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The Agora system is a prototypical Wiki for formal mathematics: a web-based system for collaborating on formal mathematics, intended to support informal documentation of formal developments. This system requires a reusable proof editor…

Human-Computer Interaction · Computer Science 2013-07-09 Carst Tankink

This article summarizes new features and enhancements of the first major update of Package-X. Package-X 2.0 can now generate analytic expressions for arbitrarily high rank dimensionally regulated tensor integrals with up to four distinct…

High Energy Physics - Phenomenology · Physics 2017-05-18 Hiren H. Patel

We propose a new method for explanations in Artificial Intelligence (AI) and a tool to test its expressive power within a user interface. In order to bridge the gap between philosophy and human-computer interfaces, we show a new approach…

Artificial Intelligence · Computer Science 2021-09-10 Francesco Sovrano , Fabio Vitali

Aesthetics or "look and feel" is one of the most important features of any graphical user interface. Better aesthetics makes the interface user-friendlier and more popular. Better aesthetics helps the user to understand the meaning of…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

Artificial Intelligence (AI) is one of the major technological advancements of this century, bearing incredible potential for users through AI-powered applications and tools in numerous domains. Being often black-box (i.e., its…

Human-Computer Interaction · Computer Science 2026-03-18 Eleonora Cappuccio , Andrea Esposito , Francesco Greco , Giuseppe Desolda , Rosa Lanzilotti , Salvatore Rinzivillo

In this paper we present the first-ever computer formalization of the theory of Gr\"obner bases in reduction rings, which is an important theory in computational commutative algebra, in Theorema. Not only the formalization, but also the…

Symbolic Computation · Computer Science 2016-07-22 Alexander Maletzky

This paper introduces PROOFTOOL, the graphical user interface for the General Architecture for Proof Theory (GAPT) framework. Its features are described with a focus not only on the visualization but also on the analysis and transformation…

Logic in Computer Science · Computer Science 2013-07-09 Cvetan Dunchev , Alexander Leitsch , Tomer Libal , Martin Riener , Mikheil Rukhaia , Daniel Weller , Bruno Woltzenlogel-Paleo

This Master's Thesis in Computer Science dives into the design and creation of a user-friendly interface for VoxLogicA, an image analysis tool using spatial model checking with a focus on neuroimaging. The research tackles the problem of…

Human-Computer Interaction · Computer Science 2025-04-22 Antonio Strippoli

We report about significant enhancements of the complex algebraic geometry theorem proving subsystem in GeoGebra for automated proofs in Euclidean geometry, concerning the extension of numerous GeoGebra tools with proof capabilities. As a…

Artificial Intelligence · Computer Science 2016-03-04 Zoltán Kovács , Csilla Sólyom-Gecse

Prototyping is an important part in research and development of tangible user interfaces (TUIs). On the way from the idea to a working prototype, new hardware prototypes usually have to be crafted repeatedly in numerous iterations. This…

Human-Computer Interaction · Computer Science 2014-06-03 Stefan Diewald , Andreas Möller , Luis Roalter , Matthias Kranz

This demo paper presents the first tool to annotate the reuse of text, images, and mathematical formulae in a document pair -- TEIMMA. Annotating content reuse is particularly useful to develop plagiarism detection algorithms. Real-world…

Information Retrieval · Computer Science 2023-06-14 Ankit Satpute , André Greiner-Petter , Moritz Schubotz , Norman Meuschke , Akiko Aizawa , Olaf Teschke , Bela Gipp

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

The importance of category theory in recent developments in both mathematics and in computer science cannot be overstated. However, its abstract nature makes it difficult to understand at first. Graphical languages have been developed to…

Logic in Computer Science · Computer Science 2025-05-21 Luc Chabassier

"Academia 2.0" is a proposal to organize scientific publishing around true peer-to-peer distributed dissemination channels and eliminate the traditional role of the academic publisher. This model will be first presented at the 2014 workshop…

Digital Libraries · Computer Science 2014-06-03 Raphael Poss , Sebastian Altmeyer , Mark Thompson , Rob Jelier

It is essential to help drivers have appropriate understandings of level 2 automated driving systems for keeping driving safety. A human machine interface (HMI) was proposed to present real time results of image recognition by the automated…

Human-Computer Interaction · Computer Science 2021-06-28 Bo Yang , Koichiro Inoue , Satoshi Kitazaki , Kimihiko Nakano

Users may face challenges while designing graphical user interfaces, due to a lack of relevant experience and guidance. This paper aims to investigate the issues that users with no experience face during the design process, and how to…

Human-Computer Interaction · Computer Science 2020-01-17 Chunggi Lee , Sanghoon Kim , Dongyun Han , Hongjun Yang , Young-Woo Park , Bum Chul Kwon , Sungahn Ko

Interactive proof assistants make it possible for ordinary mathematicians to write definitions and theorems in a formal proof language, like a programming language, so that a computer can parse them and check them against the rules of a…

History and Overview · Mathematics 2024-11-20 Jeremy Avigad , Johan Commelin , Heather Macbeth , Adam Topaz

The article is devoted to a problem of elaboration of the real-time interactive videosystems for accelerated nonverbal cognitive computer and telecommunications. The proposed approach is based on the using of droems (dynamically…

Human-Computer Interaction · Computer Science 2007-05-23 Denis V. Juriev

Artificial Intelligence (AI) has been increasingly applied to creative domains, leading to the development of systems that collaborate with humans in design processes. In Graphic Design, integrating computational systems into co-creative…

Human-Computer Interaction · Computer Science 2025-11-25 Joana Rovira Martins , Pedro Martins , Ana Boavida

IGUANA is a generic interactive visualisation framework based on a C++ component model. It provides powerful user interface and visualisation primitives in a way that is not tied to any particular physics experiment or detector design. The…

Software Engineering · Computer Science 2008-11-26 George Alverson , Giulio Eulisse , Shahzad Muzaffar , Ianna Osborne , Lassi A. Tuura , Lucas Taylor