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Deep learning based joint source-channel coding (JSCC) has demonstrated significant advancements in data reconstruction compared to separate source-channel coding (SSCC). This superiority arises from the suboptimality of SSCC when dealing…
A message oriented software scheme is used for the SPring-8 beamline control. In the early stage, we developed customized control programs for each beamline. As the number of beamlines increased, however, it became necessary to introduce a…
Multi-access edge computing (MEC) is a promising solution to the computation-intensive, low-latency rendering tasks of the metaverse. However, how to optimally allocate limited communication and computation resources at the edge to a large…
Video-on-demand streaming has benefitted from \textit{content-adaptive encoding} (CAE), i.e., adaptation of resolution and/or quantization parameters for each scene based on convex hull optimization. However, CAE is very challenging to…
We propose an adaptive lossy joint source-channel coding (JSCC) scheme for sending correlated sources over two-terminal discrete-memoryless two-way channels (DM-TWCs). The main idea is to couple the independent operations of the terminals…
Deep Joint Source-Channel Coding (Deep-JSCC) has emerged as a promising semantic communication approach for wireless image transmission by jointly optimizing source and channel coding using deep learning techniques. However, traditional…
The introduction of new types of frequency spectrum in 6G technology facilitates the convergence of conventional mobile communications and radar functions. Thus, the mobile network itself becomes a versatile sensor system. This enables…
In order to cope with the explosive growth of data traffic which is associated with a wide plethora of emerging applications and services that are expected to be used by both ordinary users and vertical industries, the congestion control…
This paper puts forth a networking paradigm, referred to as just-in-time (JIT) communication, to support client-server applications with stringent request-response latency requirement. Of interest is not just the round-trip delay of the…
We consider low-latency image transmission over a noisy wireless channel when correlated side information is present only at the receiver side (the Wyner-Ziv scenario). In particular, we are interested in developing practical schemes using…
Open source is the future of technology. This community is growing by the day; developing and improving existing frameworks and software for free. Open source replacements are coming up for almost all proprietary software nowadays. This…
Remote control systems are a very useful element to control and monitor devices quickly and easily. This paper proposes a new architecture for remote control of Android mobile devices, analyzing the different alternatives and seeking the…
An adaptive joint source-channel coding (JSCC) scheme is presented for transmitting correlated sources over discrete-memoryless two-way channels subject to distortion constraints. The proposed JSCC scheme makes use of the previously…
In the artificial intelligence space, as we transition from isolated large language models to autonomous agents capable of complex reasoning and tool use. While foundational architectures and local context management protocols have been…
Grant-free access is considered as a key enabler to massive machine-type communications (mMTC) as it promotes energy-efficiency and small signalling overhead. Due to the sporadic user activity in mMTC, joint user identification and channel…
Efficient data transmission across mobile multi-hop networks that connect edge devices to core servers presents significant challenges, particularly due to the variability in link qualities between wireless and wired segments. This…
Driven by great demands on low-latency services of the edge devices (EDs), mobile edge computing (MEC) has been proposed to enable the computing capacities at the edge of the radio access network. However, conventional MEC servers suffer…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g., Massively Multiplayer Online Games (MMOGs) and distance learning). Media handling services…
Rather than creating yet another network controller which provides a framework in a specific (potentially new) programming language and runs as a monolithic application, in this paper we extend an existing operating system and leverage its…
The bottleneck of satellite-to-ground links poses a major challenge for the timely downlink of massive on-board imagery. This paper studies adaptive image transmission over LEO satellite-to-ground links using joint source-channel coding…