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Related papers: SWIFT: Fast algorithms for multi-resolution SPH on…

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This work presents a new multiphase SPH model that includes the shifting algorithm and a variable smoothing length formalism to simulate multi-phase flows with accuracy and proper interphase management. The implementation was performed in…

Here we report the development of SPRAY, a massively parallel GPU accelerated, smoothed particle hydrodynamics (SPH)-based, radiation hydrodynamics (RHD) code designed specifically for simulating high intensity laser-plasma interactions.…

Computational Physics · Physics 2026-04-23 Min Ki Jung , Hakhyeon Kim , Su-San Park , Eung Soo Kim , Yong-Su Na , Sang June Hahn

Basic Smoothed Particle Hydrodynamics (SPH) models exhibit excessive, numerical dissipation in the simulation of water wave propagation. This can be remedied using higher-order approaches such as kernel gradient correction, which introduce…

Computational Engineering, Finance, and Science · Computer Science 2025-11-14 Lennart Justin Schulze , Vito Zago , Giuseppe Bilotta , Robert Anthony Dalrymple

Online augmentation of an oblique aerial image sequence with structural information is an essential aspect in the process of 3D scene interpretation and analysis. One key aspect in this is the efficient dense image matching and depth…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Boitumelo Ruf , Thomas Pollok , Martin Weinmann

This work introduces a kernel-independent, multilevel, adaptive algorithm for efficiently evaluating a discrete convolution kernel with a given source distribution. The method is based on linear algebraic tools such as low rank…

Numerical Analysis · Mathematics 2025-07-11 Anna Yesypenko , Chao Chen , Per-Gunnar Martinsson

Multiscale mixed methods based on non-overlapping domain decompositions can efficiently handle the solution of significant subsurface flow problems in very heterogeneous formations of interest to the industry, especially when implemented on…

Numerical Analysis · Mathematics 2025-02-25 Dilong Zhou , Rafael Guiraldello , Felipe Pereira

Modulating the number of particles in a region is key to accurately capturing the nuances in compressible flows with Smoothed Particle Hydrodynamics (SPH). This paper presents a volume-based adaptive refinement and derefinement procedure,…

Fluid Dynamics · Physics 2025-08-08 Navaneet Villodi , Prabhu Ramachandran

I describe a fast algorithm for the identification of connected sets of points where the point-wise connections are determined by a fixed spatial distance - a task commonly referred to in the cosmological simulation community as…

Cosmology and Nongalactic Astrophysics · Physics 2021-05-04 Peter E. Creasey

Hypergraphs allow modeling problems with multi-way high-order relationships. However, the computational cost of most existing hypergraph-based algorithms can be heavily dependent upon the input hypergraph sizes. To address the…

Machine Learning · Computer Science 2021-12-22 Ali Aghdaei , Zhiqiang Zhao , Zhuo Feng

We present a novel radiation hydrodynamics code, START, which is a smoothed particle hydrodynamics (SPH) scheme coupled with accelerated radiative transfer. The basic idea for the acceleration of radiative transfer is parallel to the tree…

Instrumentation and Methods for Astrophysics · Physics 2015-05-19 Kenji Hasegawa , Masayuki Umemura

Contemporary accelerator designs exhibit a high degree of spatial localization, wherein two-dimensional physical distance determines communication costs between processing elements. This situation presents considerable algorithmic…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-09 Yves Baumann , Tal Ben-Nun , Maciej Besta , Lukas Gianinazzi , Torsten Hoefler , Piotr Luczynski

Smoothed particle hydrodynamics (SPH) has been extensively studied in computer graphics to animate fluids with versatile effects. However, SPH still suffers from two numerical difficulties: the particle deficiency problem, which will…

Graphics · Computer Science 2020-01-29 Xiaowei He , Huamin Wang , Guoping Wang , Hongan Wang , Enhua Wu

We describe a simple and fast algorithm for identifying friends-of-friends features and prove its correctness. The algorithm avoids unnecessary expensive neighbor queries, uses minimal memory overhead, and rejects slowdown in high…

Instrumentation and Methods for Astrophysics · Physics 2017-06-02 Yu Feng , Chirag Modi

Building efficient, accurate and generalizable reduced order models of developed turbulence remains a major challenge. This manuscript approaches this problem by developing a hierarchy of parameterized reduced Lagrangian models for…

We describe a new algorithm for including the dynamical effects of ionizing radiation in SPH simulations, and we present several examples of how the algorithm can be applied to problems in star formation. We use the HEALPix software to…

Solar and Stellar Astrophysics · Physics 2009-11-13 T. G. Bisbas , R. Wunsch , A. P. Whitworth , D. A. Hubber

Diffuse-interface theory provides a foundation for the modeling and simulation of microstructure evolution in a very wide range of materials, and for the tracking/capturing of dynamic interfaces between different materials on larger scales.…

Computational Physics · Physics 2018-08-03 Zhijie Xu , Paul Meakin , Alexandre Tartakovsky

This article describes algorithms for the hybrid parallelization and SIMD vectorization of molecular dynamics simulations with short-range forces. The parallelization method combines domain decomposition with a thread-based parallelization…

Materials Science · Physics 2017-09-13 Chris M. Mangiardi , Ralf Meyer

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

Silent data corruptions (SDCs) hinder the correctness of long-running scientific applications on large scale computing systems. Selective particle replication (SPR) is proposed herein as the first particle-based replication method for…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-19 Aurélien Cavelan , Rubén M. Cabezón , Florina M. Ciorba

The maximal sensitivity of the Smith-Waterman (SW) algorithm has enabled its wide use in biological sequence database search. Unfortunately, the high sensitivity comes at the expense of quadratic time complexity, which makes the algorithm…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-17 Yongchao Liu , Bertil Schmidt
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