Related papers: Aggregate-Max Nearest Neighbor Searching in the Pl…
A $(1+\epsilon)$-approximate distance oracle of an edge-weighted graph is a data structure that returns an approximate shortest path distance between any two query vertices up to a $(1+\epsilon)$ factor. Thorup (FOCS 2001, JACM 2004) and…
Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…
Pattern matching is a fundamental process in almost every scientific domain. The problem involves finding the positions of a given pattern (usually of short length) in a reference stream of data (usually of large length). The matching can…
Nearest neighbor search is a fundamental data structure problem with many applications in machine learning, computer vision, recommendation systems and other fields. Although the main objective of the data structure is to quickly report…
We study the following problem: preprocess a set O of objects into a data structure that allows us to efficiently report all pairs of objects from O that intersect inside an axis-aligned query range Q. We present data structures of size…
Let P be a set of n weighted points, Q be a set of m unweighted points in the plane, and k a non-negative integer. We consider the problem of computing a subset $Q'\subseteq Q$ with size at most k such that the sum of the weights of the…
Given two sets $S$ and $T$ of points in the plane, of total size $n$, a {many-to-many} matching between $S$ and $T$ is a set of pairs $(p,q)$ such that $p\in S$, $q\in T$ and for each $r\in S\cup T$, $r$ appears in at least one such pair.…
In 1991, Edelsbrunner and Tan gave an O(n^2) algorithm for finding the MinMax Length triangulation of a set of points in the plane. In this paper we resolve one of the open problems stated in that paper, by showing that finding a MaxMin…
This paper proposes a new algorithm for reducing Approximate Nearest Neighbor problem to Approximate Near Neighbor problem. The advantage of this algorithm is that it achieves O(log n) query time. As a reduction problem, the uery time…
In the Maximum Independent Set of Objects problem, we are given an $n$-vertex planar graph $G$ and a family $\mathcal{D}$ of $N$ objects, where each object is a connected subgraph of $G$. The task is to find a subfamily $\mathcal{F}…
In this paper, we report progress on answering the open problem presented by Pagh~[14], who considered the nearest neighbor search without false negatives for the Hamming distance. We show new data structures for solving the $c$-approximate…
$\newcommand{\ball}{\mathbb{B}}\newcommand{\dsQ}{{\mathcal{Q}}}\newcommand{\dsS}{{\mathcal{S}}}$In this work we study a fair variant of the near neighbor problem. Namely, given a set of $n$ points $P$ and a parameter $r$, the goal is to…
Nearest neighbor search is fundamental to a wide range of applications. Since the exact nearest neighbor search suffers from the "curse of dimensionality", approximate approaches, such as Locality-Sensitive Hashing (LSH), are widely used to…
We consider an interval coverage problem. Given $n$ intervals of the same length on a line $L$ and a line segment $B$ on $L$, we want to move the intervals along $L$ such that every point of $B$ is covered by at least one interval and the…
We present new and improved data structures that answer exact node-to-node distance queries in planar graphs. Such data structures are also known as distance oracles. For any directed planar graph on n nodes with non-negative lengths we…
One of the approaches for the nearest neighbor search problem is to build a network which nodes correspond to the given set of indexed objects. In this case the search of the closest object can be thought as a search of a node in a network.…
In this paper we present new data structures for two extensively studied variants of the orthogonal range searching problem. First, we describe a data structure that supports two-dimensional orthogonal range minima queries in $O(n)$ space…
In the polytope membership problem, a convex polytope $K$ in $\mathbb{R}^d$ is given, and the objective is to preprocess $K$ into a data structure so that, given any query point $q \in \mathbb{R}^d$, it is possible to determine efficiently…
The skyline of a set of points in the plane is the subset of maximal points, where a point $(x,y)$ is maximal if no other point $(x',y')$ satisfies $x'\ge x$ and $y'\ge Y$. We consider the problem of preprocessing a set $P$ of $n$ points…
Given a simple polygon $P$ with $n$ vertices, we consider the problem of constructing a data structure for visibility queries: for any query point $q \in P$, compute the visibility polygon of $q$ in $P$. To obtain $O(\log n + k)$ query…