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Related papers: Understanding Humans' Strategies in Maze Solving

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Imitation learning is widely used for learning to act in complex environments. While pure neural-based methods handle high dimensional data effectively, they suffer from the requirement of large number of samples and are prone to…

Machine Learning · Computer Science 2026-05-11 Nikhilesh Prabhakar , Varun Balaji , Athresh Karanam , Kristian Kersting , Sriraam Natarajan

Matrix visualizations are widely used to display large-scale network, tabular, set, or sequential data. They typically only encode a single value per cell, e.g., through color. However, this can greatly limit the visualizations' utility…

Human-Computer Interaction · Computer Science 2022-03-11 Yalong Yang , Wenyu Xia , Fritz Lekschas , Carolina Nobre , Robert Krueger , Hanspeter Pfister

Human reasoning is grounded in an ability to identify highly abstract commonalities governing superficially dissimilar visual inputs. Recent efforts to develop algorithms with this capacity have largely focused on approaches that require…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Taylor W. Webb , Shuhao Fu , Trevor Bihl , Keith J. Holyoak , Hongjing Lu

Model free reinforcement learning suffers from the high sampling complexity inherent to robotic manipulation or locomotion tasks. Most successful approaches typically use random sampling strategies which leads to slow policy convergence. In…

Robotics · Computer Science 2019-08-13 Miroslav Bogdanovic , Ludovic Righetti

Nonverbal behaviors, particularly gaze direction, play a crucial role in enhancing effective communication in social interactions. As social robots increasingly participate in these interactions, they must adapt their gaze based on human…

Robotics · Computer Science 2026-02-13 Faezeh Vahedi , Morteza Memari , Ramtin Tabatabaei , Alireza Taheri

Gaze estimation involves predicting where the person is looking at within an image or video. Technically, the gaze information can be inferred from two different magnification levels: face orientation and eye orientation. The inference is…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Ashesh , Chu-Song Chen , Hsuan-Tien Lin

Mobile robots are often tasked with repeatedly navigating through an environment whose traversability changes over time. These changes may exhibit some hidden structure, which can be learned. Many studies consider reactive algorithms for…

Robotics · Computer Science 2020-12-07 Florence Tsang , Tristan Walker , Ryan A. MacDonald , Armin Sadeghi , Stephen L. Smith

This paper presents a problem of model learning for the purpose of learning how to navigate a ball to a goal state in a circular maze environment with two degrees of freedom. The motion of the ball in the maze environment is influenced by…

Robotics · Computer Science 2018-09-20 Diego Romeres , Devesh Jha , Alberto Dalla Libera , William Yerazunis , Daniel Nikovski

Deciphering human behaviors to predict their future paths/trajectories and what they would do from videos is important in many applications. Motivated by this idea, this paper studies predicting a pedestrian's future path jointly with…

Computer Vision and Pattern Recognition · Computer Science 2019-06-04 Junwei Liang , Lu Jiang , Juan Carlos Niebles , Alexander Hauptmann , Li Fei-Fei

While exploring visual scenes, humans' scanpaths are driven by their underlying attention processes. Understanding visual scanpaths is essential for various applications. Traditional scanpath models predict the where and when of gaze shifts…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Xianyu Chen , Ming Jiang , Qi Zhao

Robot understanding of human intentions is essential for fluid human-robot interaction. Intentions, however, cannot be directly observed and must be inferred from behaviors. We learn a model of adaptive human behavior conditioned on the…

Robotics · Computer Science 2019-01-23 Min Chen , David Hsu , Wee Sun Lee

The ability to anticipate others' goals and intentions is at the basis of human-human social interaction. Such ability, largely based on non-verbal communication, is also a key to having natural and pleasant interactions with artificial…

Robotics · Computer Science 2024-08-13 Federico Figari Tomenotti , Nicoletta Noceti

Systems based on bag-of-words models from image features collected at maxima of sparse interest point operators have been used successfully for both computer visual object and action recognition tasks. While the sparse, interest-point based…

Computer Vision and Pattern Recognition · Computer Science 2013-12-31 Stefan Mathe , Cristian Sminchisescu

Common-sense physical reasoning is an essential ingredient for any intelligent agent operating in the real-world. For example, it can be used to simulate the environment, or to infer the state of parts of the world that are currently…

Machine Learning · Computer Science 2018-03-01 Sjoerd van Steenkiste , Michael Chang , Klaus Greff , Jürgen Schmidhuber

The eye fixation patterns of human observers are a fundamental indicator of the aspects of an image to which humans attend. Thus, manipulating fixation patterns to guide human attention is an exciting challenge in digital image processing.…

Computer Vision and Pattern Recognition · Computer Science 2017-12-19 Leon A. Gatys , Matthias Kümmerer , Thomas S. A. Wallis , Matthias Bethge

Strategies for finding one's way through an unfamiliar environment may be helped by computer generated 2D maps, 3D virtual environments, or other navigation aids. The relative effectiveness of 2D and 3D virtual navigation aids was…

Human-Computer Interaction · Computer Science 2018-05-24 Yasmine Boumenir , Fanny Georges , Jeremy Valentin , Guy Rebillard , Birgitta Dresp-Langley

During multi-party interactions, gaze direction is a key indicator of interest and intent, making it essential for social robots to direct their attention appropriately. Understanding the social context is crucial for robots to engage…

Robotics · Computer Science 2026-02-12 Ramtin Tabatabaei , Alireza Taheri

A Human Computer Interface (HCI) System for playing games is designed here for more natural communication with the machines. The system presented here is a vision-based system for detection of long voluntary eye blinks and interpretation of…

Human-Computer Interaction · Computer Science 2010-02-11 S. Sumathi , S. K. Srivatsa , M. Uma Maheswari

Understanding the decision process underlying gaze control is an important question in cognitive neuroscience with applications in diverse fields ranging from psychology to computer vision. The decision for choosing an upcoming saccade…

Neurons and Cognition · Quantitative Biology 2021-01-27 Noa Malem-Shinitski , Manfred Opper , Sebastian Reich , Lisa Schwetlick , Stefan A. Seelig , Ralf Engbert

Imitation learning for acquiring generalizable policies often requires a large volume of demonstration data, making the process significantly costly. One promising strategy to address this challenge is to leverage the cognitive and…

Robotics · Computer Science 2025-06-09 Yutaro Ishida , Takamitsu Matsubara , Takayuki Kanai , Kazuhiro Shintani , Hiroshi Bito
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