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The diversity of agent behaviors is an important topic for the quality of video games and virtual environments in general. Offering the most compelling experience for users with different skills is a difficult task, and usually needs…

Artificial Intelligence · Computer Science 2019-09-11 Ciprian Paduraru , Miruna Paduraru

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

Software Engineering · Computer Science 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

With the increased adoption of E-learning platforms, keeping online learners engaged throughout a lesson is challenging. One approach to tackle this challenge is to probe learn-ers periodically by asking questions. The paper presents an…

Human-Computer Interaction · Computer Science 2021-06-08 Ritu Gala , Revathi Vijayaraghavan , Valmik Nikam , Arvind Kiwelekar

The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

Computers and Society · Computer Science 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

Accessibility education has been rarely incorporated into the high school curricula. This is a missed opportunity to equip next-generation software designers and decision-makers with knowledge, awareness, and empathy regarding accessibility…

Human-Computer Interaction · Computer Science 2024-06-10 Kyrie Zhixuan Zhou , Chunyu Liu , Jingwen Shan , Devorah Kletenik , Rachel F. Adler

Transfer learning is an important new subfield of multiagent reinforcement learning that aims to help an agent learn about a problem by using knowledge that it has gained solving another problem, or by using knowledge that is communicated…

Artificial Intelligence · Computer Science 2020-02-10 Cameron Reid

Modeling seeks to tame complexity during software development, by supporting design, analysis, and stakeholder communication. Paradoxically, experiences made by educators indicate that students often perceive modeling as adding complexity,…

Software Engineering · Computer Science 2023-08-29 Daniel Strüber

Higher education courses teaching about agile software development (ASD) have increased in commonality as the ideas behind the Agile Manifesto became more commonplace in the industry. However, a lot of the literature on how ASD is applied…

Software Engineering · Computer Science 2025-10-06 Daniel Pinho , Petr Pícha , Filipe Correia , Přemek Brada

Education is a goal-oriented field. But if we want to treat education scientifically so we can accumulate, evaluate, and refine what we learn, then we must develop a theoretical framework that is strongly rooted in objective observations…

Physics Education · Physics 2007-05-23 Edward F. Redish

Feedback is one of the most crucial components to facilitate effective learning. With the rise of large language models (LLMs) in recent years, research in programming education has increasingly focused on automated feedback generation to…

Computers and Society · Computer Science 2025-09-05 Niklas Scholz , Manh Hung Nguyen , Adish Singla , Tomohiro Nagashima

Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…

Physics Education · Physics 2025-12-13 Zhongzhou Chen , Chandralekha Singh

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

Human-Computer Interaction · Computer Science 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one…

Artificial Intelligence · Computer Science 2021-09-21 Philip Osborne , Heido Nõmm , Andre Freitas

Case study-based learning has been successfully integrated into various courses, including software engineering education. In the context of software design courses, the use of case studies often entails sharing of real successful or failed…

Software Engineering · Computer Science 2023-01-13 Chun Yong Chong , Eunsuk Kang , Mary Shaw

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

Machine Learning · Computer Science 2012-09-06 Christos Dimitrakakis

Learning technology was used as standalone software to install in a particular system, which needs to buy learning software of a particular subject. It was costly and difficult to search CD/DVD of the particular program in the market.…

Human-Computer Interaction · Computer Science 2019-09-27 Awais Khan Jumani , Anware Ali Sanjrani , Fida Hussain Khoso , Mashooque Ahmed Memon , Mumtaz Hussain Mahar , Vishal Kumar

Procedural content generation in video games has a long history. Existing procedural content generation methods, such as search-based, solver-based, rule-based and grammar-based methods have been applied to various content types such as…

Artificial Intelligence · Computer Science 2020-10-12 Jialin Liu , Sam Snodgrass , Ahmed Khalifa , Sebastian Risi , Georgios N. Yannakakis , Julian Togelius

Teaching Unix to new students is a common tasks in many higher schools. This paper presents an approach to such course where the students progress autonomously with the help of the teacher. The traditional textbook is complemented with a…

Operating Systems · Computer Science 2011-03-10 Matthieu Moy

We attempt to automate various artistic processes by inventing a set of drawing games, analogous to the approach taken by emergent language research in inventing communication games. A critical difference is that drawing games demand much…

Artificial Intelligence · Computer Science 2020-12-11 Chrisantha Fernando , Daria Zenkova , Stanislav Nikolov , Simon Osindero

The COVID-19 pandemic has forced schools and universities to adapt to remote learning, and online gaming has emerged as a tool for education. Educational games can make learning fun and engaging, help students develop important skills like…

Computers and Society · Computer Science 2023-04-14 Yingwei Cheng , Nicholas Milikich
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