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Related papers: Memory and long-range correlations in chess games

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Predicting player behavior in strategic games, especially complex ones like chess, presents a significant challenge. The difficulty arises from several factors. First, the sheer number of potential outcomes stemming from even a single…

Machine Learning · Computer Science 2025-04-09 Benny Skidanov , Daniel Erbesfeld , Gera Weiss , Achiya Elyasaf

We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…

Computer Science and Game Theory · Computer Science 2017-01-03 Stéphane Le Roux , Arno Pauly

A theory of additive Markov chains with long-range memory, proposed earlier in Phys. Rev. E 68, 06117 (2003), is developed and used to describe statistical properties of long-range correlated systems. The convenient characteristics of such…

Data Analysis, Statistics and Probability · Physics 2009-11-11 S. S. Melnyk , O. V. Usatenko , V. A. Yampol'skii , S. S. Apostolov , Z. A. Mayzelis

This paper suggests a forward-pruning technique for computer chess that uses 'Move Tables', which are like Transposition Tables, but for moves not positions. They use an efficient memory structure and has put the design into the context of…

Artificial Intelligence · Computer Science 2019-01-18 Kieran Greer

Memorization impacts the performance of deep learning algorithms. Prior works have studied memorization primarily in the context of generalization and privacy. This work studies the memorization effect on incremental learning scenarios.…

Machine Learning · Computer Science 2025-05-26 Jędrzej Kozal , Jan Wasilewski , Alif Ashrafee , Bartosz Krawczyk , Michał Woźniak

We study the relationship between performance and practice by analyzing the activity of many players of a casual online game. We find significant heterogeneity in the improvement of player performance, given by score, and address this by…

Computers and Society · Computer Science 2017-03-16 Tushar Agarwal , Keith A. Burghardt , Kristina Lerman

In this paper, we study the effect of long memory in the learnability of a sequential recommender system including users' implicit feedback. We propose an online algorithm, where model parameters are updated user per user over blocks of…

Information Retrieval · Computer Science 2021-12-07 Aleksandra Burashnikova , Marianne Clausel , Massih-Reza Amini , Yury Maximov , Nicolas Dante

We examine the effects of memory and different updating paradigms in a game-theoretic model of competitive learning, where agents are influenced in their choice of strategy by both the choices made by, and the consequent success rates of,…

Physics and Society · Physics 2012-01-23 Ajaz Ahmad Bhat , Anita Mehta

Time non-locality, or memory, is a non-equilibrium property shared by all physical systems. Here, we show that memory is sufficient to induce a phase of spatial long-range order (LRO) even if the system's primary dynamical variables are…

Statistical Mechanics · Physics 2025-12-05 C. Sipling , Y. -H. Zhang , M. Di Ventra

Inhomogeneous temporal processes in natural and social phenomena have been described by bursts that are rapidly occurring events within short time periods alternating with long periods of low activity. In addition to the analysis of…

Physics and Society · Physics 2015-08-26 Hang-Hyun Jo , Juan I. Perotti , Kimmo Kaski , Janos Kertesz

We will try to tackle both the theoretical and practical aspects of a very important problem in chess programming as stated in the title of this article - the issue of draw detection by move repetition. The standard approach that has so far…

Artificial Intelligence · Computer Science 2007-05-23 Vladan Vuckovic , Djordje Vidanovic

We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…

Computer Science and Game Theory · Computer Science 2016-07-13 Stéphane Le Roux , Arno Pauly

When playing games in groups, it is an advantage for individuals to have accurate statistical information on the strategies of their opponents. Such information may be obtained by remembering previous interactions. We consider a…

Adaptation and Self-Organizing Systems · Physics 2015-10-14 James Burridge

Direct reciprocity is a wide-spread mechanism for evolution of cooperation. In repeated interactions, players can condition their behavior on previous outcomes. A well known approach is given by reactive strategies, which respond to the…

Computer Science and Game Theory · Computer Science 2024-02-07 Nikoleta E. Glynatsi , Martin A. Nowak , Christian Hilbe

The possibility of using player engagement predictions to profile high spending video game users is explored. In particular, individual-player survival curves in terms of days after first login, game level reached and accumulated playtime…

Machine Learning · Computer Science 2020-03-10 Ana Fernández del Río , Pei Pei Chen , África Periáñez

Here we introduce a model in which individuals differ in the rate at which they seek new interactions with others, making rational decisions modeled as general symmetric two-player games. Once a link between two individuals has formed, the…

Populations and Evolution · Quantitative Biology 2007-05-23 Jorge M. Pacheco , Arne Traulsen , Martin A. Nowak

Long-range correlation, a property of time series exhibiting long-term memory, is mainly studied in the statistical physics domain and has been reported to exist in natural language. Using a state-of-the-art method for such analysis,…

Computation and Language · Computer Science 2017-12-12 Kumiko Tanaka-Ishii

Player performance prediction is a serious problem in every sport since it brings valuable future information for managers to make important decisions. In baseball industries, there already existed variable prediction systems and many types…

Machine Learning · Computer Science 2022-06-22 Hsuan-Cheng Sun , Tse-Yu Lin , Yen-Lung Tsai

Large Language Models (LLMs) exhibit remarkable capabilities, yet it remains unclear to what extent these reflect sophisticated recall or genuine reasoning ability. We introduce chess as a controlled testbed aimed at disentangling these…

Computation and Language · Computer Science 2026-05-20 Leonard S. Pleiss , Maximilian Schiffer , Robert K. von Weizsaecker

As the technology advances, an ample amount of data is collected in sports with the help of advanced sensors. Sports Analytics is the study of this data to provide a constructive advantage to the team and its players. The game of…

Machine Learning · Computer Science 2020-11-05 Rahul Chakwate , Madhan R A