Related papers: Simulating Ability: Representing Skills in Games
We propose a method, based on empirical game theory, for a robot operating as part of a team to choose its role within the team without explicitly communicating with team members, by leveraging its knowledge about the team structure. To do…
Large Language Models (LLMs) have shown promise as decision-makers in dynamic settings, but their stateless nature necessitates creating a natural language representation of history. We present a unifying framework for systematically…
Reasoning is a fundamental capability of large language models (LLMs), enabling them to comprehend, analyze, and solve complex problems. In this paper, we introduce TextGames, an innovative benchmark specifically crafted to assess LLMs…
This project proposes a methodology for the automatic generation of action models from video game dynamics descriptions, as well as its integration with a planning agent for the execution and monitoring of the plans. Planners use these…
We formally introduce a improvisational wordplay game called Connections to explore reasoning capabilities of AI agents. Playing Connections combines skills in knowledge retrieval, summarization and awareness of cognitive states of other…
In an emergency situation, the actors need an assistance allowing them to react swiftly and efficiently. In this prospect, we present in this paper a decision support system that aims to prepare actors in a crisis situation thanks to a…
Autonomous agents should coordinate effectively without prior knowledge of others' intents. While prior work has focused on intent inference, we address the inverse problem: how agents can strategically demonstrate their intents within…
Two traditional paradigms are often used to describe the behavior of agents in multi-agent complex systems. In the first one, agents are considered to be fully rational and systems are seen as multi-player games. In the second one, agents…
Multi-agent models are a suitable starting point to model complex social interactions. However, as the complexity of the systems increase, we argue that novel modeling approaches are needed that can deal with inter-dependencies at different…
The proliferation of large language models (LLMs) and autonomous AI agents has raised concerns about their potential for automated persuasion and social influence. While existing research has explored isolated instances of LLM-based…
Playing video games requires perception, memory, and planning, exactly the faculties modern large language model (LLM) agents are expected to master. We study the major challenges in using popular video games to evaluate modern LLMs and…
Recently, we have proposed a framework for verification of agents' abilities in asynchronous multi-agent systems, together with an algorithm for automated reduction of models. The semantics was built on the modeling tradition of distributed…
While contemporary large language models (LLMs) are increasingly capable in isolation, there are still many difficult problems that lie beyond the abilities of a single LLM. For such tasks, there is still uncertainty about how best to take…
Improving the effectiveness of problem solving in teams is an important research topic due to the complexity and cross-disciplinary nature of modern problems. It is unlikely that an individual can successfully tackle alone such problems.…
Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequence of interactions given an abstract description of the…
The nascent field of neurogames relies on active Brain-Computer Interface input to drive its game mechanics. Consequently, users expect their conscious will to be meaningfully reflected on the virtual environment they're engaging in.…
Recent advances in Large Language Models (LLMs) have demonstrated their potential as autonomous agents across various tasks. One emerging application is the use of LLMs in playing games. In this work, we explore a practical problem for the…
The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…
Human prosocial cooperation is essential for our collective health, education, and welfare. However, designing social systems to maintain or incentivize prosocial behavior is challenging because people can act selfishly to maximize personal…
Game-theoretic dynamics between AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to accurately simulate an AI agent, for example because its source code is…