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In this paper, we study a 2D tomography problem for point source models with random unknown view angles. Rather than recovering the projection angles, we reconstruct the model through a set of rotation-invariant features that are estimated…
We present an object relighting system that allows an artist to select an object from an image and insert it into a target scene. Through simple interactions, the system can adjust illumination on the inserted object so that it appears…
The inverse conductivity problem aims at determining the unknown conductivity inside a bounded domain from boundary measurements. In practical applications, algorithms based on minimizing a regularized residual functional subject to PDE…
Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary across captured images. This is particularly challenging for…
Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology…
Intrinsic decomposition is a fundamental mid-level vision problem that plays a crucial role in various inverse rendering and computational photography pipelines. Generating highly accurate intrinsic decompositions is an inherently…
An end-to-end trainable ConvNet architecture, that learns to harness the power of shape representation for matching disparate image pairs, is proposed. Disparate image pairs are deemed those that exhibit strong affine variations in scale,…
X-ray tomographic image reconstruction consists of determining an object function from its projections. In many applications such as non-destructive testing, we look for a fault region (air) in a homogeneous, known background (metal). The…
Local feature matching is essential for many applications, such as localization and 3D reconstruction. However, it is challenging to match feature points accurately in various camera viewpoints and illumination conditions. In this paper, we…
Continuous-domain visual signals are usually captured as discrete (digital) images. This operation is not invertible in general, in the sense that the continuous-domain signal cannot be exactly reconstructed based on the discrete image,…
Creating representations of shapes that are invari-ant to isometric or almost-isometric transforma-tions has long been an area of interest in shape anal-ysis, since enforcing invariance allows the learningof more effective and robust shape…
Perception research provides strong evidence in favor of part based representation of shapes in human visual system. Despite considerable differences among different theories in terms of how part boundaries are found, there is substantial…
This paper addresses the problem of reconstructing the surface shape of transparent objects. The difficulty of this problem originates from the viewpoint dependent appearance of a transparent object, which quickly makes reconstruction…
Relighting of human images has various applications in image synthesis. For relighting, we must infer albedo, shape, and illumination from a human portrait. Previous techniques rely on human faces for this inference, based on spherical…
Reconstructing object geometry and material from multiple views typically requires optimization. Differentiable path tracing is an appealing framework as it can reproduce complex appearance effects. However, it is difficult to use due to…
We propose a novel iterative numerical method to solve the three-dimensional inverse obstacle scattering problem of recovering the shape of the obstacle from far-field measurements. To address the inherent ill-posed nature of the inverse…
Light scattering from self-affine homogeneous isotropic random rough surfaces is studied using the ray-optics approximation. Numerical methods are developed to accelerate the first-order scattering simulations from surfaces represented as…
Estimating and modelling the appearance of an object under outdoor illumination conditions is a complex process. Although there have been several studies on illumination estimation and relighting, very few of them focus on estimating the…
In general, intrinsic image decomposition algorithms interpret shading as one unified component including all photometric effects. As shading transitions are generally smoother than reflectance (albedo) changes, these methods may fail in…
We combine two-dimensional freeform reflector design with a scattering surface modelled using microfacets, i.e., small specular surfaces representing surface roughness. The model results in a convolution integral for the scattered light…