Related papers: Asymptotic optimality of a greedy randomized algor…
We consider the allocation of limited resources to heterogeneous customers who arrive in an online fashion. We would like to allocate the resources "fairly", so that no group of customers is marginalized in terms of their overall service…
This paper provides a systematic study of several proposed measures for online algorithms in the context of a specific problem, namely, the two server problem on three colinear points. Even though the problem is simple, it encapsulates a…
We consider a multi-stage stochastic optimization problem originally introduced by Cygan et al. (2013), studying how a single server should prioritize stochastically departing customers. In this setting, our objective is to determine an…
We introduce a general model of resource allocation with customer choice. In this model, there are multiple resources that are available over a finite horizon. The resources are non-replenishable and perishable. Each unit of a resource can…
A many-server queueing system is considered in which customers arrive according to a renewal process and have service and patience times that are drawn from two independent sequences of independent, identically distributed random variables.…
A multiclass queueing system is considered, with heterogeneous service stations, each consisting of many servers with identical capabilities. An optimal control problem is formulated, where the control corresponds to scheduling and routing,…
This work studies online scheduling algorithms for buffer management, develops new algorithms, and analyzes their performances. Packets arrive at a release time r, with a non-negative weight w and an integer deadline d. At each time step,…
In this study, we consider multi-class multi-server asymmetric queueing systems consisting of $N$ queues on one side and $K$ servers on the other side, where jobs randomly arrive in queues at each time. The service rate of each job-server…
Motivated by online advertisement and exchange settings, greedy randomized algorithms for the maximum matching problem have been studied, in which the algorithm makes (random) decisions that are essentially oblivious to the input graph. Any…
Many problems in signal processing and machine learning can be formalized as weak submodular optimization tasks. For such problems, a simple greedy algorithm (\textsc{Greedy}) is guaranteed to find a solution achieving the objective with a…
This paper introduces and analyzes the notion of throughput suboptimality for many-server queueing systems in heavy traffic. The queueing model under consideration has multiple customer classes, indexed by a finite set $\mathcal{I}$, and…
We study the greedy-based online algorithm for edge-weighted matching with (one-sided) vertex arrivals in bipartite graphs, and edge arrivals in general graphs. This algorithm was first studied more than a decade ago by Korula and P\'al for…
We consider the problem of minimizing queue-length costs in a system with heterogenous parallel servers, operating in a many-server heavy-traffic regime with nondegenerate slowdown. This regime is distinct from the well-studied heavy…
We study numerically the maximum $z$-matching problems on ensembles of bipartite random graphs. The $z$-matching problems describes the matching between two types of nodes, users and servers, where each server may serve up to $z$ users at…
We investigate the scheduling of a common resource between several concurrent users when the feasible transmission rate of each user varies randomly over time. Time is slotted and users arrive and depart upon service completion. This may…
Motivated by emerging big streaming data processing paradigms (e.g., Twitter Storm, Streaming MapReduce), we investigate the problem of scheduling graphs over a large cluster of servers. Each graph is a job, where nodes represent compute…
We consider a single-server system with service stations in each point of the circle. Customers arrive after exponential times at uniformly-distributed locations. The server moves at finite speed and adopts a greedy routing mechanism. It…
The paper studies closed queueing networks containing a server station and $k$ client stations. The server station is an infinite server queueing system, and client stations are single-server queueing systems with autonomous service, i.e.…
Consider a storage area where arriving items are stored temporarily in bounded capacity stacks until their departure. We look into the problem of deciding where to put an arriving item with the objective of minimizing the maximum number of…
We study the dynamic pooling of multiple orders into a single trip, a strategy widely adopted by online delivery platforms. When an order has to be dispatched, the platform must determine which (if any) of the available orders to pool it…