Related papers: The Sample-Complexity of General Reinforcement Lea…
In this paper, we consider the problem of replicable realizable PAC learning. We construct a particularly hard learning problem and show a sample complexity lower bound with a close to $(\log|H|)^{3/2}$ dependence on the size of the…
In this paper, we find a sample complexity bound for learning a simplex from noisy samples. Assume a dataset of size $n$ is given which includes i.i.d. samples drawn from a uniform distribution over an unknown simplex in $\mathbb{R}^K$,…
Offline or batch reinforcement learning seeks to learn a near-optimal policy using history data without active exploration of the environment. To counter the insufficient coverage and sample scarcity of many offline datasets, the principle…
Contrastive Representation Learning (CRL) has achieved strong empirical success in multiple machine learning disciplines, yet its theoretical sample complexity remains poorly understood. Existing analyses usually assume that input tuples…
The algorithmic theory of randomness is well developed when the underlying space is the set of finite or infinite sequences and the underlying probability distribution is the uniform distribution or a computable distribution. These…
Model-based reinforcement learning is an effective approach for controlling an unknown system. It is based on a longstanding pipeline familiar to the control community in which one performs experiments on the environment to collect a…
In many learning tasks, certain requirements on the processing of individual data samples should arguably be formalized as strict constraints in the underlying optimization problem, rather than by means of arbitrary penalties. We show that,…
Open-world machine learning is an emerging technique in artificial intelligence, where conventional machine learning models often follow closed-world assumptions, which can hinder their ability to retain previously learned knowledge for…
Many classification problems require decisions among a large number of competing classes. These tasks, however, are not handled well by general purpose learning methods and are usually addressed in an ad-hoc fashion. We suggest a general…
Pattern learning in an important problem in Natural Language Processing (NLP). Some exhaustive pattern learning (EPL) methods (Bod, 1992) were proved to be flawed (Johnson, 2002), while similar algorithms (Och and Ney, 2004) showed great…
This paper presents a systematic study on gap-dependent sample complexity in offline reinforcement learning. Prior work showed when the density ratio between an optimal policy and the behavior policy is upper bounded (the optimal policy…
Quantum contextuality is a limitation on deterministic hidden variable models, testable in measurement scenarios where outcomes differ under quantum or classical descriptions due to a common set of constraints. When considering measurements…
Conventional rule learning algorithms aim at finding a set of simple rules, where each rule covers as many examples as possible. In this paper, we argue that the rules found in this way may not be the optimal explanations for each of the…
In most machine learning applications, classification accuracy is not the primary metric of interest. Binary classifiers which face class imbalance are often evaluated by the $F_\beta$ score, area under the precision-recall curve, Precision…
Given a neural network, training data, and a threshold, it was known that it is NP-hard to find weights for the neural network such that the total error is below the threshold. We determine the algorithmic complexity of this fundamental…
Deep neural networks (DNNs) have shown great success in many machine learning tasks. Their training is challenging since the loss surface of the network architecture is generally non-convex, or even non-smooth. How and under what…
Generalized empirical likelihood and generalized method of moments are well spread methods of resolution of inverse problems in econometrics. Each method defines a specific semiparametric model for which it is possible to calculate…
Multi-agent robust reinforcement learning, also known as multi-player robust Markov games (RMGs), is a crucial framework for modeling competitive interactions under environmental uncertainties, with wide applications in multi-agent systems.…
In this study, we derive Probably Approximately Correct (PAC) bounds on the asymptotic sample-complexity for RL within the infinite-horizon Markov Decision Process (MDP) setting that are sharper than those in existing literature. The…
We consider the problem of batch multi-task reinforcement learning with observed context descriptors, motivated by its application to personalized medical treatment. In particular, we study two general classes of learning algorithms: direct…