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Increasingly, large language models (LLMs) are being used to automate workplace processes requiring a high degree of creativity. While much prior work has examined the creativity of LLMs, there has been little research on whether they can…

Computation and Language · Computer Science 2024-09-04 Antonio Laverghetta , Simone Luchini , Averie Linell , Roni Reiter-Palmon , Roger Beaty

Recent advancements in diffusion models have significantly impacted content creation, leading to the emergence of Personalized Content Synthesis (PCS). By utilizing a small set of user-provided examples featuring the same subject, PCS aims…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Xulu Zhang , Xiaoyong Wei , Wentao Hu , Jinlin Wu , Jiaxin Wu , Wengyu Zhang , Zhaoxiang Zhang , Zhen Lei , Qing Li

Large Language Models (LLMs) demonstrate significant persuasive capabilities in one-on-one interactions, but their influence within social networks, where interconnected users and complex opinion dynamics pose unique challenges, remains…

Machine Learning · Computer Science 2025-06-13 Erica Coppolillo , Federico Cinus , Marco Minici , Francesco Bonchi , Giuseppe Manco

Process mining represents an important field in BPM and data mining research. Recently, it has gained importance also for practitioners: more and more companies are creating business process intelligence solutions. The evaluation of process…

Software Engineering · Computer Science 2016-07-29 Andrea Burattin

In this work, we consider the problem of procedural content generation for video game levels. Prior approaches have relied on evolutionary search (ES) methods capable of generating diverse levels, but this generation procedure is slow,…

Artificial Intelligence · Computer Science 2022-08-01 Nicholas Muir , Steven James

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

Computation and Language · Computer Science 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

Physically Plausible Video Generation (PPVG) has emerged as a promising avenue for modeling real-world physical phenomena. PPVG requires an understanding of commonsense knowledge, which remains a challenge for video diffusion models.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zixuan Wang , Yixin Hu , Haolan Wang , Feng Chen , Yan Liu , Wen Li , Yinjie Lei

AI-powered programming language generation (PLG) models have gained increasing attention due to their ability to generate source code of programs in a few seconds with a plain program description. Despite their remarkable performance, many…

Cryptography and Security · Computer Science 2023-05-23 Wanlun Ma , Yiliao Song , Minhui Xue , Sheng Wen , Yang Xiang

Background: Many different approaches to controlled text generation (CTG) have been proposed over recent years, but it is difficult to get a clear picture of which approach performs best, because different datasets and evaluation methods…

Computation and Language · Computer Science 2026-05-13 Michela Lorandi , Anya Belz

Modern game development faces significant challenges in creativity and cost due to predetermined content in traditional game engines. Recent breakthroughs in video generation models, capable of synthesizing realistic and interactive virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Jiwen Yu , Yiran Qin , Haoxuan Che , Quande Liu , Xintao Wang , Pengfei Wan , Di Zhang , Xihui Liu

Retrieval-Augmented Generation (RAG) is an advanced technique designed to address the challenges of Artificial Intelligence-Generated Content (AIGC). By integrating context retrieval into content generation, RAG provides reliable and…

Procedural content generation (PCG) has become an increasingly popular technique in game development, allowing developers to generate dynamic, replayable, and scalable environments with reduced manual effort. In this study, a novel method…

Artificial Intelligence · Computer Science 2025-10-20 Miraç Buğra Özkan

Artificial Intelligence Generated Content (AIGC) has rapidly emerged with the capability to generate different forms of content, including text, images, videos, and other modalities, which can achieve a quality similar to content created by…

AI-generated content technologies are widely used in content creation. However, current AIGC systems rely heavily on creators' inspiration, rarely generating truly user-personalized content. In real-world applications such as online…

Information Retrieval · Computer Science 2025-08-26 Junyi Chen , Lu Chi , Siliang Xu , Shiwei Ran , Bingyue Peng , Zehuan Yuan

Question-Options Generation (QOG) is a task that involves generating a set of question-options pairs given context. This task has various applications, including fine-tuning large models, information retrieval, and automated multiple-choice…

Computation and Language · Computer Science 2024-07-17 Jincheng Zhou

In this survey, we present a detailed examination of the advancements in Neural Question Generation (NQG), a field leveraging neural network techniques to generate relevant questions from diverse inputs like knowledge bases, texts, and…

Computation and Language · Computer Science 2024-05-08 Shasha Guo , Lizi Liao , Cuiping Li , Tat-Seng Chua

In recent years, generative artificial intelligence models, represented by Large Language Models (LLMs) and Diffusion Models (DMs), have revolutionized content production methods. These artificial intelligence-generated content (AIGC) have…

Computation and Language · Computer Science 2024-05-06 Xiaomin Yu , Yezhaohui Wang , Yanfang Chen , Zhen Tao , Dinghao Xi , Shichao Song , Simin Niu , Zhiyu Li

Recent advances in artificial intelligence (AI), coupled with a surge in training data, have led to the widespread use of AI for digital content generation, with ChatGPT serving as a representative example. Despite the increased efficiency…

Artificial Intelligence · Computer Science 2023-03-28 Jiacheng Wang , Hongyang Du , Dusit Niyato , Zehui Xiong , Jiawen Kang , Shiwen Mao , Xuemin , Shen

Recent pre-trained language models have shown promising capabilities in generating fluent and realistic natural language text. However, generating multi-sentence text with global content planning has been a long-existing research question.…

Computation and Language · Computer Science 2022-12-13 Yinhong Liu , Yixuan Su , Ehsan Shareghi , Nigel Collier

User-Generated Content (UGC) refers to any form of content, such as posts and images, created by users rather than by professionals. In recent years, UGC has become an essential part of the evolving video game industry, influencing both…

Multimedia · Computer Science 2024-12-19 Yuyue Liu , Haihan Duan , Wei Cai
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