Related papers: Shortest Paths in Microseconds
The landscape of applications and subroutines relying on shortest path computations continues to grow steadily. This growth is driven by the undeniable success of shortest path algorithms in theory and practice. It also introduces new…
An efficient algorithm to solve the $k$ shortest non-homotopic path planning ($k$-SNPP) problem in a 2D environment is proposed in this paper. Motivated by accelerating the inefficient exploration of the homotopy-augmented space of the 2D…
Finding shortest paths in a graph is relevant for numerous problems in computer vision and graphics, including image segmentation, shape matching, or the computation of geodesic distances on discrete surfaces. Traditionally, the concept of…
Motivated by multi-domain service function chain (SFC) orchestration, we define the shortest-longest path (SLP) problem, prove its hardness, and design an efficient fully polynomial time approximation scheme (FPTAS) using the dynamic…
We present a new randomized method for computing the min-plus product (a.k.a., tropical product) of two $n \times n$ matrices, yielding a faster algorithm for solving the all-pairs shortest path problem (APSP) in dense $n$-node directed…
In this paper, we revisit the classic approximate All-Pairs Shortest Paths (APSP) problem in undirected graphs. For unweighted graphs, we provide an algorithm for $2$-approximate APSP in $\tilde O(n^{2.5-r}+n^{\omega(r)})$ time, for any…
Here the All-pairs shortest path problem on weighted undirected sparse graphs is being considered. For the problem considered, we propose ``disassembly and assembly of a graph'' algorithm which uses a solution of the problem on a…
In the decremental single-source shortest paths (SSSP) problem, the input is an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges undergoing edge deletions, together with a fixed source vertex $s\in V$. The goal is to maintain a…
The quadratic shortest path problem is the problem of finding a path in a directed graph such that the sum of interaction costs over all pairs of arcs on the path is minimized. We derive several semidefinite programming relaxations for the…
Shortest path (SP) computation is the building block for many location-based services, and achieving high throughput SP query processing with real-time response is crucial for those services. However, existing solutions can hardly handle…
Consider the following distance query for an $n$-node graph $G$ undergoing edge insertions and deletions: given two sets of nodes $I$ and $J$, return the distances between every pair of nodes in $I\times J$. This query is rather general and…
In the age of real-time online traffic information and GPS-enabled devices, fastest-path computations between two points in a road network modeled as a directed graph, where each directed edge is weighted by a "travel time" value, are…
The Constraint Shortest Path (CSP) problem is as follows. An $n$-vertex graph is given, each edge/arc assigned two weights. Let us call them "cost" and "length" for definiteness. Finding a min-cost upper-bounded length path between a given…
The shortest path problem in graphs is a cornerstone of AI theory and applications. Existing algorithms generally ignore edge weight computation time. We present a generalized framework for weighted directed graphs, where edge weight can be…
We study the fully dynamic All-Pairs Shortest Paths (APSP) problem in undirected edge-weighted graphs. Given an $n$-vertex graph $G$ with non-negative edge lengths, that undergoes an online sequence of edge insertions and deletions, the…
Given a directed weighted graph $G=(V,E)$ undergoing vertex insertions \emph{and} deletions, the All-Pairs Shortest Paths (APSP) problem asks to maintain a data structure that processes updates efficiently and returns after each update the…
The APSP Hypothesis states that the All-Pairs Shortest Paths (APSP) problem requires time $n^{3-o(1)}$ on graphs with polynomially bounded integer edge weights. Two increasingly stronger assumptions are the Strong APSP Hypothesis and the…
Most of the real world networks such as the internet network, collaboration networks, brain networks, citation networks, powerline and airline networks are very large and to study their structure, and dynamics one often requires working…
We describe a distributed randomized algorithm computing approximate distances and routes that approximate shortest paths. Let n denote the number of nodes in the graph, and let HD denote the hop diameter of the graph, i.e., the diameter of…
Finding single source shortest path is a very ubiquitous problem. But with the increasing size of large datasets in important application like social network data-mining, network topology determination-efficient parallelization of these…