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There is a rising interest for studying the online benchmark as an alternative of the classical offline benchmark in online stochastic settings. Ezra, Feldman, Gravin, and Tang (SODA 2023) introduced the notion of order-competitive ratio,…
Consider a storage area where arriving items are stored temporarily in bounded capacity stacks until their departure. We look into the problem of deciding where to put an arriving item with the objective of minimizing the maximum number of…
Online decision-makers often obtain predictions on future variables, such as arrivals, demands, inventories, and so on. These predictions can be generated from simple forecasting algorithms for univariate time-series, all the way to…
We consider the online resource minimization problem in which jobs with hard deadlines arrive online over time at their release dates. The task is to determine a feasible schedule on a minimum number of machines. We rigorously study this…
We consider the online traveling salesman problem on the real line (OLTSPL) in which a salesman begins at the origin, traveling at no faster than unit speed along the real line, and wants to serve a sequence of requests, arriving online…
We examine the problem of smoothed online optimization, where a decision maker must sequentially choose points in a normed vector space to minimize the sum of per-round, non-convex hitting costs and the costs of switching decisions between…
In the online metric bipartite matching problem, we are given a set $S$ of server locations in a metric space. Requests arrive one at a time, and on its arrival, we need to immediately and irrevocably match it to a server at a cost which is…
We study a fundamental model of online preference aggregation, where an algorithm maintains an ordered list of $n$ elements. An input is a stream of preferred sets $R_1, R_2, \dots, R_t, \dots$. Upon seeing $R_t$ and without knowledge of…
Motivated by bursty bandwidth allocation and by the allocation of virtual machines to servers in the cloud, we consider the online problem of packing items with random sizes into unit-capacity bins. Items arrive sequentially, but upon…
A speed scaling problem is considered, where time is divided into slots, and jobs with payoff $v$ arrive at the beginning of the slot with associated deadlines $d$. Each job takes one slot to be processed, and multiple jobs can be processed…
We study web and mobile applications that are used to schedule advance service, from medical appointments to restaurant reservations. We model them as online weighted bipartite matching problems with non-stationary arrivals. We propose new…
We study the online facility location problem with uniform facility costs in the random-order model. Meyerson's algorithm [FOCS'01] is arguably the most natural and simple online algorithm for the problem with several advantages and…
The knapsack problem is one of the classical problems in combinatorial optimization: Given a set of items, each specified by its size and profit, the goal is to find a maximum profit packing into a knapsack of bounded capacity. In the…
In the online facility assignment on a line ${\rm OFAL}(S,c)$ with a set $S$ of $k$ servers and a capacity $c:S\to\mathbb{N}$, each server $s\in S$ with a capacity $c(s)$ is placed on a line, and a request arrives on a line one-by-one. The…
We consider the setting of online computation with advice, and study the bin packing problem and a number of scheduling problems. We show that it is possible, for any of these problems, to arbitrarily approach a competitive ratio of $1$…
Imposing fairness in resource allocation incurs a loss of system throughput, known as the Price of Fairness ($PoF$). In wireless scheduling, $PoF$ increases when serving users with very poor channel quality because the scheduler wastes…
The list update problem is one of the oldest and simplest problems in online algorithms: A set of items must be maintained in a list while requests to these items arrive over time. Whenever an item is requested, the algorithm pays a cost…
This work introduces a natural variant of the online machine scheduling problem on unrelated machines, which we refer to as the favorite machine model. In this model, each job has a minimum processing time on a certain set of machines,…
We study an online fair division setting, where goods arrive one at a time and there is a fixed set of $n$ agents, each of whom has an additive valuation function over the goods. Once a good appears, the value each agent has for it is…
We consider a problem wherein jobs arrive at random times and assume random values. Upon each job arrival, the decision-maker must decide immediately whether or not to accept the job and gain the value on offer as a reward, with the…