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Compiler design is a course that discusses ideas used in construction of programming language compilers. Students learn how a program written in high level programming language and designed for humans understanding is systematically…

Programming Languages · Computer Science 2016-11-02 Divya Kundra , Ashish Sureka

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

Leveraging the prevailing interest in computer games among college students, both for entertainment and as a possible career path, is a major reason for the increasing prevalence of computer game design courses in computer science…

Other Computer Science · Computer Science 2007-05-23 Joseph Distasio , Thomas P. Way

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

Reinforcement learning algorithms use correlations between policies and rewards to improve agent performance. But in dynamic or sparsely rewarding environments these correlations are often too small, or rewarding events are too infrequent…

Machine Learning · Computer Science 2020-01-23 Sebastien Racaniere , Andrew K. Lampinen , Adam Santoro , David P. Reichert , Vlad Firoiu , Timothy P. Lillicrap

We propose a generic game-based approach for test case generation. We set up a game between the tester and the System Under Test, in such a way that test cases correspond to game strategies, and the conformance relation ioco corresponds to…

Computer Science and Game Theory · Computer Science 2018-09-11 Petra van den Bos , Marielle Stoelinga

Programming courses in computing science are important because they are often the first introduction to computer programming for many students. Many university students are overwhelmed with the information they must learn for an…

Computers and Society · Computer Science 2023-09-25 Kashif Ishaq , Atif Alvi

Esports has rapidly emerged as a global phenomenon with an ever-expanding audience via platforms, like YouTube. Due to the inherent complexity nature of the game, it is challenging for newcomers to comprehend what the event entails. The…

Computation and Language · Computer Science 2024-06-14 Thye Shan Ng , Feiqi Cao , Soyeon Caren Han

Papert's constructionism makes it clear that learning is particularly effective when learners create tangible artifacts and share and discuss them in social contexts. Technological progress in recent decades has created numerous…

Human-Computer Interaction · Computer Science 2025-04-28 Stefan Pietrusky

The computing education community has a rich history of pedagogical innovation designed to support students in introductory courses, and to support teachers in facilitating student learning. Very recent advances in artificial intelligence…

This paper explores the potential of generative AI in creating adaptive educational simulations. By leveraging a system of multiple AI agents, simulations can provide personalized learning experiences, offering students the opportunity to…

Computers and Society · Computer Science 2024-07-19 Ethan Mollick , Lilach Mollick , Natalie Bach , LJ Ciccarelli , Ben Przystanski , Daniel Ravipinto

Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…

Human-Computer Interaction · Computer Science 2021-11-17 Minghao Cai , Gokce Akcayir , Carrie Demmans Epp

Although generative artificial intelligence (AI) is not new, recent technological breakthroughs have transformed its capabilities across many domains. These changes necessitate new attention from educators and specialized training within…

Human-Computer Interaction · Computer Science 2025-10-27 Maria J. Molina , Amy McGovern , Jhayron S. Perez-Carrasquilla , Xiaowen Li , Robin L. Tanamachi

There are many benefits in providing formal specifications for our software. However, teaching students to do this is not always easy as courses on formal methods are often experienced as dry by students. This paper presents a game called…

While Large Language Models (LLMs) are often used as virtual tutors in computer science (CS) education, this approach can foster passive learning and over-reliance. This paper presents a novel pedagogical paradigm that inverts this model:…

Computers and Society · Computer Science 2025-08-11 Xinming Yang , Haasil Pujara , Jun Li

Commercial video games are increasingly using sophisticated physics simulations to create a more immersive experience for players. This also makes them a powerful tool for engaging students in learning physics. We provide some examples to…

Physics Education · Physics 2015-05-28 Soumya D. Mohanty , Sergio Cantu

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

Merging the content of learning with the motivation of games can be a successful combination, if done properly and supported by the appropriate tool. Towards this goal, we developed Diagramatic an environment used to gamify the in-classroom…

Human-Computer Interaction · Computer Science 2019-10-14 Andreas Mallas , Michalis Xenos

The article presents the possibilities of using game simulator Sotware Inc in the training of future software engineer in higher education. Attention is drawn to some specific settings that need to be taken into account when training in the…

The importance of innovation in the world's economy, now undeniable, draws great attention to the need to improve organizations' creative potential. In the last 60 years, hundreds of books have been written on the subject and hundreds of…

Computers and Society · Computer Science 2016-11-17 Sophie Morin , Jean-Marc Robert , Liane Gabora