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We explore a variant of the game of Cops and Robber introduced by Bonato et al.~where the robber is invisible unless outside the common neighbourhood of the cops. The hyperopic cop number is analogous to the cop number and we investigate…

Combinatorics · Mathematics 2021-07-16 Nancy E. Clarke , Stephen Finbow , Margaret-Ellen Messinger , Amanda Porter

We give an exact characterization of the computational complexity of the $k$CFA hierarchy. For any $k > 0$, we prove that the control flow decision problem is complete for deterministic exponential time. This theorem validates empirical…

Programming Languages · Computer Science 2013-11-25 David Van Horn , Harry G. Mairson

In the ordinary version of the pursuit-evasion game "cops and robbers", a team of cops and a robber occupy vertices of a graph and alternately move along the graph's edges, with perfect information about each other. If a cop lands on the…

Combinatorics · Mathematics 2016-06-29 Brendan W. Sullivan , Nikolas Townsend , Mikayla Werzanski

The subsumption problem with respect to terminologies in the description logic ALC is EXPTIME-complete. We investigate the computational complexity of fragments of this problem by means of allowed Boolean operators. Hereto we make use of…

Logic in Computer Science · Computer Science 2012-05-04 Arne Meier

In the Interval Completion problem we are given a graph G and an integer k, and the task is to turn G using at most k edge additions into an interval graph, i.e., a graph admitting an intersection model of intervals on a line. Motivated by…

Data Structures and Algorithms · Computer Science 2014-11-11 Ivan Bliznets , Fedor V. Fomin , Marcin Pilipczuk , Michał Pilipczuk

Let G and H be two cographs. We show that the problem to determine whether H is a retract of G is NP-complete. We show that this problem is fixed-parameter tractable when parameterized by the size of H. When restricted to the class of…

Discrete Mathematics · Computer Science 2013-03-26 Ton Kloks , Yue-Li Wang

We consider a Cops-and-Robber game played on the subsets of an $n$-set. The robber starts at the full set; the cops start at the empty set. On each turn, the robber moves down one level by discarding an element, and each cop moves up one…

Combinatorics · Mathematics 2016-02-24 William B. Kinnersley , Paweł Prałat , Douglas B. West

In the counting Graph Homomorphism problem (#GraphHom) the question is: Given graphs G,H, find the number of homomorphisms from G to H. This problem is generally #P-complete, moreover, Cygan et al. proved that unless the ETH is false there…

Data Structures and Algorithms · Computer Science 2018-10-09 Amineh Dadsetan , Andrei A. Bulatov

In this paper, we answer two open problems from [Breen et al., Throttling for the game of Cops and Robbers on graphs, Discrete Math., 341 (2018) 2418-2430]. The throttling number $th_c(G)$ of a graph $G$ is the minimum possible value of $k…

Combinatorics · Mathematics 2019-10-23 Jesse Geneson

We investigate the interrelation between graph searching games and games with imperfect information. As key consequence we obtain that parity games with bounded imperfect information can be solved in PTIME on graphs of bounded DAG-width…

Computer Science and Game Theory · Computer Science 2015-03-19 Bernd Puchala , Roman Rabinovich

In this paper we will be introducing a type of game which as far as this author is aware has never been studied before. These are games where there are two players, one who is trying to get one of his pieces, called a King to a predefined…

Combinatorics · Mathematics 2012-09-07 Fraser Stewart

We propose a definition of generalized Cops and Robbers games where there are two players, the Pursuer and the Evader, who each move via prescribed rules. If the Pursuer can ensure that the game enters into a fixed set of final positions,…

Combinatorics · Mathematics 2017-04-20 Anthony Bonato , Gary MacGillivray

We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…

Discrete Mathematics · Computer Science 2019-06-03 Jesse Geneson , Carl Joshua Quines , Espen Slettnes , Shen-Fu Tsai

We study the problem of counting the number of {\em isomorphic} copies of a given {\em template} graph, say $H$, in the input {\em base} graph, say $G$. In general, it is believed that polynomial time algorithms that solve this problem…

Data Structures and Algorithms · Computer Science 2015-03-03 Kashyap Dixit , Martin Fürer

In 1982 Papadimitriou and Yannakakis introduced the Exact Matching problem, in which given a red and blue edge-colored graph $G$ and an integer $k$ one has to decide whether there exists a perfect matching in $G$ with exactly $k$ red edges.…

Data Structures and Algorithms · Computer Science 2023-07-06 Anita Dürr , Nicolas El Maalouly , Lasse Wulf

Given a property (graph class) $\Pi$, a graph $G$, and an integer $k$, the \emph{$\Pi$-completion} problem consists in deciding whether we can turn $G$ into a graph with the property $\Pi$ by adding at most $k$ edges to $G$. The…

Mohar recently adapted the classical game of Cops and Robber from graphs to metric spaces, thereby unifying previously studied pursuit-evasion games. He conjectured that finitely many cops can win on any compact geodesic metric space, and…

Combinatorics · Mathematics 2023-09-08 Agelos Georgakopoulos

The game of Cops and Robbers is an important model for studying computational queries in pursuit-evasion environments, among others. As recent logical explorations have shown, its structure exhibits appealing analogies with modal logic. In…

Logic in Computer Science · Computer Science 2025-08-04 Dazhu Li , Sujata Ghosh , Fenrong Liu

This paper is devoted to the study of the max K-armed bandit problem, which consists in sequentially allocating resources in order to detect extreme values. Our contribution is twofold. We first significantly refine the analysis of the…

Machine Learning · Statistics 2017-07-28 Mastane Achab , Stephan Clémençon , Aurélien Garivier , Anne Sabourin , Claire Vernade

For a given $\pi=(\pi_0, \pi_1,..., \pi_k) \in \{0, 1, *\}^{k+1}$, we want to determine whether an input $k$-uniform hypergraph $G=(V, E)$ has a partition $(V_1, V_2)$ of the vertex set so that for all $X \subseteq V$ of size $k$, $X \in E$…

Computational Complexity · Computer Science 2018-12-27 Seonghyuk Im