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Science Information Network (SINET) is a Japanese academic backbone network for more than 800 research institutions and universities. In this paper, we present a multi-GPU-driven pipeline for handling huge session data of SINET. Our…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-25 Ruo Ando , Youki Kadobayashi , Hiroki Takakura

Probabilistic breadth-first traversals (BPTs) are used in many network science and graph machine learning applications. In this paper, we are motivated by the application of BPTs in stochastic diffusion-based graph problems such as…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-21 Reece Neff , Mostafa Eghbali Zarch , Marco Minutoli , Mahantesh Halappanavar , Antonino Tumeo , Ananth Kalyanaraman , Michela Becchi

Bloom filters are a fundamental data structure for approximate membership queries, with applications ranging from data analytics to databases and genomics. Several variants have been proposed to accommodate parallel architectures. GPUs,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-18 Daniel Jünger , Kevin Kristensen , Yunsong Wang , Xiangyao Yu , Bertil Schmidt

We present a fast, differentiable, GPU-accelerated optimization method for ray path tracing in environments containing planar reflectors and straight diffraction edges. Based on Fermat's principle, our approach reformulates the path-finding…

Signal Processing · Electrical Eng. & Systems 2026-01-01 Jérome Eertmans , Sophie Lequeu , Benoît Legat , Laurent Jacques , Claude Oestges

This paper considers a wideband millimeter-wave MIMO system with fully digital transceivers at both the base station and the user equipment (UE), focusing on mobile scenarios. To reduce the baseband processing burden at the UE, we propose a…

Signal Processing · Electrical Eng. & Systems 2026-03-30 Yasaman Khorsandmanesh , Emil Bjornson , Joakim Jalden , Bengt Lindoff

Image- and data-parallel rendering across multiple nodes on high-performance computing systems is widely used in visualization to provide higher frame rates, support large data sets, and render data in situ. Specifically for in situ…

Graphics · Computer Science 2023-05-15 Will Usher , Ingo Wald , Jefferson Amstutz , Johannes Günther , Carson Brownlee , Valerio Pascucci

A radio interferometer indirectly measures the intensity distribution of the sky over the celestial sphere. Since measurements are made over an irregularly sampled Fourier plane, synthesising an intensity image from interferometric…

Instrumentation and Methods for Astrophysics · Physics 2014-03-18 Daniel Muscat

Mesoscopic numerical simulations provide a unique approach for the quantification of the chemical influences on red blood cell functionalities. The transport Dissipative Particles Dynamics (tDPD) method can lead to such effective multiscale…

Computational Physics · Physics 2017-06-07 Ansel L. Blumers , Yu-Hang Tang , Zhen Li , Xuejin Li , George E. Karniadakis

Purpose: Visual perception enables robots to perceive the environment. Visual data is processed using computer vision algorithms that are usually time-expensive and require powerful devices to process the visual data in real-time, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Sandro Costa Magalhães , Filipe Neves Santos , Pedro Machado , António Paulo Moreira , Jorge Dias

Processing data received as a stream is a task commonly performed by modern embedded devices, in a wide range of applications such as multimedia (encoding/decoding/ playing media), networking (switching and routing), digital security,…

Hardware Architecture · Computer Science 2014-03-31 I. B. Nawinne , M. S. Wickramasinghe , R. G. Ragel , S. Radhakrishnan

The escalating adoption of diffusion models for applications such as image generation demands efficient parallel inference techniques to manage their substantial computational cost. However, existing diffusion parallelism inference schemes…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-16 Han Liang , Jiahui Zhou , Zicheng Zhou , Xiaoxi Zhang , Xu Chen

We present a multi-purpose genetic algorithm, designed and implemented with GPGPU / CUDA parallel computing technology. The model was derived from our CPU serial implementation, named GAME (Genetic Algorithm Model Experiment). It was…

Instrumentation and Methods for Astrophysics · Physics 2015-06-15 Stefano Cavuoti , Mauro Garofalo , Massimo Brescia , Maurizio Paolillo , Antonio Pescape' , Giuseppe Longo , Giorgio Ventre

Video generation has been advancing rapidly, and diffusion transformer (DiT) based models have demonstrated remark- able capabilities. However, their practical deployment is of- ten hindered by slow inference speeds and high memory con-…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Sijie Wang , Qiang Wang , Shaohuai Shi

In this paper, a joint design of instantaneous channel estimation, beam tracking, and adaptive beamformer construction for a massive multiple-input multiple-output (MIMO) system is proposed. This design focuses on efficiency in terms of…

Information Theory · Computer Science 2023-03-02 Anil Kurt , Gokhan M. Guvensen

Machine learning algorithms are becoming increasingly prevalent and performant in the reconstruction of events in accelerator-based neutrino experiments. These sophisticated algorithms can be computationally expensive. At the same time, the…

In this feasibility study, we have implemented a recently proposed partially linear multiuser detection algorithm in reproducing kernel Hilbert spaces (RKHSs) on a GPU-accelerated platform. Partially linear multiuser detection, which…

In this paper we implemented the algorithm we developed in [1] called 3DPIFCM in a parallel environment by using CUDA on a GPU. In our previous work we introduced 3DPIFCM which performs segmentation of images in noisy conditions and uses…

Computer Vision and Pattern Recognition · Computer Science 2020-02-07 Arie Agranonik , Maya Herman , Mark Last

Graphics Processing Units (GPUs) are becoming popular accelerators in modern High-Performance Computing (HPC) clusters. Installing GPUs on each node of the cluster is not efficient resulting in high costs and power consumption as well as…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-06-15 Javier Prades , Blesson Varghese , Carlos Reano , Federico Silla

We present Piko, a framework for designing, optimizing, and retargeting implementations of graphics pipelines on multiple architectures. Piko programmers express a graphics pipeline by organizing the computation within each stage into…

Graphics · Computer Science 2022-07-19 Anjul Patney , Stanley Tzeng , Kerry A. Seitz , John D. Owens

We created an efficient algorithm suitable for graphics processing units (GPUs) to perform Monte Carlo simulations of a subset of reaction-diffusion models. The algorithm uses techniques that are specific to GPU programming, and combines…

Computational Physics · Physics 2013-03-06 R. D. Schram