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This paper presents a soundness and completeness proof for propositional intuitionistic calculus with respect to the semantics of computability logic. The latter interprets formulas as interactive computational problems, formalized as games…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

While several BDI logics have been proposed in the area of Agent Programming, it is not clear how these logics are connected to the agent programs they are supposed to specify. More yet, the reasoning problems in these logics, being based…

Multiagent Systems · Computer Science 2019-11-15 Marlo Souza , Álvaro Moreira , Renata Vieira

We apply to logic programming some recently emerging ideas from the field of reduction-based communicating systems, with the aim of giving evidence of the hidden interactions and the coordination mechanisms that rule the operational…

Logic in Computer Science · Computer Science 2007-05-23 Roberto Bruni , Ugo Montanari , Francesca Rossi

Dialogue games are a two-player semantics for a variety of logics, including intuitionistic and classical logic. Dialogues can be viewed as a kind of analytic calculus not unlike tableaux. Can dialogue games be an effective foundation for…

Logic · Mathematics 2014-05-09 Jesse Alama

The search for information on the web is faced with several problems, which arise on the one hand from the vast number of available sources, and on the other hand from their heterogeneity. A promising approach is the use of multi-agent…

Multiagent Systems · Computer Science 2007-05-23 T. Eiter , M. Fink , G. Sabbatini , H. Tompits

We investigate the expressive power of the two main kinds of program logics for complex, non-regular program properties found in the literature: those extending propositional dynamic logic (PDL), and those extending the modal mu-calculus.…

Logic in Computer Science · Computer Science 2021-08-25 Eric Alsmann , Florian Bruse , Martin Lange

We describe here a simple application of rational trees to the implementation of an interpreter for a procedural language written in a logic programming language. This is possible in languages designed to support rational trees (such as…

Data Structures and Algorithms · Computer Science 2007-05-23 Manuel Carro

We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

One of the long-standing research problems on logic programming is to treat the cut predicate in a logical, high-level way. We argue that this problem can be solved by adopting linear logic and choice-disjunctive goal formulas of the form…

Logic in Computer Science · Computer Science 2023-01-31 Keehang Kwon , Daeseong Kang

The goal of inductive logic programming is to induce a logic program (a set of logical rules) that generalises training examples. Inducing programs with many rules and literals is a major challenge. To tackle this challenge, we introduce an…

Machine Learning · Computer Science 2023-08-21 Andrew Cropper , Céline Hocquette

In the same sense as classical logic is a formal theory of truth, the recently initiated approach called computability logic is a formal theory of computability. It understands (interactive) computational problems as games played by a…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

Game Logic is an excellent setting to study proofs-about-programs via the interpretation of those proofs as programs, because constructive proofs for games correspond to effective winning strategies to follow in response to the opponent's…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer

Classical probability theory is formulated using sets. In this paper, we extend classical probability theory with propositional computability logic. Unlike other formalisms, computability logic is built on the notion of events/games, which…

Artificial Intelligence · Computer Science 2020-06-23 Keehang Kwon

PRholog is an experimental extension of logic programming with strategic conditional transformation rules, combining Prolog with Rholog calculus. The rules perform nondeterministic transformations on hedges. Queries may have several results…

Programming Languages · Computer Science 2010-01-26 Besik Dundua , Temur Kutsia , Mircea Marin

Argumentation problems are concerned with determining the acceptability of a set of arguments from their relational structure. When the available information is uncertain, probabilistic argumentation frameworks provide modelling tools to…

Artificial Intelligence · Computer Science 2023-04-18 Pietro Totis , Angelika Kimmig , Luc De Raedt

This paper develops a declarative language, P-log, that combines logical and probabilistic arguments in its reasoning. Answer Set Prolog is used as the logical foundation, while causal Bayes nets serve as a probabilistic foundation. We give…

Artificial Intelligence · Computer Science 2008-12-04 Chitta Baral , Michael Gelfond , Nelson Rushton

A logic programming paradigm which expresses solutions to problems as stable models has recently been promoted as a declarative approach to solving various combinatorial and search problems, including planning problems. In this paradigm,…

Artificial Intelligence · Computer Science 2007-05-23 Maurice Bruynooghe

Logic programs with ordered disjunction (LPODs) combine ideas underlying Qualitative Choice Logic (Brewka et al. KR 2002) and answer set programming. Logic programming under answer set semantics is extended with a new connective called…

Artificial Intelligence · Computer Science 2007-05-23 Gerhard Brewka

This paper focuses on the expressive power of disjunctive and normal logic programs under the stable model semantics over finite, infinite, or arbitrary structures. A translation from disjunctive logic programs into normal logic programs is…

Artificial Intelligence · Computer Science 2013-04-03 Heng Zhang , Yan Zhang

Procedural computer languages have long been used in many aspects of mathematics pedagogy. In this work, we examine the use of Prolog, a declarative language for the same purpose. We find the facts+rules aspect of Prolog to be a novel…

Computers and Society · Computer Science 2021-08-24 Tom Bensky