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200 papers

Catering to the incentives of people with limited rationality is a challenging research direction that requires novel paradigms to design mechanisms and approximation algorithms. Obviously strategyproof (OSP) mechanisms have recently…

Computer Science and Game Theory · Computer Science 2018-10-10 Diodato Ferraioli , Adrian Meier , Paolo Penna , Carmine Ventre

We consider the problem: is the optimal expected total reward to reach a goal state in a partially observable Markov decision process (POMDP) below a given threshold? We tackle this -- generally undecidable -- problem by computing…

Artificial Intelligence · Computer Science 2022-01-24 Alexander Bork , Joost-Pieter Katoen , Tim Quatmann

In social choice theory, anonymity (all agents being treated equally) and neutrality (all alternatives being treated equally) are widely regarded as ``minimal demands'' and ``uncontroversial'' axioms of equity and fairness. However, the ANR…

Computer Science and Game Theory · Computer Science 2023-07-14 Lirong Xia

Most analyses of manipulation of voting schemes have adopted two assumptions that greatly diminish their practical import. First, it is usually assumed that the manipulators have full knowledge of the votes of the nonmanipulating agents.…

Computer Science and Game Theory · Computer Science 2012-10-19 Tyler Lu , Pingzhong Tang , Ariel D. Procaccia , Craig Boutilier

We study a mechanism design problem where a seller aims to allocate a good to multiple bidders, each with a private value. The seller supports or favors a specific group, referred to as the minority group. Specifically, the seller requires…

Theoretical Economics · Economics 2025-02-13 Ruiqin Wang , Cagil Kocyigit , Napat Rujeerapaiboon

Budget-feasible procurement auctions play a pivotal role in various AI-driven marketplaces, such as data acquisition and crowdsourcing, where a buyer with a limited budget seeks to procure services from strategic sellers with private costs.…

Computer Science and Game Theory · Computer Science 2026-05-04 Shuang Cui , He Huang , Yu-e Sun , Chen Xue

We consider the problem of locating a facility on a network, represented by a graph. A set of strategic agents have different ideal locations for the facility; the cost of an agent is the distance between its ideal location and the…

Computer Science and Game Theory · Computer Science 2009-07-14 Noga Alon , Michal Feldman , Ariel D. Procaccia , Moshe Tennenholtz

We develop new voting mechanisms for the case when voters and candidates are located in an arbitrary unknown metric space, and the goal is to choose a candidate minimizing social cost: the total distance from the voters to this candidate.…

Artificial Intelligence · Computer Science 2019-06-26 Ben Abramowitz , Elliot Anshelevich , Wennan Zhu

This paper studies mechanism design for revenue maximization in a distribution-reporting setting, where the auctioneer does not know the buyers' true value distributions. Instead, each buyer reports and commits to a bid distribution in the…

Computer Science and Game Theory · Computer Science 2025-07-08 Xiaotie Deng , Yanru Guan , Ningyuan Li , Zihe Wang , Jie Zhang

In this paper, we study the tradeoff between the approximation guarantee and adaptivity for the problem of maximizing a monotone submodular function subject to a cardinality constraint. The adaptivity of an algorithm is the number of…

Data Structures and Algorithms · Computer Science 2018-11-01 Alina Ene , Huy L. Nguyen

Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…

Computer Science and Game Theory · Computer Science 2012-09-18 Gianluigi Greco , Francesco Scarcello

We consider a selfish variant of the knapsack problem. In our version, the items are owned by agents, and each agent can misrepresent the set of items she owns---either by avoiding reporting some of them (understating), or by reporting…

Computer Science and Game Theory · Computer Science 2016-03-01 Itai Feigenbaum , Matthew P. Johnson

Perpetual voting studies fair collective decision-making in settings where many decisions are to be made, and is a natural framework for settings such as parliaments and the running of blockchain Decentralized Autonomous Organizations…

Computer Science and Game Theory · Computer Science 2024-08-19 Yotam Gafni , Ben Golan

In settings where players have a limited access to liquidity, represented in the form of budget constraints, efficiency maximization has proven to be a challenging goal. In particular, the social welfare cannot be approximated by a better…

Computer Science and Game Theory · Computer Science 2013-04-29 Shahar Dobzinski , Renato Paes Leme

We study the problem of finding a small subset of items that is \emph{agreeable} to all agents, meaning that all agents value the subset at least as much as its complement. Previous work has shown worst-case bounds, over all instances with…

Computer Science and Game Theory · Computer Science 2019-02-06 Pasin Manurangsi , Warut Suksompong

We study the problem of truthfully scheduling $m$ tasks to $n$ selfish unrelated machines, under the objective of makespan minimization, as was introduced in the seminal work of Nisan and Ronen [STOC'99]. Closing the current gap of…

Computer Science and Game Theory · Computer Science 2020-07-08 Yiannis Giannakopoulos , Alexander Hammerl , Diogo Poças

We study the problem of fairly allocating indivisible goods among $n$ strategic agents. It is well-known that truthfulness is incompatible with any meaningful fairness notions. We bypass the strong negative result by considering the concept…

Computer Science and Game Theory · Computer Science 2024-07-24 Biaoshuai Tao , Mingwei Yang

We study diversity in approval-based committee elections with incomplete or inaccurate information. We define diversity according to the Maximum Coverage problem, which is known to be $\mathsf{NP}$-complete, with a best attainable…

Computer Science and Game Theory · Computer Science 2026-05-07 Feline Lindeboom , Martijn Brehm , Davide Grossi , Pradeep Murukannaiah

The maximin share (MMS) guarantee is a desirable fairness notion for allocating indivisible goods. While MMS allocations do not always exist, several approximation techniques have been developed to ensure that all agents receive a fraction…

Computer Science and Game Theory · Computer Science 2021-05-21 Hadi Hosseini , Andrew Searns

A common objective in mechanism design is to choose the outcome (for example, allocation of resources) that maximizes the sum of the agents' valuations, without introducing incentives for agents to misreport their preferences. The class of…

Computer Science and Game Theory · Computer Science 2008-10-17 Krzysztof R. Apt , Vincent Conitzer , Mingyu Guo , Evangelos Markakis