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Our input is a bipartite graph $G = (A \cup B,E)$ where each vertex in $A \cup B$ has a preference list strictly ranking its neighbors. The vertices in $A$ and in $B$ are called students and courses, respectively. Each student $a$ seeks to…

Computer Science and Game Theory · Computer Science 2017-10-03 F. Brandl , T. Kavitha

A variety of recent papers discuss the application of Shapley values, a concept for explaining coalitional games, for feature attribution in machine learning. However, the correct way to connect a machine learning model to a coalitional…

Machine Learning · Computer Science 2020-06-30 Hugh Chen , Joseph D. Janizek , Scott Lundberg , Su-In Lee

We introduce a variable importance measure to quantify the impact of individual input variables to a black box function. Our measure is based on the Shapley value from cooperative game theory. Many measures of variable importance operate by…

Machine Learning · Computer Science 2020-10-05 Masayoshi Mase , Art B. Owen , Benjamin Seiler

We consider how selfish agents are likely to share revenues derived from maintaining connectivity between important network servers. We model a network where a failure of one node may disrupt communication between other nodes as a…

Computer Science and Game Theory · Computer Science 2014-02-05 Yoram Bachrach , Ely Porat Porat , Jeffrey S. Rosenschein

Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…

Computer Science and Game Theory · Computer Science 2024-08-13 Abhishek N. Kulkarni , Jie Fu , Ufuk Topcu

Value factorisation is a useful technique for multi-agent reinforcement learning (MARL) in global reward game, however its underlying mechanism is not yet fully understood. This paper studies a theoretical framework for value factorisation…

Machine Learning · Computer Science 2023-01-10 Jianhong Wang , Yuan Zhang , Yunjie Gu , Tae-Kyun Kim

We consider a weighted Shapley network design game, where selfish players choose paths in a network to minimize their cost. The cost function of each edge in the network is affine linear with respect to the sum of weights of the players who…

Computer Science and Game Theory · Computer Science 2023-12-19 Hangxin Gan , Xianhao Meng , Chunying Ren , Yongtang Shi

We study instancewise feature importance scoring as a method for model interpretation. Any such method yields, for each predicted instance, a vector of importance scores associated with the feature vector. Methods based on the Shapley score…

Machine Learning · Computer Science 2018-08-09 Jianbo Chen , Le Song , Martin J. Wainwright , Michael I. Jordan

Fictitious play (FP) is one of the most fundamental game-theoretical learning frameworks for computing Nash equilibrium in $n$-player games, which builds the foundation for modern multi-agent learning algorithms. Although FP has provable…

Computer Science and Game Theory · Computer Science 2022-05-04 Yurong Chen , Xiaotie Deng , Chenchen Li , David Mguni , Jun Wang , Xiang Yan , Yaodong Yang

Shapley value-based data valuation methods, originating from cooperative game theory, quantify the usefulness of each individual sample by considering its contribution to all possible training subsets. Despite their extensive applications,…

Machine Learning · Computer Science 2024-05-29 Ziao Yang , Han Yue , Jian Chen , Hongfu Liu

The core is a central solution concept in cooperative game theory, defined as the set of feasible allocations or payments such that no subset of agents has incentive to break away and form their own subgroup or coalition. However, it has…

A solution function for convex transferable utility games encourages the grand coalition if no player prefers (in a precise sense defined in the text) any coalition to the grand coalition. We show that the Shapley value encourages the grand…

Optimization and Control · Mathematics 2007-11-16 Titu Andreescu , Zoran Sunic

Shapley values underlie one of the most popular model-agnostic methods within explainable artificial intelligence. These values are designed to attribute the difference between a model's prediction and an average baseline to the different…

Artificial Intelligence · Computer Science 2020-11-04 Tom Heskes , Evi Sijben , Ioan Gabriel Bucur , Tom Claassen

Coalitional voting games appear in different forms in multi-agent systems, social choice and threshold logic. In this paper, the complexity of comparison of influence between players in coalitional voting games is characterized. The…

Computer Science and Game Theory · Computer Science 2008-09-04 Haris Aziz

In this paper, we address the problem of fair sharing of the total value of a crowd-sourced network system between major participants (founders) and minor participants (crowd) using cooperative game theory. Shapley allocation is regarded as…

Computer Science and Game Theory · Computer Science 2023-05-23 Mishal Assif P K , William Kennedy , Iraj Saniee

Cooperative game theory has diverse applications in contemporary artificial intelligence, including domains like interpretable machine learning, resource allocation, and collaborative decision-making. However, specifying a cooperative game…

Computer Science and Game Theory · Computer Science 2024-12-05 Filip Úradník , David Sychrovský , Jakub Černý , Martin Černý

While Shapley Values (SV) are one of the gold standard for interpreting machine learning models, we show that they are still poorly understood, in particular in the presence of categorical variables or of variables of low importance. For…

Machine Learning · Statistics 2022-04-07 Salim I. Amoukou , Nicolas J-B. Brunel , Tangi Salaün

Quantifying the inconsistency of a database is motivated by various goals including reliability estimation for new datasets and progress indication in data cleaning. Another goal is to attribute to individual tuples a level of…

Databases · Computer Science 2023-06-22 Ester Livshits , Benny Kimelfeld

We study coalition structure formation with intra and inter-coalition externalities in the introduced family of nested non-cooperative simultaneous finite games. A non-cooperative game embeds a coalition structure formation mechanism, and…

Computer Science and Game Theory · Computer Science 2021-07-05 Dmitry Levando

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium…

Computer Science and Game Theory · Computer Science 2023-06-22 Thomas Brihaye , Véronique Bruyère , Aline Goeminne , Jean-François Raskin , Marie van den Bogaard