by enabling non-professional…

Human-Computer Interaction · Computer Science 2025-06-30 Zhuodi Cai

Humans excel at applying learned behavior to unlearned situations. A crucial component of this generalization behavior is our ability to compose/decompose a whole into reusable parts, an attribute known as compositionality. One of the…

Artificial Intelligence · Computer Science 2024-07-24 Prasanna Vijayaraghavan , Jeffrey Frederic Queisser , Sergio Verduzco Flores , Jun Tani

The design of embedded systems, that are ubiquitously used in mobile devices and cars, is becoming continuously more complex such that efficient system-level design methods are becoming crucial. My research aims at developing systems that…

Artificial Intelligence · Computer Science 2019-05-15 Philipp Wanko

Due to their characteristics, millennials prefer learning-by-doing and social learning, such as project-based learning. However, software development projects require not only technical skills but also creativity; Design Thinking can serve…

Computers and Society · Computer Science 2018-03-29 Yen Dieu Pham , Davide Fucci , Walid Maalej

Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent MLLM-based approaches have shown great potential for 3D room…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yixuan Yang , Zhen Luo , Wanshui Gan , Jinkun Hao , Junru Lu , Jinghao Yan , Zhaoyang Lyu , Xudong Xu

Programming requires much more than just writing code in a programming language. It is usually done in the context of a stateful environment, by interacting with a system through a graphical user interface. Yet, this wide space of…

Programming Languages · Computer Science 2023-02-21 Joel Jakubovic , Jonathan Edwards , Tomas Petricek

Spatial reasoning in 3D scenes requires precise geometric calculations that challenge vision-language models. Visual programming addresses this by decomposing problems into steps calling specialized tools, yet existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Shengguang Wu , Xiaohan Wang , Yuhui Zhang , Hao Zhu , Serena Yeung-Levy

The Behavior-Interaction-Priority (BIP) framework, rooted in rigorous semantics, allows the construction of systems that are correct-by-design. BIP has been effectively used for the construction and analysis of large systems such as robot…

Software Engineering · Computer Science 2019-11-20 Anastasia Mavridou , Joseph Sifakis , Janos Sztipanovits

The Behavior-Interaction-Priority (BIP) framework, rooted in rigorous semantics, allows the construction of systems that are correct-by-design. BIP has been effectively used for the construction and analysis of large systems such as robot…

Software Engineering · Computer Science 2018-06-04 Anastasia Mavridou , Joseph Sifakis , Janos Sztipanovits

We review and extend existing frameworks on modeling to develop a new framework that describes model-based reasoning in upper-division physics labs. Constructing and using models are core scientific practices that have gained significant…

Physics Education · Physics 2015-10-28 Benjamin M. Zwickl , Dehui Hu , Noah Finkelstein , H. J. Lewandowski

Proto is a new instructional OS that runs on commodity, portable hardware. It showcases modern features, including per-app address spaces, threading, commodity filesystems, USB, DMA, multicore support, self-hosted debugging, and a window…

Operating Systems · Computer Science 2025-10-21 Wonkyo Choe , Rongxiang Wang , Afsara Benazir , Felix Xiaozhu Lin

Advances in large models, reinforcement learning, and open-endedness have accelerated progress toward autonomous agents that can learn and interact in the real world. To achieve this, flexible tools are needed to create rich, yet…

Artificial Intelligence · Computer Science 2025-06-05 Mikel Malagón , Josu Ceberio , Jose A. Lozano

We are communicating with computers on two different levels. On upper level we have a very flexible system of windows: we can move them, resize, overlap or put side by side. At any moment we decide what would be the best view and reorganize…

Graphics · Computer Science 2007-09-25 Sergey Andreyev

In recent years generative design techniques have become firmly established in numerous applied fields, especially in engineering. These methods are demonstrating intensive growth owing to promising outlook. However, existing approaches are…

Neural and Evolutionary Computing · Computer Science 2022-12-29 Nikita O. Starodubcev , Nikolay O. Nikitin , Konstantin G. Gavaza , Elizaveta A. Andronova , Denis O. Sidorenko , Anna V. Kalyuzhnaya

This paper introduces a method for learning to generate line drawings from 3D models. Our architecture incorporates a differentiable module operating on geometric features of the 3D model, and an image-based module operating on view-based…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Difan Liu , Mohamed Nabail , Aaron Hertzmann , Evangelos Kalogerakis

Model-driven engineering is the automatic production of software artefacts from abstract models of structure and functionality. By targeting a specific class of system, it is possible to automate aspects of the development process, using…

Software Engineering · Computer Science 2013-01-03 Chen-Wei Wang , Jim Davies

This paper contains analysis of creation of sets and multisets as an approach for modeling of some aspects of human thinking. The creation of sets is considered within constructive object-oriented version of set theory (COOST), from…

Artificial Intelligence · Computer Science 2015-10-15 Dmytro Terletskyi