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Related papers: Collaborative 20 Questions for Target Localization

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We consider the problem of decentralized 20 questions with noise for multiple players/agents under the minimum entropy criterion in the setting of stochastic search over a parameter space, with application to target localization. We propose…

Multiagent Systems · Computer Science 2015-02-06 Theodoros Tsiligkaridis , Brian M. Sadler , Alfred O. Hero

In this paper, we propose an open-loop unequal-error-protection querying policy based on superposition coding for the noisy 20 questions problem. In this problem, a player wishes to successively refine an estimate of the value of a…

Information Theory · Computer Science 2018-01-03 Hye Won Chung , Brian M. Sadler , Lizhong Zheng , Alfred O. Hero

The problem of target localization with noise is addressed. The target is a sample from a continuous random variable with known distribution and the goal is to locate it with minimum mean squared error distortion. The localization scheme or…

Information Theory · Computer Science 2015-05-05 Ehsan Variani , Kamel Lahouel , Avner Bar-Hen , Bruno Jedynak

This paper considers the problem of adaptively searching for an unknown target using multiple agents connected through a time-varying network topology. Agents are equipped with sensors capable of fast information processing, and we propose…

Multiagent Systems · Computer Science 2016-11-17 Theodoros Tsiligkaridis

In this paper, we investigate the problem of joint searching and tracking of multiple mobile targets by a group of mobile agents. The targets appear and disappear at random times inside a surveillance region and their positions are random…

Systems and Control · Electrical Eng. & Systems 2023-02-06 Savvas Papaioannou , Panayiotis Kolios , Theocharis Theocharides , Christos G. Panayiotou , Marios M. Polycarpou

We establish fundamental limits of tracking a moving target over the unit cube under the framework of 20 questions with measurement-dependent noise. In this problem, there is an oracle who knows the instantaneous location of a target. Our…

Information Theory · Computer Science 2021-03-16 Lin Zhou , Alfred Hero

Using the 20 questions estimation framework with query-dependent noise, we study non-adaptive search strategies for a moving target over the unit cube with unknown initial location and velocities under a piecewise constant velocity model.…

Information Theory · Computer Science 2023-06-02 Lin Zhou , Alfred Hero

Multi-time-scale stochastic approximation is an iterative algorithm for finding the fixed point of a set of $N$ coupled operators given their noisy samples. It has been observed that due to the coupling between the decision variables and…

Optimization and Control · Mathematics 2024-09-13 Sihan Zeng , Thinh T. Doan

`Twenty questions' is a guessing game played by two players: Bob thinks of an integer between $1$ and $n$, and Alice's goal is to recover it using a minimal number of Yes/No questions. Shannon's entropy has a natural interpretation in this…

Data Structures and Algorithms · Computer Science 2018-11-07 Yuval Dagan , Yuval Filmus , Daniel Kane , Shay Moran

We establish fundamental limits on estimation accuracy for the noisy 20 questions problem with measurement-dependent noise and introduce optimal non-adaptive procedures that achieve these limits. The minimal achievable resolution is defined…

Information Theory · Computer Science 2021-01-12 Lin Zhou , Alfred Hero

We investigate the problem of designing optimal classifiers in the strategic classification setting, where the classification is part of a game in which players can modify their features to attain a favorable classification outcome (while…

Machine Learning · Computer Science 2020-05-19 Mark Braverman , Sumegha Garg

In this paper, we consider a discrete-time stochastic Stackelberg game with a single leader and multiple followers. Both the followers and the leader together have conditionally independent private types, conditioned on action and previous…

Optimization and Control · Mathematics 2022-09-21 Deepanshu Vasal

The 20 Questions (Q20) game is a well known game which encourages deductive reasoning and creativity. In the game, the answerer first thinks of an object such as a famous person or a kind of animal. Then the questioner tries to guess the…

Human-Computer Interaction · Computer Science 2026-02-10 Huang Hu , Xianchao Wu , Bingfeng Luo , Chongyang Tao , Can Xu , Wei Wu , Zhan Chen

Learning in games has been widely used to solve many cooperative multi-agent problems such as coverage control, consensus, self-reconfiguration or vehicle-target assignment. One standard approach in this domain is to formulate the problem…

Systems and Control · Electrical Eng. & Systems 2022-09-07 Abbasali Koochakzadeh , Yasin Yazıcıoğlu

This work considers a stochastic Nash game in which each player solves a parameterized stochastic optimization problem. In deterministic regimes, best-response schemes have been shown to be convergent under a suitable spectral property…

Optimization and Control · Mathematics 2018-02-08 Jinlong Lei , Uday V. Shanbhag , Jong-Shi Pang , Suvrajeet Sen

We consider the classic problem of establishing a statistical ranking of a set of n items given a set of inconsistent and incomplete pairwise comparisons between such items. Instantiations of this problem occur in numerous applications in…

Machine Learning · Computer Science 2015-04-07 Mihai Cucuringu

We establish fundamental limits on estimation accuracy for the noisy 20 questions problem with measurement-dependent noise and introduce optimal non-adaptive procedures that achieve these limits. The minimal achievable resolution is defined…

Information Theory · Computer Science 2021-01-12 Lin Zhou , Alfred Hero

We consider the problem of group testing with sum observations and noiseless answers, in which we aim to locate multiple objects by querying the number of objects in each of a sequence of chosen sets. We study a probabilistic setting with…

Information Theory · Computer Science 2015-09-24 Weidong Han , Purnima Rajan , Peter I. Frazier , Bruno M. Jedynak

Motivated by authentication, intrusion and spam detection applications we consider single-class classification (SCC) as a two-person game between the learner and an adversary. In this game the learner has a sample from a target distribution…

Machine Learning · Computer Science 2010-10-22 Ran El-Yaniv , Mordechai Nisenson

This thesis presents two similarity-based approaches to sparse data problems. The first approach is to build soft, hierarchical clusters: soft, because each event belongs to each cluster with some probability; hierarchical, because cluster…

cmp-lg · Computer Science 2008-02-03 Lillian Lee
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