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Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…
The acquisition of non-proprietary and proprietary learning management system has provided a richer learning experience to users and raised interest among education providers. This study aims to assess student adoption of Canvas as a new…
In this position paper, we explore the adoption of a Smart City with a socio-technical perspective. A Smart city is a transformational technological process leading to profound modifications of existing urban regimes and infrastructure…
Robot Learning from Demonstration (RLfD) is a technique for robots to derive policies from instructors' examples. Although the reciprocal effects of student engagement on teacher behavior are widely recognized in the educational community,…
The objective of a reinforcement learning agent is to behave so as to maximise the sum of a suitable scalar function of state: the reward. These rewards are typically given and immutable. In this paper, we instead consider the proposition…
Active learning is an important machine learning problem in reducing the human labeling effort. Current active learning strategies are designed from human knowledge, and are applied on each dataset in an immutable manner. In other words,…
Information System (IS) Security threats is still a major concern for many organisations. However, most organisations fall short in achieving a successful adoption and implementation of IS security measures. In this paper, we developed a…
Language models retain a significant amount of world knowledge from their pre-training stage. This allows knowledgeable models to be applied to knowledge-intensive tasks prevalent in information retrieval, such as ranking or question…
Students at all levels of education are increasingly relying on generative artificial intelligence (AI) tools to complete assignments and achieve higher exam scores. However, it remains unclear how this reliance affects their motivation,…
Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…
In this paper, the agent-based modeling is employed to model the effect of intellectual property policy at the speed of technological advancement. Every agent has inborn preferences towards investing their capital into independent…
Many applications from camera arrays to sensor networks require efficient compression and processing of correlated data, which in general is collected in a distributed fashion. While information-theoretic foundations of distributed…
This work proposes a novel method for estimating the influence that unknown static objects might have over mobile agents. Since the motion of agents can be affected by the presence of fixed objects, it is possible use the information about…
How do people acquire rich, flexible knowledge about their environment from others despite limited cognitive capacity? Humans are often thought to rely on computationally costly mentalizing, such as inferring others' beliefs. In contrast,…
Modern decision-making systems, from robots to web recommendation engines, are expected to adapt: to user preferences, changing circumstances or even new tasks. Yet, it is still uncommon to deploy a dynamically learning agent (rather than a…
Deep reinforcement learning has proven to be a great success in allowing agents to learn complex tasks. However, its application to actual robots can be prohibitively expensive. Furthermore, the unpredictability of human behavior in…
Unlike reinforcement learning (RL) agents, humans remain capable multitaskers in changing environments. In spite of only experiencing the world through their own observations and interactions, people know how to balance focusing on tasks…
Understanding susceptibility to online influence is crucial for mitigating the spread of misinformation and protecting vulnerable audiences. This paper investigates susceptibility to influence within social networks, focusing on the…
Transfer Learning (TL) offers the potential to accelerate learning by transferring knowledge across tasks. However, it faces critical challenges such as negative transfer, domain adaptation and inefficiency in selecting solid source…
The frequency with which people interact with technology means that users may develop interface habits, i.e. fast, automatic responses to stable interface cues. Design guidelines often assume that interface habits are beneficial. However,…