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Originated from distributed learning, federated learning enables privacy-preserved collaboration on a new abstracted level by sharing the model parameters only. While the current research mainly focuses on optimizing learning algorithms and…

Machine Learning · Computer Science 2020-09-17 Cong Wang , Yuanyuan Yang , Pengzhan Zhou

In this paper, we investigate the scheduling design of a mobile edge computing (MEC) system, where active mobile devices with computation tasks randomly appear in a cell. Every task can be computed at either the mobile device or the MEC…

Information Theory · Computer Science 2020-04-17 Shanfeng Huang , Bojie Lv , Rui Wang , Kaibin Huang

In this paper, we aim to gain a better understanding into how paid microtask crowdsourcing could leverage its appeal and scaling power by using contests to boost crowd performance and engagement. We introduce our microtask-based annotation…

Computers and Society · Computer Science 2019-01-18 Oluwaseyi Feyisetan , Elena Simperl

This paper addresses the challenge of achieving optimal Quality of Information (QoI) in non-dedicated vehicular mobile crowdsensing (NVMCS) systems. The key obstacles are the interrelated issues of sensing coverage, sensing reliability, and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Nan Zhou , Zuxin Li , Fanhang Man , Xuecheng Chen , Susu Xu , Fan Dang , Chaopeng Hong , Yunhao Liu , Xiao-Ping Zhang , Xinlei Chen

With the rapid development of mobile devices and the crowdsourcig platforms, the spatial crowdsourcing has attracted much attention from the database community, specifically, spatial crowdsourcing refers to sending a location-based request…

Databases · Computer Science 2016-10-27 Peng Cheng , Xiang Lian , Zhao Chen , Rui Fu , Lei Chen , Jinsong Han , Jizhong Zhao

Accurately estimating the number of objects in a single image is a challenging yet meaningful task and has been applied in many applications such as urban planning and public safety. In the various object counting tasks, crowd counting is…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Guangshuai Gao , Junyu Gao , Qingjie Liu , Qi Wang , Yunhong Wang

We consider a scheduling problem where a cloud service provider has multiple units of a resource available over time. Selfish clients submit jobs, each with an arrival time, deadline, length, and value. The service provider's goal is to…

Computer Science and Game Theory · Computer Science 2017-03-03 Shuchi Chawla , Nikhil Devanur , Janardhan Kulkarni , Rad Niazadeh

Mobile Crowd Computing (MCdC) leverages the idle computational capacity of consumer smartphones to enable distributed task processing at scale; however, widespread real-world adoption remains constrained by the absence of developer-oriented…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-22 Lakshani Manamperi , Disumi Pathirana , Thiwanka Pathirana , Nipun Premarathna , Kutila Gunasekara

Crowdsourcing refers to the arrangement in which contributions are solicited from a large group of unrelated people. Due to this nature, crowdsourcers (or task requesters) often face uncertainty about the workers' capabilities which, in…

Multiagent Systems · Computer Science 2016-01-25 Han Yu

Environmental disasters such as flash floods are becoming more and more prevalent and carry an increasing burden on human civilization. They are usually unpredictable, fast in development, and extend across large geographical areas. The…

Systems and Control · Electrical Eng. & Systems 2020-10-30 Kun Qian , Christian G. Claudel

We consider the problem of optimal budget allocation for crowdsourcing problems, allocating users to tasks to maximize our final confidence in the crowdsourced answers. Such an optimized worker assignment method allows us to boost the…

Machine Learning · Computer Science 2017-02-28 Angela Zhou , Irineo Cabreros , Karan Singh

In this article, we put forward the mobile crowd sensing paradigm based on ubiquitous wearable devices carried by human users. The key challenge for mass user involvement into prospective urban crowd sending applications, such as monitoring…

Networking and Internet Architecture · Computer Science 2016-11-21 Olga Galinina , Konstantin Mikhaylov , Kaibin Huang , Sergey Andreev , Yevgeni Koucheryavy

In this paper, we consider the problem of resource congestion control for competing online learning agents. On the basis of non-cooperative game as the model for the interaction between the agents, and the noisy online mirror ascent as the…

Machine Learning · Computer Science 2019-10-22 Ezra Tampubolon , Holger Boche

Peer prediction mechanisms incentivize agents to truthfully report their signals even in the absence of verification by comparing agents' reports with those of their peers. In the detail-free multi-task setting, agents respond to multiple…

Computer Science and Game Theory · Computer Science 2021-08-27 Grant Schoenebeck , Fang-Yi Yu

A critical issue in software development projects in IT service companies is finding the right people at the right time. By enabling assignments of tasks to people to be more fluid, the use of crowdsourcing approaches within a company…

Software Engineering · Computer Science 2020-09-14 Shinobu Saito , Yukako Iimura , Emad Aghayi , Thomas D. LaToza

In this paper, we study the incentive mechanism design for real-time data aggregation, which holds a large spectrum of crowdsensing applications. Despite extensive studies on static incentive mechanisms, none of these are applicable to…

Computer Science and Game Theory · Computer Science 2017-12-27 Zhikun Zhang , Shibo He , Mengyuan Zhang , Jiming Chen

Classic network utility maximization problems are usually solved assuming all information is available, implying that information not locally available is always truthfully reported. This may not be practical in all scenarios, especially in…

Computer Science and Game Theory · Computer Science 2019-09-10 Jie Gao , Lian Zhao , Xuemin , Shen

Crowdsourcing can solve problems that current fully automated systems cannot. Its effectiveness depends on the reliability, accuracy, and speed of the crowd workers that drive it. These objectives are frequently at odds with one another.…

Human-Computer Interaction · Computer Science 2014-08-29 Walter S. Lasecki , Christopher M. Homan , Jeffrey P. Bigham

In this paper, we propose FairCrowd, a private, fair, and verifiable framework for aggregate statistics in mobile crowdsensing based on the public blockchain. In specific, mobile users are incentivized to collect and share private data…

Cryptography and Security · Computer Science 2020-07-21 Miao He , Jianbing Ni , Dongxiao Liu , Haomiao Yang , Xuemin , Shen

Modern mobile devices are able to provide context-aware and personalized services to the users, by leveraging on their sensing capabilities to infer the activity and situation in which a person is currently involved. Current solutions for…

Machine Learning · Computer Science 2023-07-10 Mattia Giovanni Campana , Franca Delmastro