Related papers: A New Approach to Developing Interactive Software …
Mobile applications and other integration of information and communication technology (ICT) have become well-known in education to monitor teaching and learning activities. The analysis of student learning through evaluation is a growing…
Students enrolled in software engineering degrees are generally required to undertake a research project in their final year through which they demonstrate the ability to conduct research, communicate outcomes, and build in-depth expertise…
Contribution: A flipped classroom approach to teaching empirical software engineering increases student learning by providing more time for active learning in class. Background: There is a need for longitudinal studies of the flipped…
Embedding ethics modules within computer science courses has become a popular response to the growing recognition that CS programs need to better equip their students to navigate the ethical dimensions of computing technologies like AI,…
An approach that provides students with an ability to transfer learning in physics and mathematics to the engineering-technology courses through e-teaching and e-learning process is proposed. E-modules of courses in mathematics, physics,…
We report a framework that enables the wide adoption of authentic research educational methodology at various schools by addressing common barriers. The guiding principles we present were applied to implement a program in which teams of…
We present a new method for measuring the effectiveness of online learning resources, through the analysis of time-stamped log data of students' interaction with a sequence of online learning modules created based on the concept of mastery…
This paper describes the motivation and design of a 10-week graduate course that teaches practices for developing research software; although offered by an engineering program, the content applies broadly to any field of scientific research…
Data science education is increasingly involving human subjects and societal issues such as privacy, ethics, and fairness. Data scientists need to be equipped with skills to tackle the complexities of the societal context surrounding their…
To enhance the undergraduate and graduate engineering education for nanoscale materials, devices and systems, we report a multi-disciplinary course based on the integration of theory, hands-on laboratory and hands-on computation into a…
With the aim of finding ways that can lead to solving the problem of learning the exact sciences and involving the university student in a participatory and active way during the semester period with the help of new technologies, the…
Agile methods in undergraduate courses have been explored by various authors looking to close the gap between industry and professional profiles. We have structured an Android application development course based on a tailored agile process…
The ability to develop, use, and refine models of experimental systems is a nationally recognized learning outcome for undergraduate physics lab courses. However, no assessments of students' model-based reasoning exist for upper-division…
Although generative artificial intelligence (AI) is not new, recent technological breakthroughs have transformed its capabilities across many domains. These changes necessitate new attention from educators and specialized training within…
Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…
In our days, the necessity of laboratory apparatus accustoming by building up specific software objects for studying the virtual evolution of physical phenomena is a major request. In this respect, the aim of the present paper is to present…
The rapid evolution of intelligent electronic devices makes information technology, computer science and electronics strongly related to the teaching of natural sciences. Today almost everybody has a smart phone that can convert light,…
Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work…
Studies of scientists building models show that the development of scientific models involves a great deal of subjectivity. However, science as experienced in school settings typically emphasizes an overly objective and rationalistic view.…
Aiming at the current problems of theory-oriented,practice-light,and lack of innovation ability in the teaching of postgraduate software engineering courses,a multi-stage feedback teaching mode for software engineering postgraduates based…