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Coordination mechanisms aim to mitigate the impact of selfishness when scheduling jobs to different machines. Such a mechanism defines a scheduling policy within each machine and naturally induces a game among the selfish job owners. The…

Computer Science and Game Theory · Computer Science 2016-05-17 Ioannis Caragiannis , Angelo Fanelli

We study the design of truthful mechanisms that do not use payments for the generalized assignment problem (GAP) and its variants. An instance of the GAP consists of a bipartite graph with jobs on one side and machines on the other.…

Computer Science and Game Theory · Computer Science 2011-04-19 Shaddin Dughmi , Arpita Ghosh

Variational methods are attractive for computing Bayesian inference for highly parametrized models and large datasets where exact inference is impractical. They approximate a target distribution - either the posterior or an augmented…

Computation · Statistics 2019-11-21 Michael Stanley Smith , Ruben Loaiza-Maya , David J. Nott

We study approximation algorithms for the problem of minimizing the makespan on a set of machines with uncertainty on the processing times of jobs. In the model we consider, which goes back to~\cite{BertsimasS03}, once the schedule is…

Data Structures and Algorithms · Computer Science 2019-05-22 Marin Bougeret , Klaus Jansen , Michael Poss , Lars Rohwedder

We consider the fundamental mechanism design problem of approximate social welfare maximization under general cardinal preferences on a finite number of alternatives and without money. The well-known range voting scheme can be thought of as…

Computer Science and Game Theory · Computer Science 2014-09-12 Aris Filos-Ratsikas , Peter Bro Miltersen

Coflow is a network abstraction used to represent communication patterns in data centers. The coflow scheduling problem encountered in large data centers is a challenging $\mathcal{NP}$-hard problem. This paper tackles the scheduling…

Data Structures and Algorithms · Computer Science 2023-12-29 Chi-Yeh Chen

There is a long history of approximation schemes for the problem of scheduling jobs on identical machines to minimize the makespan. Such a scheme grants a $(1+\epsilon)$-approximation solution for every $\epsilon > 0$, but the running time…

Data Structures and Algorithms · Computer Science 2021-07-30 Sebastian Berndt , Max A. Deppert , Klaus Jansen , Lars Rohwedder

This paper addresses the scheduling problem for unrelated crowd workers in mobile social networks, where the required service time for each task varies among the assigned crowd workers. The goal is to minimize the total weighted completion…

Data Structures and Algorithms · Computer Science 2026-03-30 Chi-Yeh Chen

Scheduling with testing is a recent online problem within the framework of explorable uncertainty motivated by environments where some preliminary action can influence the duration of a task. Jobs have an unknown processing time that can be…

Data Structures and Algorithms · Computer Science 2021-08-20 Susanne Albers , Alexander Eckl

As the gap between compute and I/O performance tends to grow, modern High-Performance Computing (HPC) architectures include a new resource type: an intermediate persistent fast memory layer, called burst buffers. This is just one of many…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-09-01 Adrian Naruszko , Bartłomiej Przybylski , Krzysztof Rzadca

We consider the problem of designing a revenue-maximizing auction for a single item, when the values of the bidders are drawn from a correlated distribution. We observe that there exists an algorithm that finds the optimal randomized…

Computer Science and Game Theory · Computer Science 2015-03-17 Shahar Dobzinski , Hu Fu , Robert Kleinberg

Distributed computing systems often need to consider the scheduling problem involving a collection of highly dependent data-processing tasks that must work in concert to achieve mission-critical objectives. This paper considers the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-08 Vaneet Aggarwal , Tian Lan , Suresh Subramaniam , Maotong Xu

We consider the following single-machine scheduling problem, which is often denoted $1||\sum f_{j}$: we are given $n$ jobs to be scheduled on a single machine, where each job $j$ has an integral processing time $p_j$, and there is a…

Data Structures and Algorithms · Computer Science 2016-12-13 Maurice Cheung , Julián Mestre , David B. Shmoys , José Verschae

Uncertain information on input parameters of reliability models is usually modeled by considering these parameters as random, and described by marginal distributions and a dependence structure of these variables. In numerous real-world…

Applications · Statistics 2018-04-30 Nazih Benoumechiara , Bertrand Michel , Philippe Saint-Pierre , Nicolas Bousquet

Control applications for cyber-physical systems must make reliably safe control decisions in the presence of continuous dynamics as well as stochastic uncertainty. Providing safety guarantees for such systems requires formal modeling and…

Formal Languages and Automata Theory · Computer Science 2026-04-28 Joanna Delicaris , Erika Ábrahám , Anne Remke

This work introduces a natural variant of the online machine scheduling problem on unrelated machines, which we refer to as the favorite machine model. In this model, each job has a minimum processing time on a certain set of machines,…

Data Structures and Algorithms · Computer Science 2019-12-30 Cong Chen , Paolo Penna , Yinfeng Xu

We provide an algorithm giving a $\frac{140}{41}$($<3.415$)-approximation for Coflow Scheduling and a $4.36$-approximation for Coflow Scheduling with release dates. This improves upon the best known $4$- and respectively $5$-approximations…

Data Structures and Algorithms · Computer Science 2025-03-03 Lars Rohwedder , Leander Schnaars

This paper considers prior-independent mechanism design, in which a single mechanism is designed to achieve approximately optimal performance on every prior distribution from a given class. Most results in this literature focus on…

Computer Science and Game Theory · Computer Science 2021-03-01 Yiding Feng , Jason D. Hartline , Yingkai Li

In the classical problem of scheduling on unrelated parallel machines, a set of jobs has to be assigned to a set of machines. The jobs have a processing time depending on the machine and the goal is to minimize the makespan, that is the…

Data Structures and Algorithms · Computer Science 2017-12-07 Klaus Jansen , Marten Maack

A deterministic approximation algorithm is presented for the maximization of non-monotone submodular functions over a ground set of size $n$ subject to cardinality constraint $k$; the algorithm is based upon the idea of interlacing two…

Data Structures and Algorithms · Computer Science 2019-10-28 Alan Kuhnle
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