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We consider the problem of 3D object pose estimation. While much recent work has focused on the RGB domain, the reliance on accurately annotated images limits their generalizability and scalability. On the other hand, the easily available…
The graph coloring problem is a classical combinatorial optimization problem with important applications such as register allocation and task scheduling, and it has been extensively studied for decades. However, near-real-time algorithms…
A plane graph is called a rectangular graph if each of its edges can be oriented either horizontally or vertically, each of its interior regions is a four-sided region and all interior regions can be fitted in a rectangular enclosure. If…
We present an amelioration of current known algorithms for optimal spectral partitioning problems. The idea is to use the advantage of a representation using density functions while decreasing the computational time. This is done by…
While many image colorization algorithms have recently shown the capability of producing plausible color versions from gray-scale photographs, they still suffer from the problems of context confusion and edge color bleeding. To address…
A proper labeling of a graph is an assignment of integers to some elements of a graph, which may be the vertices, the edges, or both of them, such that we obtain a proper vertex coloring via the labeling subject to some conditions. The…
Orthogonal graph layout algorithms aim to produce clear, compact, and readable network diagrams by arranging nodes and edges along horizontal and vertical lines, while minimizing bends and crossings. Most existing orthogonal layout methods…
The problem of 3D high-resolution imaging in automotive multiple-input multiple-output (MIMO) side-looking radar using a 1D array is considered. The concept of motion-enhanced snapshots is introduced for generating larger apertures in the…
We solve, in a fully decentralised way (\ie with no message passing), the classic problem of colouring a graph. We propose a novel algorithm that is automatically responsive to topology changes, and we prove that it converges quickly to a…
Many problems can be presented in an abstract form through a wide range of binary objects and relations which are defined over problem domain. In these problems, graphical demonstration of defined binary objects and solutions is the most…
Graphs are ubiquitous in encoding relational information of real-world objects in many domains. Graph generation, whose purpose is to generate new graphs from a distribution similar to the observed graphs, has received increasing attention…
Optical diffraction tomography measures the three-dimensional refractive index map of a specimen and visualizes biochemical phenomena at the nanoscale in a non-destructive manner. One major drawback of optical diffraction tomography is poor…
We consider the problem of human-assisted graph search: given a directed acyclic graph with some (unknown) target node(s), we consider the problem of finding the target node(s) by asking an omniscient human questions of the form "Is there a…
Hair appearance is a complex phenomenon due to hair geometry and how the light bounces on different hair fibers. For this reason, reproducing a specific hair color in a rendering environment is a challenging task that requires manual work…
In this paper we deal with contour detection based on the recent image analogy principle which has been successfully used for super-resolution, texture and curves synthesis and interactive editing. Hand-drawn outlines are initially as…
While many graph drawing algorithms consider nodes as points, graph visualization tools often represent them as shapes. These shapes support the display of information such as labels or encode various data with size or color. However, they…
Modern methods of graph theory describe a graph up to isomorphism, which makes it difficult to create mathematical models for visualizing graph drawings on a plane. The topological drawing of the planar part of a graph allows representing…
While many image colorization algorithms have recently shown the capability of producing plausible color versions from gray-scale photographs, they still suffer from limited semantic understanding. To address this shortcoming, we propose to…
Reconstructing high-quality 3D meshes and visuals from 3D Gaussian Splatting(3DGS) still remains a central challenge in computer graphics. Although existing models such as SuGaR offer effective solutions for rendering, there is is still…
The Chord algorithm is a popular, simple method for the succinct approximation of curves, which is widely used, under different names, in a variety of areas, such as, multiobjective and parametric optimization, computational geometry, and…