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This mixed-methods study examined computational thinking (CT) development among 93 pre-high school students in a five-day AI agent creation workshop using CocoFlow, a no-code platform. Integrating pre-post assessments, behavioral logs, and…
We propose a novel method for finding the most innovative people in an organization, using email to analyze structure and dynamics of the organization's online communication. To illustrate our approach, we analyzed the email archive of 2000…
For the past five years advanced students have developed projects for our redesigned Calculus II classes to use. Our student project designers are often mathematically early in their careers, and so this provides them with an opportunity to…
Research projects are primarily collaborative in nature through internal and external partnerships, but what role does funding play in their formation? Here, we examined over 43,000 funded projects in the past three decades, enabling us to…
As online courses become the norm in the higher-education landscape, investigations into student performance between students who take online vs on-campus versions of classes become necessary. While attention has been given to looking at…
Since high dropout rates in online learning platforms were reported, various factors affecting learner retention have been identified, with learners' perceptions of their experiences playing a crucial role in shaping their persistence. For…
Despite recent successes of large pre-trained language models in solving reasoning tasks, their inference capabilities remain opaque. We posit that such models can be made more interpretable by explicitly generating interim inference rules,…
How students utilize immediate tutoring feedback in programming education depends on various factors. Among them are the feedback quality, but also students' engagement, i.e., their perception, interpretation, and use of feedback. However,…
Can we derive computational metrics to quantify visual creativity in drawings across intelligent agents, while accounting for inherent differences in technical skill and style? To answer this, we curate a novel dataset consisting of 1338…
Human culture relies on innovation: our ability to continuously explore how existing elements can be combined to create new ones. Innovation is not solitary, it relies on collective search and accumulation. Reinforcement learning (RL)…
Developing students' ability to troubleshoot is an important learning outcome for many undergraduate physics lab courses, especially electronics courses. In other work, metacognition has been identified as an important feature of…
It is widely believed that one's peers influence product adoption behaviors. This relationship has been linked to the number of signals a decision-maker receives in a social network. But it is unclear if these same principles hold when the…
Necessity of different competencies with high level of knowledge makes it inevitable that software development is a team work. With the today's technology, teams can communicate both synchronously and asynchronously using different online…
We introduce "entanglement", a novel metric to measure how synchronized communication between team members is. This measure calculates the Euclidean distance among team members' social network metrics timeseries. We validate the metric with…
Teaching programming through storytelling is a popular pedagogical approach and an active area of research. However, most previous work in this area focused on K-12 students using block-based programming. Little, if any, work has examined…
There is an increasing interest from ML and HCI communities in empowering creators with better generative models and more intuitive interfaces with which to control them. In music, ML researchers have focused on training models capable of…
In a real-world social network, weak ties (reflecting low-intensity, infrequent interactions) act as bridges and connect people to different social circles, giving them access to diverse information and opportunities that are not available…
The digitalisation of childhood underscores the importance of early digital skill development. To understand how peer relationships shape this process, we draw on unique sociocentric network data from students in classrooms across three…
The purposes of this research study were: 1) to develop a Collaborative Learning Model with Virtual Team in u-Learning Environment using Creative Problem-solving Process(U-CCPS Model); 2) to evaluate a U-CCPS Model. The research procedures…
While Large Language Models (LLMs) have emerged with remarkable capabilities in complex tasks through Chain-of-Thought reasoning, practical resource constraints have sparked interest in transferring these abilities to smaller models.…