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This paper describes a new approach for allocating resources to video streaming traffic. Assuming that the future channel state can be predicted for a certain time, we minimize the fraction of the bandwidth consumed for smooth streaming by…

Multimedia · Computer Science 2013-04-11 Sanam Sadr , Stefan Valentin

In anticipatory networking, channel prediction is used to improve communication performance. This paper describes a new approach for allocating resources to video streaming traffic while accounting for quality of service. The proposed…

Networking and Internet Architecture · Computer Science 2016-03-09 Dimitrios Tsilimantos , Amaya Nogales-Gómez , Stefan Valentin

This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…

Networking and Internet Architecture · Computer Science 2013-06-12 I-Hong Hou , Rahul Singh

To provide a better streaming experience, video clients today select their video rates by observing and estimating the available capacity. Recent work has shown that capacity estimation is fraught with difficulties because of complex…

Networking and Internet Architecture · Computer Science 2014-01-13 Te-Yuan Huang , Ramesh Johari , Nick McKeown , Matthew Trunnell , Mark Watson

User dissatisfaction due to buffering pauses during streaming is a significant cost to the system, which we model as a non-decreasing function of the frequency of buffering pause. Minimization of total user dissatisfaction in a…

Networking and Internet Architecture · Computer Science 2022-01-20 Akhil Bhimaraju , Atul A. Zacharias , Avhishek Chatterjee

Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user…

Information Theory · Computer Science 2015-11-13 P. Hassanzadeh , E. Erkip , J. Llorca , A. Tulino

Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be…

Information Theory · Computer Science 2016-11-17 Angela Sara Cacciapuoti , Marcello Caleffi , Mingyue Ji , Jaime Llorca , Antonia Maria Tulino

We present and evaluate a procedure that utilizes mobility and throughput prediction to prefetch video streaming data in integrated cellular and WiFi networks. The effective integration of such heterogeneous wireless technologies will be…

Networking and Internet Architecture · Computer Science 2013-10-24 Vasilios A. Siris , Maria Anagnostopoulou , Dimitris Dimopoulos

HTTP-based video streaming is a key application on the Internet today, comprising the majority of Internet traffic today. Yet customers remain dissatisfied with video quality, resulting in lost revenue for content providers. Recent studies…

Networking and Internet Architecture · Computer Science 2019-01-03 Matvey Arye , Siddhartha Sen , Michael J. Freedman

Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…

Information Theory · Computer Science 2019-12-03 Parisa Hassanzadeh , Antonia M. Tulino , Jaime Llorca , Elza Erkip

Applications that allow sharing of user-created short videos exploded in popularity in recent years. A typical short video application allows a user to swipe away the current video being watched and start watching the next video in a video…

Multimedia · Computer Science 2022-06-28 Xutong Zuo , Yishu Li , Mohan Xu , Wei Tsang Ooi , Jiangchuan Liu , Junchen Jiang , Xinggong Zhang , Kai Zheng , Yong Cui

Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen

We consider the optimal design of a scheduling policy for adaptive video streaming in a wireless network formed by several users and helpers. A feature of such networks is that any user is typically in the range of multiple helpers. Hence,…

Networking and Internet Architecture · Computer Science 2016-11-17 Dilip Bethanabhotla , Giuseppe Caire , Michael J. Neely

The introduction of Dynamic Adaptive Streaming over HTTP (DASH) helped reduce the consumption of resource in video delivery, but its client-based rate adaptation is unable to optimally use the available end-to-end network bandwidth. We…

Networking and Internet Architecture · Computer Science 2015-01-20 Francesco Bronzino , Dragoslav Stojadinovic , Cedric Westphal , Dipankar Raychaudhuri

This work focuses on quality adaptation as a means to counter the effects of channel degradation in wireless, cache-aided channels. We design a delivery scheme which combines coded caching, superposition coding, and scalable source coding,…

Information Theory · Computer Science 2024-03-05 Eleftherios Lampiris , Giuseppe Caire

Video caching can significantly improve delivery efficiency and enhance quality of video streaming, which constitutes the majority of wireless communication traffic. Due to limited cache size, caching strategies must be designed to adapt to…

Networking and Internet Architecture · Computer Science 2025-08-05 Yijing Zhang , Md-Ferdous Pervej , Andreas F. Molisch

This paper aims to reduce the prebuffering requirements, while maintaining continuity, for video streaming. Current approaches do this by making use of adaptive media playout (AMP) to reduce the playout rate. However, this introduces…

Networking and Internet Architecture · Computer Science 2011-11-23 Evan Tan , Chun Tung Chou

This paper considers one-hop device-to-device (D2D)-assisted wireless caching networks that cache video files of varying quality levels, with the assumption that the base station can control the video quality but cache-enabled devices…

Networking and Internet Architecture · Computer Science 2018-09-26 Minseok Choi , Joongheon Kim , Jaekyun Moon

The emergence of novel interactive multimedia applications with high rate and low latency requirements has led to a drastic increase in the video data traffic over wireless cellular networks. Endowing the small base stations of a macro-cell…

Networking and Internet Architecture · Computer Science 2018-04-04 Eirina Bourtsoulatze , Deniz Gündüz

We study video streaming over a slow fading wireless channel. In a streaming application video packets are required to be decoded and displayed in the order they are transmitted as the transmission goes on. This results in per-packet delay…

Information Theory · Computer Science 2015-10-12 Giuseppe Cocco , Deniz Gündüz , Christian Ibars
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